Arklon the level 18 Dwarf Wyrmic by nv45

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp18 / 75%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength49 (base 43)
Dexterity17 (base 10)
Constitution17 (base 11)
Magic8 (base 10)
Willpower54 (base 39)
Cunning18 (base 10)

Resources

Life505/505
Stamina271/271
Equilibrium0
Healing Factor1.3961497326204
Regeneration0.90749732620324

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Invisible21
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower36
Crit Chance12%
Speed1

Offense: Damage Bonus

Fire+8%
Light+10%

Defense: Base

Armour (hardiness)43.551211628464 (74.117647058824%)
Defense14
Ranged Defense14
Fatigue31
Physical Save27
Spell Save29
Mental Save41

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 30%( 70%)
Cold+ 18%( 70%)
Physical+ 5%( 70%)
Fire+ 23%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance50%
Confusion Resistance25%
Instadeath Resistance100%
Poison Resistance10%
Knockback Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
3/5
1/5
3/5
Technique / Shield offense1.10
2/5
1/5
2/5
1/5
Wild-gift / Higher draconic abilities1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
2/5
1/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
2/5
3/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

Quests

active
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
Main armor
On hands
In off hand
Cloak
Around neck

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Arklon the Dwarf Wyrmic level 18
23rd Wealth 122nd year of Ascendancy at 10:46
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Arklon the Dwarf Wyrmic level 11
11st Profit 122nd year of Ascendancy at 23:28
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Arklon the Dwarf Wyrmic level 16
44th Profit 122nd year of Ascendancy at 22:10
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arklon the Dwarf Wyrmic level 10
3rd Profit 122nd year of Ascendancy at 09:00
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Arklon the Dwarf Wyrmic level 5
20th Voratun 122nd year of Ascendancy at 01:16
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Arklon the Dwarf Wyrmic level 7
31st Voratun 122nd year of Ascendancy at 02:51
see stats

Log

Arklon meditates on nature.
Arklon deactivates Icy Skin.

Arklon stops regenerating health quickly.

Arklon deactivates Wild Growth.

The Hurricane around Arklon dissipates.

Arklon is no longer attuned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Ultimate gwelgoroth killed Arklon!
Resting starts...

Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Talent Nature's Touch is ready to use.
Talent Icy Skin is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Quake is ready to use.
Talent Bellowing Roar is ready to use.
Talent Devouring Flame is ready to use.
Talent Wild Growth is ready to use.
Talent Meditation is ready to use.
Talent Sudden Growth is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.