Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 | 
| Addons | Items Vault 1.0.3 | 
| Campaign | Maj'Eyal | 
| Mode | Normal Roguelike | 
| Sex | Male | 
| Race | Cornac | 
| Class | Shadowblade | 
| Level / Exp | 8 / 48% | 
| Size | medium | 
| Lifes / Deaths | Killed by deformed giant venus flytrap at level 8 on the 1st Summertide 122nd year of Ascendancy at 14:10/ 1 | 
Primary Stats
| Strength | 10 (base 10) | 
| Dexterity | 15 (base 19) | 
| Constitution | 3 (base 10) | 
| Magic | 20 (base 18) | 
| Willpower | 13 (base 10) | 
| Cunning | 28 (base 26) | 
Resources
| Life | -5/158 | 
| Mana | 155/157 | 
| Stamina | 82/82 | 
| Healing Factor | 1 | 
| Regeneration | 0.85 | 
Speed
| Mental | +2.86% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | +2.86% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
| Infravision | 6 | 
Offense: Mainhand
| Damage | 15 | 
| Accuracy | 26 | 
| Crit Chance | 12% | 
| APR | 5 | 
| Speed | 0.97 | 
Offense: Offhand
| Damage | 8 | 
| Accuracy | 26 | 
| Crit Chance | 12% | 
| APR | 5 | 
| Speed | 0.97 | 
Offense: Spell
| Spellpower | 23.01 | 
| Crit Chance | 6% | 
| Speed | 0.97219521679953 | 
Offense: Mind
| Mindpower | 20.15 | 
| Crit Chance | 6% | 
| Speed | 1 | 
Offense: Damage Bonus
| Lightning | +3% | 
| Arcane | +3% | 
Offense: Damage Penetration
| Temporal | +5% | 
Defense: Base
| Armour (hardiness) | 4 (30%) | 
| Defense | 12.25 | 
| Ranged Defense | 12.25 | 
| Fatigue | 7 | 
| Physical Save | 9.55 | 
| Spell Save | 11.55 | 
| Mental Save | 14.35 | 
Defense: Resistances
| Cold | + 28%( 70%) | 
| All | + 14%( 70%) | 
Defense: Immunities
| Instadeath Resistance | 100% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0Infusion: Wild Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. | 
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 111 life over 5 turns. Its effects scale with your Willpower stat. | 
| Runes | Effective talent level: 1.0Rune: Manasurge Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. | 
Class Talents
| Cunning / Shadow magic | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Technique / Combat techniques | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cunning / Stealth | 1.30 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Dual techniques | 1.20 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Dual weapons | 1.20 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cunning / Dirty fighting | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Phantasm | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Cunning / Lethality | 1.30 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Cunning / Survival | 1.10 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Spell / Conveyance | 1.00 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.20 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
Effects
| talent | Shadow Feed | 
| talent | Shadow Combat | 
| detrimental effect | The target is infected by a disease, reducing its dexterity by 7 and doing 8.00 blight damage per turn.Decrepitude Disease | 
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns).Infusion Saturation | 
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns).Runic Saturation | 
| detrimental effect | The target is infected by a disease, reducing its constitution by 7 and doing 8.00 blight damage per turn.Rotting Disease | 
| beneficial effect | The target ignores pain, reducing all damage taken by 14%.Pain Suppression | 
| beneficial effect | The mana surge engulfs the target, regenerating 0.58 mana per turn.Surging mana | 
Quests
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. | active | 
| Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory!Of trolls and damp caves * You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active | 
| You were asked to prove your worth as a fighter by a rogue, in order to participate in the arenaThe agent of the arena | done | 
Equipment
| On hands | restful rough leather gloves of magic (+2) (0 def, 1 armour)restful rough leather gloves of magic (+2) (0 def, 1 armour) Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Changes damage: +3% arcane Life regen: +0.60 Stamina each turn: +0.60 Maximum stamina: +13.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| On fingers | rogue's copper ringrogue's copper ring Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 Changes stats: +2 Cun Rings can have magical properties. | 
| Around neck | copper amulet of willpower (+3)copper amulet of willpower (+3) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Wil Amulets can have magical properties. | 
| In main hand | iron dagger (5.5-7.15 power, 5 apr)iron dagger (5.5-7.15 power, 5 apr) Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. | 
| Main armor | rough leather armour of cold resistance (1 def, 2 armour)rough leather armour of cold resistance (1 def, 2 armour) Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% Changes resistances: +16% cold A suit of armour made of leather. | 
| In off hand | iron dagger (5-6.5 power, 5 apr)iron dagger (5-6.5 power, 5 apr) Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.0 - 6.5 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. | 
| On head | stabilizing rough leather cap of dexterity (+3) (0 def, 1 armour)stabilizing rough leather cap of dexterity (+3) (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex Physical save: +5 A cap made of leather. | 
| Light source | StormbrazeStormbraze Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 2 lightning Damage when the wearer is hit: 8 temporal Changes resistances penetration: +5% temporal Changes damage: +3% lightning Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
Inventory
| agateagate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. | 
| 2 spinel2 spinel 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. | 
| Scrying OrbScrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
| Rod of Recall (1/1)Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
| amethystamethyst 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. | 
| 2 citrine2 citrine 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. | 
| 2 zircon2 zircon 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. | 
Achievements
 The Arena
			Unlocked Arena mode.
			The Arena
			Unlocked Arena mode.By Gnugo the Cornac Shadowblade level 8
8th Mirth 122nd year of Ascendancy at 00:00 see stats
Log
Deformed giant venus flytrap hits Gnugo for 9 nature damage.
Gnugo is afflicted by a rotting disease!
Deformed giant venus flytrap hits Gnugo for 8 blight, 18 nature, 8 blight damage (total 33.33).
Deformed giant venus flytrap uses Spit Poison.
Deformed giant venus flytrap hits Gnugo for 9 nature damage.
Deformed giant venus flytrap hits Gnugo for 8 blight, 24 nature, 8 blight damage (total 39.83).
Infusion: Regeneration is still on cooldown for 5 turns.
Gnugo uses Infusion: Wild.
Gnugo stops being poisoned.
Gnugo is cured!
Gnugo lessens the pain.
Deformed giant venus flytrap hits Gnugo for 7 blight, 7 blight damage (total 13.76).
Deformed giant venus flytrap hits Gnugo for 7 blight, 7 blight damage (total 13.76).
Deformed giant venus flytrap hits Gnugo for 7 blight, 7 blight damage (total 13.76).
Gnugo casts Rune: Manasurge.
Gnugo starts to surge mana.
Deformed giant venus flytrap uses Blindside.
Gnugo hits deformed giant venus flytrap for 8 temporal damage.
Deformed giant venus flytrap hits Gnugo for 11 physical damage.
Deformed giant venus flytrap hits Gnugo for 7 blight, 7 blight damage (total 13.76).
Deformed giant venus flytrap uses Spit Poison.
Saving done.
Saving done.
Saving game...
