Shem the level 17 Halfling Rogue by notSoGrumpyCat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp17 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity54 (base 44)
Constitution16 (base 10)
Magic14 (base 10)
Willpower17 (base 10)
Cunning42 (base 33)

Resources

Life456/456
Stamina178/178
Healing Factor1.2745771506546
Regeneration11.526664201252

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-994
Infravision4
Stealth40

Offense: Mainhand

Damage56
Accuracy63
Crit Chance21%
APR5
Speed1.00

Offense: Offhand

Damage46
Accuracy63
Crit Chance17%
APR25
Speed1.00

Offense: Spell

Spellpower14
Crit Chance11%
Speed1

Offense: Mind

Mindpower31
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+6%
Acid+12%
Light+16%
Mind+15%

Defense: Base

Armour (hardiness)16 (69.687909656376%)
Defense51
Ranged Defense51
Fatigue0
Physical Save21
Spell Save16
Mental Save10

Defense: Resistances

Acid+ 6%( 70%)
Light+ 30%( 70%)
Arcane+ 7%( 70%)
Mind+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance41%
Pinning Resistance45%
Instadeath Resistance100%
Knockback Resistance42%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Cunning / Stealth1.30
2/5
3/5
2/5
3/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
1/5
4/5
1/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
5/5
0/5
5/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done
failed
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Shem the Halfling Rogue level 10
10th Haze 122nd year of Ascendancy at 16:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Shem the Halfling Rogue level 9
4th Mirth 122nd year of Ascendancy at 15:29
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Shem the Halfling Rogue level 15
56th Haze 122nd year of Ascendancy at 19:00
see stats
The sky is falling! (Roguelike) Saw a huge meteor falling from the sky.
By Shem the Halfling Rogue level 15
74th Haze 122nd year of Ascendancy at 00:38
see stats
Unstoppable (Roguelike) Returned from the dead.
By Shem the Halfling Rogue level 13
27th Haze 122nd year of Ascendancy at 10:45
see stats

Log

You gain 1.35 gold from the transmogrification of slimy linen robe of corrosion (+19%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.48 gold from the transmogrification of
nightruned rough leather belt of the giants.
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 3.60 gold from the transmogrification of
earthen ash magestaff of illumination (15-18 power, 3 apr, fire element).
You gain 2.05 gold from the transmogrification of
mighty cured leather sling.
You gain 1.45 gold from the transmogrification of
gifted vined mindstar of balance (6-6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel mace (16-22 power, 3 apr).
You gain 1.24 gold from the transmogrification of
chilling steel mace (14-20 power, 3 apr).
You gain 2.50 gold from the transmogrification of
acidic steel dagger of phasing (14-18 power, 14 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (30-45 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.79 gold from the transmogrification of
savior's copper amulet.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.39 gold from the transmogrification of
shielding rune (absorb 132; dur 4; cd 15).
You gain 1.64 gold from the transmogrification of
shielding rune (absorb 214; dur 4; cd 15).
You gain 1.33 gold from the transmogrification of
shielding rune (absorb 112; dur 5; cd 17).
You gain 1.12 gold from the transmogrification of
manasurge rune of the warrior (regen 923% over 10 turns; mana 46; cd 12).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 14).
You gain 1.61 gold from the transmogrification of
blink rune (range 4; phase 12; cd 13).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 17).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 36; dur 4; cd 19).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 108; 16 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 487%; cd 17).
You gain 1.15 gold from the transmogrification of
healing infusion of the wizard (heal 78; cd 14).
You gain 1.18 gold from the transmogrification of
healing infusion of the psychic (heal 94; cd 12).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 46; cd 11).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.