Zardoz the level 16 Skeleton Sun Paladin by sepulki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp16 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 31)
Dexterity17 (base 10)
Constitution16 (base 13)
Magic43 (base 43)
Willpower13 (base 10)
Cunning14 (base 10)

Resources

Life438/438
Positive45/45
Stamina152/152
Healing Factor1.2583870967742
Regeneration1.0696290322581

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage47
Accuracy34
Crit Chance21%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower34
Crit Chance10%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+13%
Physical+5%
Fire+13%
Light+23%

Defense: Base

Armour (hardiness)24.413408721348 (66.666666666667%)
Defense6
Ranged Defense6
Fatigue21
Physical Save26
Spell Save33
Mental Save23

Defense: Resistances

Lightning+ 15%( 70%)
Acid+ 10%( 70%)
Light+ 30%( 70%)
Temporal+ 7%( 70%)
Cold+ 28%( 70%)
Physical+ 7%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance29%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
5/5
1/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Celestial / Sun1.30
1/5
1/5
3/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
4/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Zardoz the Skeleton Sun Paladin level 11
6th Dusk 122nd year of Ascendancy at 23:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Zardoz the Skeleton Sun Paladin level 10
6th Flare 122nd year of Ascendancy at 13:42
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Zardoz the Skeleton Sun Paladin level 15
1st Time of Equilibrium 122nd year of Ascendancy at 08:06
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Zardoz the Skeleton Sun Paladin level 5
3rd Mirth 122nd year of Ascendancy at 14:27
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Zardoz the Skeleton Sun Paladin level 11
15th Dusk 122nd year of Ascendancy at 15:09
see stats

Log


Zardoz casts
Brandish.
Zardoz steals life from Rhaloren Inquisitor!
Zardoz hits Rhaloren Inquisitor for 19 blight, 54 physical, 7 physical, 27 light, 12 light (119 total damage).
Shield of Light hits Rhaloren Inquisitor for
21 light, 11 physical, 42 light (74 total damage).
Shield of Light killed Rhaloren Inquisitor!
Talent Dig is ready to use.

Zardoz picks up (m.):
Flamewrought (0 def, 2 armour).
Lore found:
carefully preserved letter (rhaloren camp)
You can read all your collected lore in the game menu, by pressing Escape.

Zardoz picks up (p.):
stabilizing iron helm (0 def, 3 armour).
Zardoz picks up (h.):
balanced iron mace (11.5-16.1 power, 2 apr).
Zardoz picks up (w.):
bright brass lantern of health.
Lore found:
Flamewrought
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Talent Assault is ready to use.
The shield around Zardoz crumbles.

Talent Brandish is ready to use.
Talent Shield Slam is ready to use.
Talent Path of the Sun is ready to use.
Talent Bone Armour is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Zardoz deactivates
Weapon of Wrath.
Zardoz deactivates
Weapon of Light.
Zardoz deactivates
Shield of Light.
Zardoz deactivates
Chant of Resistance.