Santa Flandre the level 5 Halfling Archmage by 1010xxx33

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHalfling
ClassArchmage
Level / Exp5 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution14 (base 10)
Magic34 (base 27)
Willpower16 (base 16)
Cunning14 (base 11)

Resources

Life144/144
Mana204/204
Healing Factor1.1372895330003
Regeneration0.28432238325007

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy9
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+21%
Temporal+31%
Arcane+3%
Physical+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save8
Spell Save18
Mental Save26

Defense: Resistances

Physical+ 17%( 70%)
Light+ 50%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log


There is a Last Hope (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...


Saving done.


An object rolls from the gift!
Ran for 2 turns (stop reason: dialog is displayed).


An object rolls from the gift!

You feel imbued with great knowledge (+1 prodigy point)!
Santa Flandre picks up (d.):
Spinal Cage (5 def, 8 armour).
Lore found:
Spinal Cage
You can read all your collected lore in the game menu, by pressing Escape.


Santa Flandre picks up (b.):
Bethitha the ash vilestaff (111% power, 3 apr, darkness element).

Santa Flandre wears (replacing
earthen elm magestaff of might (100% power, 2 apr, lightning element)): Bethitha the ash vilestaff (111% power, 3 apr, darkness element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Santa Flandre refocuses the energies of her staff.