Ogre Arcane Blade III the level 2 Ogre Arcane Blade by Fhonsa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp2 / 3%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic15 (base 13)
Willpower16 (base 16)
Cunning18 (base 13)

Resources

Life117/117
Mana136/136
Stamina98/98
Healing Factor1.1000003099961
Regeneration0.27500007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy17
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save9
Spell Save10
Mental Save11

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ogre Arcane Blade III wears (replacing iron greatsword (14-23 power, 1 apr)): thought-forged iron battleaxe of daylight (15-22 power, 1 apr).

Ogre Arcane Blade III wears (replacing
brass lantern): Summertide Phial.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to worldmap here (press '' or right click to use).
Ran for 109 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 109 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.11 gold from the transmogrification of
rough leather sling of lightning.
There is a ladder to the previous level here (press '' or right click to use).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Dirty Fighting is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).