Hashslinging Slinger the level 26 Shalore Skirmisher by cole.palmer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp26 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity67 (base 57)
Constitution12 (base 10)
Magic24 (base 10)
Willpower23 (base 11)
Cunning53 (base 50)

Resources

Life574/574
Stamina194/194
Healing Factor1.0191526171257
Regeneration7.694602259299

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite6
Infravision5
See Stealth38.571311566212
See Invisible38.571311566212

Offense: Mainhand

Damage92
Accuracy59
Crit Chance33%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower27
Crit Chance24%
Speed1

Offense: Mind

Mindpower28
Crit Chance24%
Speed1

Offense: Damage Bonus

Nature+3%
Physical+12%
Cold+23%
All0%

Offense: Damage Penetration

Physical+36%
All+31%

Defense: Base

Armour (hardiness)50.764593763945 (100%)
Defense74
Ranged Defense77
Fatigue0
Physical Save20
Spell Save16
Mental Save29

Defense: Resistances

Cold+ 43%( 70%)
Lightning+ 13%( 70%)
Nature+ 19%( 70%)
Temporal+ 23%( 70%)
Blight+ 22%( 70%)
Acid+ 16%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance29%
Poison Resistance31%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Cunning / Poisons1.30
2/5
1/5
3/5
0/5
Technique / Tireless Combatant1.30
1/5
5/5
1/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
2/5
1/5
5/5
Technique / Buckler Training1.30
3/5
3/5
1/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
3/5
Race / Shalore1.00
1/5
5/5
1/5
1/5
Technique / Combat training1.30
2/5
0/5
4/5
3/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Hashslinging Slinger the Shalore Skirmisher level 25
5th Mirth 123rd year of Ascendancy at 05:05
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Hashslinging Slinger the Shalore Skirmisher level 13
17th Dusk 122nd year of Ascendancy at 21:03
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Hashslinging Slinger the Shalore Skirmisher level 22
58th Haze 122nd year of Ascendancy at 08:04
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Hashslinging Slinger the Shalore Skirmisher level 18
21st Haze 122nd year of Ascendancy at 23:43
see stats
Eye of the storm (Roguelike) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hashslinging Slinger the Shalore Skirmisher level 26
10th Mirth 123rd year of Ascendancy at 16:54
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hashslinging Slinger the Shalore Skirmisher level 24
21st Pyre 123rd year of Ascendancy at 05:05
see stats
Level 10 (Roguelike) Got a character to level 10.
By Hashslinging Slinger the Shalore Skirmisher level 10
9th Mirth 122nd year of Ascendancy at 22:33
see stats
Level 20 (Roguelike) Got a character to level 20.
By Hashslinging Slinger the Shalore Skirmisher level 20
53rd Haze 122nd year of Ascendancy at 04:53
see stats
Poisonous (Roguelike) Sided with the assassin lord.
By Hashslinging Slinger the Shalore Skirmisher level 23
7th Regrowth 123rd year of Ascendancy at 12:25
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Hashslinging Slinger the Shalore Skirmisher level 6
4th Mirth 122nd year of Ascendancy at 02:51
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Hashslinging Slinger the Shalore Skirmisher level 23
56th Regrowth 123rd year of Ascendancy at 00:51
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Hashslinging Slinger the Shalore Skirmisher level 14
55th Dusk 122nd year of Ascendancy at 02:23
see stats
Thralless (Roguelike) Freed at least 30 enthralled slaves in the slavers' compound.
By Hashslinging Slinger the Shalore Skirmisher level 23
55th Regrowth 123rd year of Ascendancy at 04:08
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Hashslinging Slinger the Shalore Skirmisher level 17
5th Haze 122nd year of Ascendancy at 10:35
see stats

Log

Deadly Poison from Hashslinging Slinger hits Elder vampire for 15 nature damage.
Hashslinging Slinger shoots!
Elder vampire uses
Summon.
Elder vampire summons Something!
Elder vampire stops bleeding.

Deadly Poison from Hashslinging Slinger hits Elder vampire for
(14 absorbed), 0 nature (0 total damage).

Hashslinging Slinger shoots!

Hashslinging Slinger shoots!
Hashslinging Slinger's Shoot performs a ranged critical strike against Elder vampire!
Elder vampire starts to bleed.

Elder vampire is poisoned!

Hashslinging Slinger's Shoot performs a ranged critical strike against Elder vampire!
The shield around elder vampire crumbles.

Hashslinging Slinger's Shoot hits Elder vampire for
(131 absorbed), 0 physical, (3 absorbed), 0 cold (0 total damage).
Hashslinging Slinger's Shoot hits Elder vampire for
(79 absorbed), 0 physical, (3 absorbed), 0 cold (0 total damage).
Hashslinging Slinger's Shoot hits Elder vampire for
(99 absorbed), 20 physical, (3 ignored), 0 cold (20 total damage).
Bleeding from Hashslinging Slinger hits Elder vampire for
33 physical damage.
Deadly Poison from Hashslinging Slinger hits Elder vampire for
9 nature damage.

Hashslinging Slinger shoots!
Resting starts...

You collect a new ingredient:
vial of elder vampire blood (1).
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).