Zorglub the level 10 Skeleton Reaver by Maelflux

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignArena
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassReaver
Level / Exp10 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 20)
Dexterity18 (base 11)
Constitution10 (base 10)
Magic34 (base 32)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life277/277
Vim103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy22
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage15
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense4.8
Ranged Defense4.8
Fatigue13
Physical Save13.65
Spell Save15.75
Mental Save7.35

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
1/5
0/5
0/5
Corruption / Bone1.30
3/5
1/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Zorglub the Skeleton Reaver level 10
75th Pyre 122nd year of Ascendancy at 01:56
see stats

Log

Talent Rune: Shielding is ready to use.

Talent Rune: Shielding is ready to use.

You pickup 0.40 gold pieces.

There is an item here:
elm starstaff of might (10-12 power, 2 apr, darkness element)

Zorglub picks up (h.):
elm starstaff of might (10-12 power, 2 apr, darkness element).

You pickup 0.60 gold pieces.

There is an item here:
resilient linen cloak (1 def, 0 armour)
There is an item here:
arcing steel waraxe of daylight (12.5-17.5 power, 3 apr)

You carry too much--you are encumbered!
Drop some of your items.
Zorglub picks up (i.):
arcing steel waraxe of daylight (12.5-17.5 power, 3 apr).
Zorglub picks up (k.):
resilient linen cloak (1 def, 0 armour).
You are unable to move!

You are unable to move!

You are no longer encumbered.
Zorglub can not wear:
steel plate armour (4 def, 9 armour) (missing dependency).
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
Zorglub drops on the floor:
deflecting iron shield (9 def, 2 armour, 21 block).

Zorglub drops on the floor:
steel shield of purity (6 def, 2 armour, 39 block).

Zorglub can not wear:
steel plate armour (4 def, 9 armour) (missing dependency).