Keep Getting Killed :( the level 9 Shalore Archmage by dudemanhorsecat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic35 (base 30)
Willpower16 (base 13)
Cunning23 (base 17)

Resources

Life-72/182
Mana76/186
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage16
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+3%
Lightning+10%
Cold+3%
All0%

Offense: Damage Penetration

Physical+5%
Lightning+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue6
Physical Save7
Spell Save21
Mental Save19

Defense: Resistances

Acid+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.41
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

done
active
done
failed
done
done

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
On hands
Main armor

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Keep Getting Killed :( the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 00:04
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Keep Getting Killed :( the Shalore Archmage level 6
77th Pyre 122nd year of Ascendancy at 14:40
see stats

Log

Keep Getting Killed :( casts Lightning.
Keep Getting Killed :( casts
Lightning.
Slamwi the halfling tries to evade attacks.

Keep Getting Killed :( hits Slamwi the halfling for 129 lightning damage.

Keep Getting Killed :( casts
Chain Lightning.
Keep Getting Killed :( hits Slamwi the halfling for 128 lightning damage.

Talent Lightning is ready to use.

Keep Getting Killed :( has temporarily forgotten Rune: Manasurge for 3 turns!
Slamwi the halfling hits Keep Getting Killed :( for 178 physical damage.
Melee retaliation hits Slamwi the halfling for
5 nature damage.
Keep Getting Killed :( moves reluctantly!

Keep Getting Killed :( casts
Temporal Shield.
The very fabric of time alters around Keep Getting Killed :(.

Keep Getting Killed :( casts
Lightning.
Slamwi the halfling uses
Slash.
Keep Getting Killed :( has a cursed wound!

Keep Getting Killed :( hits Slamwi the halfling for 122 lightning damage.
Melee retaliation hits Slamwi the halfling for
5 nature damage.
Slamwi the halfling hits Keep Getting Killed :( for (287 to time), 0 physical (0 total damage).
Slamwi the halfling's awareness returns to normal.

Your time shield crumbles under the damage!

The fabric of time around Keep Getting Killed :( stabilizes to normal.

The powerful time-altering energies generate a restoration field on Keep Getting Killed :(.

Slamwi the halfling hits Keep Getting Killed :( for (65 to time), 77 physical (77 total damage).
Melee retaliation hits Slamwi the halfling for
5 nature damage.
Keep Getting Killed :( the level 9 shalore archmage was bled to death by Slamwi the halfling on level 1 of Ambush!.