[A Bone to Pick] the level 7 Skeleton Necromancer by Shampow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp7 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower30 (base 23)
Cunning11 (base 11)

Resources

Life52/52
Mana290/290
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth22.531537443297
See Invisible22.531537443297
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage13
Accuracy8
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%
Arcane+10%
Cold+10%
Temporal+3%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save19
Mental Save24

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
done
active
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

The secret city Discovered the truth about mages.
By [A Bone to Pick] the Skeleton Necromancer level 5
7th Mirth 122nd year of Ascendancy at 09:03
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

[A Bone to Pick] wears:
Eye of the Dreaming One.

You gain 1.30 gold from the transmogrification of
cleansing linen wizard hat of nature (+21%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.68 gold from the transmogrification of
Emelith the Glacierstake (0 def, 3 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (10-15 power, 2 apr).
You gain 2.19 gold from the transmogrification of
elm starstaff of warding (10-12 power, 2 apr, physical element).
You gain 1.11 gold from the transmogrification of
rough leather sling of lightning.
You gain 1.96 gold from the transmogrification of
iron greatsword of daylight (14-22 power, 1 apr).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 44; cd 13).
An illusion appears around Skeleton mage making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
An illusion appears around Armoured skeleton warrior making him appear human.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.