Gink the level 2 Dwarf Wyrmic by cezarf14

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp2 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic8 (base 10)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life146/146
Stamina123/123
Equilibrium0
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy18
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save16
Spell Save13
Mental Save13

Defense: Resistances

Cold+ 1%( 70%)
Acid+ 1%( 70%)
Fire+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Orc archer shoots!

Orc archer's Shoot hits
Gink for 21 physical, 9 acid (30 total damage).
Orc archer uses Infusion: Sun.

Gink loses sight!

Gink has been illuminated.


Ran for 3 turns (stop reason: taken damage).

Something hits
Gink for 28 physical, 9 acid (37 total damage).
Something hits
Gink for 23 physical, 9 acid (32 total damage).

Ran for 2 turns (stop reason: taken damage).

Something hits
Gink for 24 physical, 9 acid (33 total damage).

Gink is no longer illuminated.

Gink recovers sight.

Ran for 2 turns (stop reason: taken damage).

Orc archer's Shoot hits
Gink for 27 physical damage.
Gink the level 2 dwarf wyrmic was chopped into tiny pieces to death by an orc archer on level 2 of Escape from Reknor.
You have no more lives left.
Gink deactivates Wild Growth.

Norgan's skin returns to normal.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Orc archer's Shoot killed Gink!
Ran for 3 turns (stop reason: interesting character).


Saving done.

Saving game...