Pina the level 9 Cornac Archer by vrilek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp9 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity33 (base 28)
Constitution11 (base 10)
Magic15 (base 10)
Willpower16 (base 10)
Cunning30 (base 26)

Resources

Life-10/213
Stamina86/139
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage40
Accuracy44
Crit Chance12%
APR5
Speed0.95

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+19%
Light+3%
Physical+20%
Mind+17%
All0%

Offense: Damage Penetration

Physical+5%
All0%

Defense: Base

Armour (hardiness)4 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save9
Spell Save10
Mental Save19

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 3%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Darkness+ 11%( 70%)
Light+ 15%( 70%)
Temporal+ 15%( 70%)
Fire+ 15%( 70%)
Lightning+ 29%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Cunning / Poisons1.00
3/5
1/5
2/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

Resting starts...
Pina stops burning.

Talent Infusion: Healing is ready to use.
Talent Tumble is ready to use.
Rested for 11 turns (stop reason: hostile spotted to the northeast (Emelamina the skeleton magus)).


Pina uses
Infusion: Healing.
Pina receives 50 healing from Infusion: Healing.
Pina uses
Steady Shot.
Emelamina the skeleton magus rushes out!
Pina is dazed!

Pina's Steady Shot misses Emelamina the skeleton magus.

Emelamina the skeleton magus hits Pina for 27 physical, 19 physical, 2 fire (48 total damage).

Pina uses
Infusion: Regeneration.
Pina starts regenerating health quickly.

Emelamina the skeleton magus uses
Flurry.
Emelamina the skeleton magus performs a melee critical strike against Pina!
Pina is not dazed anymore.

Pina is crippled.

Emelamina the skeleton magus performs a melee critical strike against Pina!
Emelamina the skeleton magus hits Pina for 27 physical, 13 physical, 2 fire, 15 physical, 14 physical, 2 fire, 25 physical, 14 physical, 2 fire (114 total damage).

Pina uses
Tumble.
Pina uses
Disengage.
You are not able to Disengage in that direction.

Pina uses
dwarven-steel torque of clear mind 'Chalasarig'!
Emelamina the skeleton magus casts
Manathrust.
Emelamina the skeleton magus hits Pina for 41 arcane damage.
Pina the level 9 cornac archer was imploded to death by Emelamina the skeleton magus on level 3 of Ruins of Kor'Pul.