Mez'meren the level 11 Thalore Archer by Elwyindar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp11 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 22)
Dexterity38 (base 35)
Constitution15 (base 13)
Magic8 (base 10)
Willpower15 (base 10)
Cunning16 (base 12)

Resources

Life265/269
Stamina152/152
Healing Factor1.2060311219418
Regeneration3.5577918097282

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth37.300317620788
See Invisible37.300317620788

Offense: Mainhand

Damage56
Accuracy46
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+12%
Temporal+13%
Arcane+13%
All0%
Nature+5%

Defense: Base

Armour (hardiness)2 (63.914983985962%)
Defense40
Ranged Defense40
Fatigue0
Physical Save20
Spell Save14
Mental Save11

Defense: Resistances

Cold+ 16%( 70%)
Acid+ 15%( 70%)
Nature+ 19%( 70%)
Temporal+ 22%( 70%)
Blight+ 20%( 70%)
Arcane+ 19%( 70%)
Fire+ 13%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
3/5
0/5
0/5
Technique / Marksmanship1.50
4/5
2/5
2/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Mez'meren the Thalore Archer level 10
6th Mirth 122nd year of Ascendancy at 20:56
see stats

Log


Mez'meren picks up (a.):
movement infusion of the titan (speed 457%; cd 13).

Mez'meren picks up (d.):
blink rune (range 4; phase 11; cd 17).
Talent Flare is ready to use.

Mez'meren picks up (a.):
healing infusion (heal 41; cd 15).

Mez'meren picks up (d.):
regeneration infusion of the warrior (heal 176; 16 cd).
Talent Volley is ready to use.

Mez'meren picks up (g.):
shielding rune (absorb 50; dur 3; cd 14).

Mez'meren picks up (e.):
wild infusion of the duelist (res 23%; magical; dur 3; cd 12).

Mez'meren picks up (h.):
blink rune of the wizard (range 4; phase 12; cd 13).

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a way to the hidden trollmire treasure here (press '' or right click to use).

Saving game...

Saving done.