Vestiage the level 7 Thalore Wyrmic by iduhetonas

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp7 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 26)
Dexterity14 (base 10)
Constitution15 (base 11)
Magic8 (base 10)
Willpower24 (base 23)
Cunning12 (base 10)

Resources

Life224/224
Stamina113/113
Equilibrium30
Healing Factor0.99999999999996
Regeneration0.24999999999999

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage42
Accuracy22
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+3%
All0%

Defense: Base

Armour (hardiness)19.804722296569 (60%)
Defense0
Ranged Defense2
Fatigue27
Physical Save15.75
Spell Save11.2
Mental Save12.6

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 16%( 70%)
Darkness+ 9%( 70%)
Fire+ 2%( 70%)
Physical+ 1%( 70%)
Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance31%
Pinning Resistance11%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Two-handed weapons1.10
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
1/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
done
failed
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Log


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Quake is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Vestiage shakes the ground!


Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


There is an item here:
Xeruyaba (2 def, 4 armour)
Talent Quake is ready to use.
There is a ladder to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...