Zardoz the level 2 Cornac Possessor by sepulki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassPossessor
Level / Exp2 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower17 (base 17)
Cunning12 (base 12)

Resources

Life101/101
Psi100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage8
Accuracy20
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy22
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
3/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
1/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Ran for 9 turns (stop reason: interesting terrain).


You don't see how to get there...

You don't see how to get there...


There is a way to the next level here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 13.5-16.2 power, 1 apr).
You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (20/20, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 3.12 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.61 gold from the transmogrification of
spellwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (17-25.5 power, 1 apr).
You gain 2.34 gold from the transmogrification of
acidic iron battleaxe of daylight (13-19.5 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 17%; physical; dur 2; cd 14).
There is a way to the previous level here (press '' or right click to use).

Ran for 11 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Green worm mass uses
Multiply.
Ran for 4 turns (stop reason: hostile spotted to the south (green worm mass - offscreen)).


Zardoz deactivates
Psionic Disruption.