Eliel the level 15 Shalore Marauder by wot

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassMarauder
Level / Exp15 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 34)
Dexterity43 (base 32)
Constitution20 (base 14)
Magic17 (base 10)
Willpower21 (base 10)
Cunning25 (base 17)

Resources

Life406/406
Stamina170/170
Healing Factor1.4
Regeneration4.55

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Stealth13
See Invisible7
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage52
Accuracy31
Crit Chance22%
APR16
Speed1.00

Offense: Offhand

Damage50
Accuracy31
Crit Chance18%
APR15
Speed1.00

Offense: Spell

Spellpower17
Crit Chance11%
Speed1

Offense: Mind

Mindpower25.85
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense38.376296737865
Ranged Defense38.376296737865
Fatigue2
Physical Save18.2
Spell Save13.3
Mental Save27.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance51%
Confusion Resistance51%
Pinning Resistance100%
Instadeath Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
3/5
1/5
1/5
Technique / Battle tactics1.20
1/5
2/5
0/5
0/5
Technique / Dual weapons1.20
3/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
4/5
1/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
4/5

Effects

Quests

done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Eliel the Shalore Marauder level 8
9th Flare 122nd year of Ascendancy at 04:13
see stats
Level 10 (Roguelike) Got a character to level 10.
By Eliel the Shalore Marauder level 10
7th Dusk 122nd year of Ascendancy at 14:36
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Eliel the Shalore Marauder level 12
48th Dusk 122nd year of Ascendancy at 12:19
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Eliel the Shalore Marauder level 8
4th Dusk 122nd year of Ascendancy at 14:43
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Eliel the Shalore Marauder level 10
10th Dusk 122nd year of Ascendancy at 02:44
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By Eliel the Shalore Marauder level 12
43rd Dusk 122nd year of Ascendancy at 11:52
see stats

Log

Eliel picks up (I.): spiked rough leather armour of fire resistance (1 def, 2 armour).
Eliel picks up (w.):
steel dagger of purging (12.5-16.25 power, 6 apr).
Eliel picks up (w.):
elemental dwarven-steel dagger (19-24.7 power, 7 apr).

Eliel picks up (f.):
sun infusion (rad 7; power 21; turns 3; dispells darkness).

You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press p to use them.

You have 3 class talent point(s) to spend. Press p to use them.

You have 1 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!.

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.

Eliel wears(replacing):
Wanderer's Rest (4 def, 0 armour).

Resting starts...

Eliel slows down.

The unstable sand tunnel collapses!

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Dirty Fighting is ready to use.
Talent Flurry is ready to use.
Talent Greater Weapon Focus is ready to use.
The unstable sand tunnel collapses!

Talent Grace of the Eternals is ready to use.
The unstable sand tunnel collapses!

Rested for 35 turns (stop reason: all resources and life at maximum).