celest the level 5 Halfling Anorithil by kasc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceHalfling
ClassAnorithil
Level / Exp5 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic17 (base 17)
Willpower14 (base 10)
Cunning20 (base 13)

Resources

Life151/151
Positive62/62
Negative62/62
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-6.6613381477509E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy17
Crit Chance7%
APR10
Speed1.00

Offense: Spell

Spellpower20
Crit Chance11%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save7
Spell Save11
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Log

Celest uses Infusion: Regeneration.
Celest starts regenerating health quickly.


Celest uses
Infusion: Wild.
Celest lessens the pain.

Talent Moonlight Ray is ready to use.

Celest casts
Moonlight Ray.
Celest's spell attains critical power!
celest hits Golem for 90 darkness damage.
celest killed Golem!
Talent Searing Light is ready to use.

Resting starts...

Talent Moonlight Ray is ready to use.
Celest feels pain again.

Celest stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.