Cleaver the level 9 Higher Reaver by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassReaver
Level / Exp9 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 27)
Dexterity12 (base 11)
Constitution13 (base 10)
Magic32 (base 28)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life299/299
Vim117/117
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage45
Accuracy32
Crit Chance3%
APR8
Speed1.00

Offense: Offhand

Damage24
Accuracy32
Crit Chance2%
APR13
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)31.92 (81.030927835052%)
Defense4.7
Ranged Defense4.7
Fatigue12
Physical Save20.2
Spell Save15.4
Mental Save13.7

Defense: Resistances

Physical+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
5/5
0/5
0/5
Corruption / Reaving combat1.30
5/5
1/5
1/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
3/5
3/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
Tool
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Cleaver the Higher Reaver level 6
8th Mirth 122nd year of Ascendancy at 05:49
see stats

Log

There is a way to the hidden trollmire treasure here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...