inixia the level 3 Cornac Arcane Blade by Inixia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp3 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic20 (base 15)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life128/128
Mana112/112
Stamina86/86
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage25
Accuracy18
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Magical combat1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Infusion: Healing.

You have no more inscription slots.

You are now inscribed with Infusion: Movement.

Resting starts...

Talent Infusion: Healing is ready to use.
Talent Infusion: Movement is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 58; dur 4; cd 15).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 30; cd 21).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 22).
You gain 2.05 gold from the transmogrification of
blink rune of the sneak (range 3; phase 13; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 3; cd 10).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 17).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 14).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 47; cd 12).
There is a way to the previous level here (press '' or right click to use).