BackToBasics the level 2 Yeek Berserker by marms

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassBerserker
Level / Exp2 / 77%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 21)
Dexterity9 (base 11)
Constitution8 (base 13)
Magic10 (base 10)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life124/124
Stamina118/118
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy20
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)12.335093952971 (47.857809501309%)
Defense1
Ranged Defense1
Fatigue13
Physical Save9
Spell Save9
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).

BackToBasics wears:
rough leather cap of strength (+2) (0 def, 1 armour).

You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (17/17, 110% power, 1 apr).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 108% power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.87 gold from the transmogrification of
rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (111% power, 5 apr).
There is a previous level here (press '' or right click to use).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).