Herr Serker the level 50 Orc Berserker by Heinzel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceOrc
ClassBerserker
Level / Exp50 / 1942%
Sizemedium
Lifes / Deaths

Primary Stats

Strength91 (base 60)
Dexterity103 (base 60)
Constitution89 (base 60)
Magic18 (base 10)
Willpower41 (base 10)
Cunning66 (base 29)

Resources

Psi121/121
Life1672/1672
Positive197/197
Stamina254/254
Steam100/100
Healing Factor1.4578604441647
Regeneration19.925376105782

Speed

Mental0%
Attack0%
Movement+98.44892493468%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth54.333229407893
See Invisible54.333229407893
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage237
Accuracy85
Crit Chance125%
APR24
Speed1.00

Offense: Spell

Spellpower23
Crit Chance17%
Speed1

Offense: Mind

Mindpower43
Crit Chance17%
Speed1

Offense: Damage Bonus

Physical+36%
Cold+36%
All+18%

Offense: Damage Penetration

Cold+67%
Lightning+45%
Light+37%
Temporal+67%
Darkness+46%
Physical+40%
Mind+52%
All+32%

Defense: Base

Armour (hardiness)92.384857751214 (99.450476875171%)
Defense86
Ranged Defense90
Fatigue28
Physical Save61
Spell Save37
Mental Save43

Defense: Resistances

Acid+ 59%( 70%)
Blight+ 50%( 70%)
Arcane+ 45%( 70%)
Cold+ 53%( 70%)
All+ 42%( 70%)
Darkness+ 70%( 70%)
Physical+ 42%( 70%)
Temporal+ 54%( 70%)
Lightning+ 59%( 70%)
Mind+ 60%( 70%)
Fire+ 56%( 70%)
Nature+ 52%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance70%
Blind Resistance50%
Silence Resistance27%
Bleed Resistance70%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (5/5)

Implants
Implants
Runes
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
5/5
5/5
5/5
4/5
Technique / Bloodthirst1.30
5/5
5/5
5/5
4/5
Technique / Two-handed assault1.30
5/5
1/5
5/5
1/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
3/5
5/5
1/5
5/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.60
5/5
3/5
0/5
3/5
5/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
2/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
5/5
1/5
1/5
Technique / Conditioning1.30
1/5
2/5
1/5
1/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
2/5
1/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Herr Serker the Orc Berserker level 10
18th Retaking 124th year of Ascendancy at 13:23
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Herr Serker the Orc Berserker level 15
29th Retaking 124th year of Ascendancy at 08:39
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Herr Serker the Orc Berserker level 50
15th Remembrance 125th year of Ascendancy at 17:51
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Herr Serker the Orc Berserker level 31
49th Revenge 124th year of Ascendancy at 05:58
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Herr Serker the Orc Berserker level 36
35th Pain 124th year of Ascendancy at 09:43
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Herr Serker the Orc Berserker level 10
16th Retaking 124th year of Ascendancy at 09:54
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Herr Serker the Orc Berserker level 20
12nd Revenge 124th year of Ascendancy at 05:34
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Herr Serker the Orc Berserker level 30
40th Revenge 124th year of Ascendancy at 14:17
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Herr Serker the Orc Berserker level 40
37th Dearth 124th year of Ascendancy at 05:32
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Herr Serker the Orc Berserker level 50
23rd Destruction 124th year of Ascendancy at 05:05
see stats
Once Upon A Time, In the West... (Insane (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Herr Serker the Orc Berserker level 50
41st Remembrance 125th year of Ascendancy at 10:26
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Herr Serker the Orc Berserker level 50
16th Remembrance 125th year of Ascendancy at 14:11
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Herr Serker the Orc Berserker level 37
37th Pain 124th year of Ascendancy at 03:13
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Herr Serker the Orc Berserker level 46
19th Destruction 124th year of Ascendancy at 13:42
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Herr Serker the Orc Berserker level 15
30th Retaking 124th year of Ascendancy at 06:37
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Herr Serker the Orc Berserker level 21
13rd Revenge 124th year of Ascendancy at 11:18
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Herr Serker the Orc Berserker level 50
32nd Remembrance 125th year of Ascendancy at 18:36
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Herr Serker the Orc Berserker level 43
19th Loss 124th year of Ascendancy at 00:30
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Herr Serker the Orc Berserker level 50
28th Remembrance 125th year of Ascendancy at 08:45
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Herr Serker the Orc Berserker level 22
14th Revenge 124th year of Ascendancy at 01:31
see stats
To the Bitter End (Insane (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Herr Serker the Orc Berserker level 50
33rd Remembrance 125th year of Ascendancy at 02:49
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Herr Serker the Orc Berserker level 39
13rd Dearth 124th year of Ascendancy at 23:46
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Herr Serker the Orc Berserker level 17
38th Retaking 124th year of Ascendancy at 20:22
see stats

Log

You gain 9.73 gold from the melting of lifebinding dragonbone vilestaff of protection (136% power, 6 apr, blight element).
You gain 25.00 gold from the melting of
dragonbone vilestaff 'Infernoorder' (136% power, 6 apr, darkness element).
You gain 9.27 gold from the melting of
dragonbone starstaff of wizardry (136% power, 6 apr, physical element).
You collect a new ingredient:
lump of voratun (1).
You gain 5.71 gold from the melting of
truestriking voratun longsword of massacre (166% power, 6 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 6.57 gold from the melting of
hateful voratun dagger of crippling (146% power, 9 apr).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You notice a trap (extremely disturbed pocket of time)!

Herr Serker disarms a trap (extremely disturbed pocket of time).

Ran for 6 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.