Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Cursed |
| Level / Exp | 35 / 26% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 1 on the 75th Pyre 122nd year of Ascendancy at 05:43 / 347Killed by shadow claw at level 4 on the 7th Mirth 122nd year of Ascendancy at 22:09 Killed by shadow claw at level 4 on the 7th Mirth 122nd year of Ascendancy at 22:31 Killed by black crystal at level 4 on the 1st Summertide 122nd year of Ascendancy at 03:15 Killed by black crystal at level 4 on the 1st Summertide 122nd year of Ascendancy at 10:04 Killed by white crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 10:07 Killed by black crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 11:04 Killed by Spellblaze Crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 16:30 Killed by rogue at level 5 on the 2nd Summertide 122nd year of Ascendancy at 18:44 Killed by bandit at level 5 on the 2nd Summertide 122nd year of Ascendancy at 19:26 Killed by Spellblaze Crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 20:38 Killed by bloated horror at level 5 on the 2nd Summertide 122nd year of Ascendancy at 20:50 Killed by Spellblaze Crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 21:50 Killed by Spellblaze Crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 22:12 Killed by Spellblaze Crystal at level 5 on the 2nd Summertide 122nd year of Ascendancy at 23:17 Killed by Isuna the elven mage at level 8 on the 5th Flare 122nd year of Ascendancy at 09:34 Killed by ritch flamespitter at level 8 on the 8th Flare 122nd year of Ascendancy at 23:24 Killed by Tanliu the halfling at level 8 on the 9th Flare 122nd year of Ascendancy at 00:43 Killed by brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 15:58 Killed by Aryth the brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 16:45 Killed by brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 17:28 Killed by Yviwen the brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 18:41 Killed by Yviwen the brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 19:52 Killed by Yviwen the brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 20:32 Killed by Yviwen the brecklorn at level 8 on the 2nd Dusk 122nd year of Ascendancy at 22:07 Killed by Elobreyamira the brecklorn at level 8 on the 3rd Dusk 122nd year of Ascendancy at 17:17 Killed by ultimate gwelgoroth at level 10 on the 10th Dusk 122nd year of Ascendancy at 20:18 Killed by greater gwelgoroth at level 10 on the 11st Dusk 122nd year of Ascendancy at 22:02 Killed by gwelgoroth at level 10 on the 12nd Dusk 122nd year of Ascendancy at 01:11 Killed by gwelgoroth at level 10 on the 12nd Dusk 122nd year of Ascendancy at 01:55 Killed by greater gwelgoroth at level 11 on the 12nd Dusk 122nd year of Ascendancy at 10:37 Killed by greater gwelgoroth at level 11 on the 12nd Dusk 122nd year of Ascendancy at 15:11 Killed by gwelgoroth at level 11 on the 12nd Dusk 122nd year of Ascendancy at 19:27 Killed by Nerirewen the Guardian at level 12 on the 40th Dusk 122nd year of Ascendancy at 16:11 Killed by naga myrmidon at level 13 on the 42nd Dusk 122nd year of Ascendancy at 10:22 Killed by snow giant boulder thrower at level 14 on the 68th Dusk 122nd year of Ascendancy at 21:48 Killed by snow giant thunderer at level 14 on the 68th Dusk 122nd year of Ascendancy at 23:47 Killed by Rantha the Worm at level 14 on the 70th Dusk 122nd year of Ascendancy at 09:30 Killed by Rantha the Worm at level 14 on the 70th Dusk 122nd year of Ascendancy at 10:10 Killed by ultimate telugoroth at level 15 on the 71st Dusk 122nd year of Ascendancy at 19:39 Killed by dredge at level 15 on the 72nd Dusk 122nd year of Ascendancy at 08:48 Killed by dredge at level 15 on the 72nd Dusk 122nd year of Ascendancy at 23:41 Killed by Chronolith Clone at level 15 on the 73rd Dusk 122nd year of Ascendancy at 14:48 Killed by Chronolith Twin at level 15 on the 73rd Dusk 122nd year of Ascendancy at 16:05 Killed by Chronolith Twin at level 15 on the 73rd Dusk 122nd year of Ascendancy at 16:54 Killed by Chronolith Twin at level 15 on the 73rd Dusk 122nd year of Ascendancy at 18:37 Killed by Chronolith Clone at level 15 on the 73rd Dusk 122nd year of Ascendancy at 23:05 Killed by Chronolith Twin at level 15 on the 73rd Dusk 122nd year of Ascendancy at 23:47 Killed by Chronolith Twin at level 15 on the 74th Dusk 122nd year of Ascendancy at 01:17 Killed by Chronolith Twin at level 15 on the 74th Dusk 122nd year of Ascendancy at 08:19 Killed by Chronolith Twin at level 15 on the 74th Dusk 122nd year of Ascendancy at 11:13 Killed by Chronolith Clone at level 15 on the 74th Dusk 122nd year of Ascendancy at 12:19 Killed by Chronolith Clone at level 15 on the 74th Dusk 122nd year of Ascendancy at 12:47 Killed by Chronolith Twin at level 15 on the 74th Dusk 122nd year of Ascendancy at 21:45 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 00:35 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 02:29 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 03:36 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 04:46 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 06:01 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 07:30 Killed by Chronolith Twin at level 15 on the 75th Dusk 122nd year of Ascendancy at 16:23 Killed by ancient elven mummy at level 16 on the 1st Time of Equilibrium 122nd year of Ascendancy at 08:55 Killed by Roasibry the halfling at level 16 on the 15th Haze 122nd year of Ascendancy at 03:45 Killed by Roasibry the halfling at level 16 on the 15th Haze 122nd year of Ascendancy at 05:42 Killed by luminous horror at level 17 on the 32nd Haze 122nd year of Ascendancy at 18:02 Killed by armoured skeleton warrior at level 17 on the 32nd Haze 122nd year of Ascendancy at 21:25 Killed by skeleton archer at level 17 on the 33rd Haze 122nd year of Ascendancy at 02:05 Killed by skeleton warrior at level 18 on the 35th Haze 122nd year of Ascendancy at 08:59 Killed by Lisimibeth the master vampire at level 18 on the 35th Haze 122nd year of Ascendancy at 16:04 Killed by Lisimibeth the master vampire at level 18 on the 35th Haze 122nd year of Ascendancy at 20:21 Killed by Lisimibeth the master vampire at level 18 on the 35th Haze 122nd year of Ascendancy at 20:49 Killed by Lisimibeth the master vampire at level 18 on the 36th Haze 122nd year of Ascendancy at 00:17 Killed by Betanne the ghoul at level 18 on the 36th Haze 122nd year of Ascendancy at 02:46 Killed by Betanne the ghoul at level 18 on the 36th Haze 122nd year of Ascendancy at 04:18 Killed by Cyroriawe the skeleton warrior at level 18 on the 36th Haze 122nd year of Ascendancy at 06:27 Killed by ghoulking at level 18 on the 36th Haze 122nd year of Ascendancy at 12:46 Killed by skeleton warrior at level 18 on the 36th Haze 122nd year of Ascendancy at 17:38 Killed by vampire lord at level 18 on the 36th Haze 122nd year of Ascendancy at 20:23 Killed by Borfast the Broken at level 18 on the 37th Haze 122nd year of Ascendancy at 12:49 Killed by Borfast the Broken at level 18 on the 37th Haze 122nd year of Ascendancy at 14:30 Killed by Borfast the Broken at level 18 on the 37th Haze 122nd year of Ascendancy at 17:23 Killed by skeleton warrior at level 18 on the 38th Haze 122nd year of Ascendancy at 22:33 Killed by Borfast the Broken at level 18 on the 39th Haze 122nd year of Ascendancy at 02:50 Killed by Borfast the Broken at level 18 on the 39th Haze 122nd year of Ascendancy at 05:11 Killed by Borfast the Broken at level 18 on the 39th Haze 122nd year of Ascendancy at 07:13 Killed by skeleton warrior at level 19 on the 40th Haze 122nd year of Ascendancy at 01:13 Killed by Lisimibeth the master vampire at level 19 on the 40th Haze 122nd year of Ascendancy at 22:35 Killed by Lisimibeth the master vampire at level 19 on the 40th Haze 122nd year of Ascendancy at 23:46 Killed by Lisimibeth the master vampire at level 19 on the 41st Haze 122nd year of Ascendancy at 01:31 Killed by Lisimibeth the master vampire at level 19 on the 41st Haze 122nd year of Ascendancy at 03:29 Killed by skeleton mage at level 19 on the 41st Haze 122nd year of Ascendancy at 15:48 Killed by skeleton warrior at level 19 on the 42nd Haze 122nd year of Ascendancy at 02:58 Killed by skeleton archer at level 19 on the 42nd Haze 122nd year of Ascendancy at 14:53 Killed by skeleton mage at level 19 on the 42nd Haze 122nd year of Ascendancy at 16:07 Killed by skeleton archer at level 19 on the 42nd Haze 122nd year of Ascendancy at 16:51 Killed by skeleton warrior at level 19 on the 42nd Haze 122nd year of Ascendancy at 18:46 Killed by The Master at level 19 on the 42nd Haze 122nd year of Ascendancy at 23:46 Killed by The Master at level 19 on the 43rd Haze 122nd year of Ascendancy at 03:15 Killed by will o' the wisp at level 19 on the 43rd Haze 122nd year of Ascendancy at 06:13 Killed by The Master at level 19 on the 43rd Haze 122nd year of Ascendancy at 15:07 Killed by skeleton mage at level 19 on the 43rd Haze 122nd year of Ascendancy at 16:22 Killed by skeleton mage at level 19 on the 43rd Haze 122nd year of Ascendancy at 18:21 Killed by skeleton mage at level 19 on the 43rd Haze 122nd year of Ascendancy at 21:32 Killed by ghoul at level 19 on the 43rd Haze 122nd year of Ascendancy at 22:41 Killed by skeleton mage at level 19 on the 44th Haze 122nd year of Ascendancy at 02:20 Killed by armoured skeleton warrior at level 19 on the 44th Haze 122nd year of Ascendancy at 09:04 Killed by The Master at level 19 on the 44th Haze 122nd year of Ascendancy at 22:12 Killed by skeleton warrior at level 19 on the 45th Haze 122nd year of Ascendancy at 00:57 Killed by Llion the human at level 20 on the 69th Haze 122nd year of Ascendancy at 13:21 Killed by Fiteg the human at level 20 on the 69th Haze 122nd year of Ascendancy at 15:40 Killed by Miran_SkelCursed at level 21 on the 10th Regrowth 123rd year of Ascendancy at 09:32 Killed by eldritch eye at level 23 on the 11st Regrowth 123rd year of Ascendancy at 06:53 Killed by eldritch eye at level 23 on the 11st Regrowth 123rd year of Ascendancy at 09:34 Killed by orc pyromancer at level 23 on the 41st Regrowth 123rd year of Ascendancy at 14:19 Killed by orc elite berserker at level 23 on the 41st Regrowth 123rd year of Ascendancy at 16:34 Killed by orc elite fighter at level 23 on the 41st Regrowth 123rd year of Ascendancy at 23:11 Killed by orc elite fighter at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 02:01 Killed by orc pyromancer at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 03:13 Killed by storm wyrm at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 07:00 Killed by orc assassin at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 17:58 Killed by orc pyromancer at level 23 on the 42nd Regrowth 123rd year of Ascendancy at 19:51 Killed by orc pyromancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 09:04 Killed by orc cryomancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 11:18 Killed by orc high pyromancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 13:33 Killed by orc high pyromancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 14:35 Killed by orc high pyromancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 15:50 Killed by orc high pyromancer at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 17:13 Killed by overpowered greater multi-hued wyrm at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 19:00 Killed by multi-hued drake at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 19:58 Killed by multi-hued drake at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 20:48 Killed by multi-hued drake at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 22:17 Killed by multi-hued drake at level 23 on the 43rd Regrowth 123rd year of Ascendancy at 23:26 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 00:44 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 01:54 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 02:58 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 04:30 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 05:48 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 07:07 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 08:22 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 09:42 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 11:03 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 12:01 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 13:00 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 14:41 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 16:11 Killed by multi-hued drake at level 23 on the 44th Regrowth 123rd year of Ascendancy at 17:10 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 19:03 Killed by orc pyromancer at level 23 on the 44th Regrowth 123rd year of Ascendancy at 20:15 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 21:42 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 22:39 Killed by overpowered greater multi-hued wyrm at level 23 on the 44th Regrowth 123rd year of Ascendancy at 23:59 Killed by Warmaster Gnarg at level 23 on the 45th Regrowth 123rd year of Ascendancy at 01:08 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 01:58 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 03:06 Killed by Kra'Tor the Gluttonous at level 23 on the 45th Regrowth 123rd year of Ascendancy at 04:09 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 05:18 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 06:38 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 09:17 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 10:07 Killed by orc high cryomancer at level 23 on the 45th Regrowth 123rd year of Ascendancy at 11:10 Killed by Kra'Tor the Gluttonous at level 23 on the 45th Regrowth 123rd year of Ascendancy at 12:00 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 13:06 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 13:56 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 15:10 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 16:02 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 17:02 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 18:01 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 19:10 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 20:12 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 21:00 Killed by overpowered greater multi-hued wyrm at level 23 on the 45th Regrowth 123rd year of Ascendancy at 21:59 Killed by multi-hued drake at level 23 on the 45th Regrowth 123rd year of Ascendancy at 23:31 Killed by Warmaster Gnarg at level 23 on the 46th Regrowth 123rd year of Ascendancy at 00:48 Killed by orc cryomancer at level 23 on the 46th Regrowth 123rd year of Ascendancy at 02:21 Killed by orc cryomancer at level 24 on the 46th Regrowth 123rd year of Ascendancy at 04:14 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 05:35 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 06:54 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 07:52 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 08:54 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 09:59 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 11:10 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 11:58 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 12:50 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 14:00 Killed by Kra'Tor the Gluttonous at level 24 on the 46th Regrowth 123rd year of Ascendancy at 16:17 Killed by Kra'Tor the Gluttonous at level 24 on the 46th Regrowth 123rd year of Ascendancy at 18:28 Killed by Kra'Tor the Gluttonous at level 24 on the 46th Regrowth 123rd year of Ascendancy at 20:15 Killed by overpowered greater multi-hued wyrm at level 24 on the 46th Regrowth 123rd year of Ascendancy at 23:59 Killed by Kra'Tor the Gluttonous at level 24 on the 47th Regrowth 123rd year of Ascendancy at 03:59 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 09:12 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 11:19 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 13:25 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 14:53 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 17:04 Killed by multi-hued drake at level 24 on the 47th Regrowth 123rd year of Ascendancy at 19:20 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 20:51 Killed by overpowered greater multi-hued wyrm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 23:31 Killed by war hound at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 05:36 Killed by ritch flamespitter at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 06:35 Killed by umbral horror at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 09:52 Killed by shadow at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 12:46 Killed by fiery orc wyrmic at level 24 on the 53rd Regrowth 123rd year of Ascendancy at 15:10 Killed by orc high pyromancer at level 25 on the 55th Regrowth 123rd year of Ascendancy at 09:08 Killed by orc high cryomancer at level 25 on the 55th Regrowth 123rd year of Ascendancy at 17:52 Killed by orc master assassin at level 25 on the 55th Regrowth 123rd year of Ascendancy at 23:56 Killed by orc high cryomancer at level 25 on the 56th Regrowth 123rd year of Ascendancy at 01:27 Killed by orc high cryomancer at level 25 on the 56th Regrowth 123rd year of Ascendancy at 04:44 Killed by Elassra the orc pyromancer at level 25 on the 56th Regrowth 123rd year of Ascendancy at 08:26 Killed by Elassra the orc pyromancer at level 25 on the 56th Regrowth 123rd year of Ascendancy at 09:29 Killed by Elassra the orc pyromancer at level 25 on the 56th Regrowth 123rd year of Ascendancy at 10:59 Killed by Forgery of Haze (Elassra the orc pyromancer) at level 25 on the 56th Regrowth 123rd year of Ascendancy at 13:12 Killed by orc high pyromancer at level 25 on the 57th Regrowth 123rd year of Ascendancy at 11:21 Killed by Vor, Grand Geomancer of the Pride at level 25 on the 57th Regrowth 123rd year of Ascendancy at 14:01 Killed by Vor, Grand Geomancer of the Pride at level 25 on the 57th Regrowth 123rd year of Ascendancy at 16:56 Killed by orc pyromancer at level 25 on the 57th Regrowth 123rd year of Ascendancy at 18:28 Killed by orc high pyromancer at level 26 on the 57th Regrowth 123rd year of Ascendancy at 22:10 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 58th Regrowth 123rd year of Ascendancy at 00:02 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 58th Regrowth 123rd year of Ascendancy at 01:12 Killed by orc high pyromancer at level 26 on the 58th Regrowth 123rd year of Ascendancy at 06:36 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 58th Regrowth 123rd year of Ascendancy at 13:23 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 58th Regrowth 123rd year of Ascendancy at 15:08 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 58th Regrowth 123rd year of Ascendancy at 22:01 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 01:05 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 02:14 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 04:26 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 06:46 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 08:25 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 10:50 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 12:29 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 13:46 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 14:56 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 16:05 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 17:23 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 20:54 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 22:24 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 59th Regrowth 123rd year of Ascendancy at 23:56 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 01:16 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 07:18 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 08:58 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 10:48 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 13:20 Killed by Gunn the orc pyromancer at level 26 on the 60th Regrowth 123rd year of Ascendancy at 17:12 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 18:58 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 60th Regrowth 123rd year of Ascendancy at 20:16 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 61st Regrowth 123rd year of Ascendancy at 00:31 Killed by Vor, Grand Geomancer of the Pride at level 26 on the 61st Regrowth 123rd year of Ascendancy at 02:10 Killed by shadow at level 26 on the 23rd Pyre 123rd year of Ascendancy at 09:04 Killed by Rak'Shor Cultist at level 26 on the 23rd Pyre 123rd year of Ascendancy at 10:35 Killed by Doomed Shade of Miran_SkelCursed at level 26 on the 23rd Pyre 123rd year of Ascendancy at 12:12 Killed by Doomed Shade of Miran_SkelCursed at level 26 on the 23rd Pyre 123rd year of Ascendancy at 14:26 Killed by Rak'Shor Cultist at level 26 on the 23rd Pyre 123rd year of Ascendancy at 15:48 Killed by Doomed Shade of Miran_SkelCursed at level 26 on the 23rd Pyre 123rd year of Ascendancy at 17:09 Killed by Doomed Shade of Miran_SkelCursed at level 26 on the 23rd Pyre 123rd year of Ascendancy at 18:49 Killed by carrion worm mass at level 26 on the 23rd Pyre 123rd year of Ascendancy at 20:40 Killed by Rak'Shor Cultist at level 26 on the 24th Pyre 123rd year of Ascendancy at 00:48 Killed by orc blood mage at level 27 on the 46th Pyre 123rd year of Ascendancy at 10:20 Killed by Zoaumgu the dolleg at level 27 on the 46th Pyre 123rd year of Ascendancy at 11:28 Killed by orc blood mage at level 27 on the 46th Pyre 123rd year of Ascendancy at 13:25 Killed by orc blood mage at level 27 on the 46th Pyre 123rd year of Ascendancy at 15:13 Killed by orc corruptor at level 27 on the 46th Pyre 123rd year of Ascendancy at 17:51 Killed by cold drake hatchling at level 27 on the 46th Pyre 123rd year of Ascendancy at 22:44 Killed by necrotic abomination at level 27 on the 47th Pyre 123rd year of Ascendancy at 04:05 Killed by armoured skeleton warrior at level 27 on the 47th Pyre 123rd year of Ascendancy at 06:24 Killed by skeleton mage at level 27 on the 47th Pyre 123rd year of Ascendancy at 13:54 Killed by Eludheta the orc necromancer at level 27 on the 47th Pyre 123rd year of Ascendancy at 17:31 Killed by Glimitta the orc blood mage at level 27 on the 49th Pyre 123rd year of Ascendancy at 07:06 Killed by ritch hunter at level 28 on the 55th Pyre 123rd year of Ascendancy at 00:21 Killed by Fyrk, Faeros High Guard at level 28 on the 58th Pyre 123rd year of Ascendancy at 07:14 Killed by orc necromancer at level 29 on the 70th Pyre 123rd year of Ascendancy at 20:01 Killed by Velewyn the fiery orc wyrmic at level 29 on the 73rd Pyre 123rd year of Ascendancy at 19:10 Killed by Cyrussra the orc master wyrmic at level 30 on the 76th Pyre 123rd year of Ascendancy at 15:51 Killed by Mayath the orc summoner at level 30 on the 76th Pyre 123rd year of Ascendancy at 17:31 Killed by Zubotta the orc grand summoner at level 30 on the 77th Pyre 123rd year of Ascendancy at 11:10 Killed by rimebark at level 30 on the 78th Pyre 123rd year of Ascendancy at 10:01 Killed by rimebark at level 30 on the 78th Pyre 123rd year of Ascendancy at 18:33 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 78th Pyre 123rd year of Ascendancy at 20:56 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 78th Pyre 123rd year of Ascendancy at 22:24 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 79th Pyre 123rd year of Ascendancy at 01:30 Killed by rimebark at level 30 on the 79th Pyre 123rd year of Ascendancy at 03:31 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 79th Pyre 123rd year of Ascendancy at 06:29 Killed by rimebark at level 30 on the 79th Pyre 123rd year of Ascendancy at 09:48 Killed by Gorbat, Supreme Wyrmic of the Pride at level 30 on the 79th Pyre 123rd year of Ascendancy at 12:22 Killed by storm drake at level 30 on the 79th Pyre 123rd year of Ascendancy at 18:58 Killed by gigantic corrosive tunneler at level 31 on the 23rd Dusk 123rd year of Ascendancy at 14:11 Killed by Harheak the uruivellas at level 31 on the 26th Dusk 123rd year of Ascendancy at 09:14 Killed by daelach at level 32 on the 27th Dusk 123rd year of Ascendancy at 15:19 Killed by wretchling at level 32 on the 27th Dusk 123rd year of Ascendancy at 17:11 Killed by dolleg at level 32 on the 27th Dusk 123rd year of Ascendancy at 20:07 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 04:51 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 06:09 Killed by Salomira the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 08:16 Killed by Forgery of Haze (Salomira the orc elite fighter) at level 32 on the 38th Dusk 123rd year of Ascendancy at 10:06 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 11:38 Killed by Salomira the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 13:50 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 15:51 Killed by armoured skeleton warrior at level 32 on the 38th Dusk 123rd year of Ascendancy at 17:26 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 18:42 Killed by Gleriba the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 20:52 Killed by Vorysewyn the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 22:22 Killed by Gleriba the orc elite fighter at level 32 on the 38th Dusk 123rd year of Ascendancy at 23:57 Killed by Vorysewyn the orc elite fighter at level 32 on the 39th Dusk 123rd year of Ascendancy at 01:34 Killed by skeleton master archer at level 32 on the 39th Dusk 123rd year of Ascendancy at 03:41 Killed by Vorysewyn the orc elite fighter at level 32 on the 39th Dusk 123rd year of Ascendancy at 05:30 Killed by Salomira the orc elite fighter at level 32 on the 39th Dusk 123rd year of Ascendancy at 07:50 Killed by skeleton mage at level 32 on the 39th Dusk 123rd year of Ascendancy at 09:19 Killed by orc berserker at level 32 on the 40th Dusk 123rd year of Ascendancy at 07:59 Killed by Mayilranor the orc berserker at level 32 on the 40th Dusk 123rd year of Ascendancy at 11:31 Killed by greater multi-hued wyrm at level 33 on the 42nd Dusk 123rd year of Ascendancy at 20:04 Killed by multi-hued drake at level 33 on the 42nd Dusk 123rd year of Ascendancy at 21:16 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 01:53 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 04:11 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 05:39 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 07:59 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 09:14 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 12:55 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 17:10 Killed by greater multi-hued wyrm at level 33 on the 43rd Dusk 123rd year of Ascendancy at 19:23 Killed by orc elite fighter at level 33 on the 44th Dusk 123rd year of Ascendancy at 23:11 Killed by orc elite fighter at level 33 on the 45th Dusk 123rd year of Ascendancy at 00:47 Killed by orc elite fighter at level 33 on the 45th Dusk 123rd year of Ascendancy at 02:57 Killed by orc berserker at level 33 on the 45th Dusk 123rd year of Ascendancy at 04:28 Killed by Poratta the orc elite fighter at level 33 on the 45th Dusk 123rd year of Ascendancy at 07:38 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 45th Dusk 123rd year of Ascendancy at 13:50 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 45th Dusk 123rd year of Ascendancy at 15:58 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 45th Dusk 123rd year of Ascendancy at 19:04 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 45th Dusk 123rd year of Ascendancy at 21:34 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 45th Dusk 123rd year of Ascendancy at 23:19 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 46th Dusk 123rd year of Ascendancy at 06:41 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 46th Dusk 123rd year of Ascendancy at 08:46 Killed by Grushnak, Battlemaster of the Pride at level 33 on the 46th Dusk 123rd year of Ascendancy at 11:27 Killed by Islawe the crimson ooze at level 33 on the 47th Dusk 123rd year of Ascendancy at 02:07 Killed by Velulaith the Fearsome at level 33 on the 47th Dusk 123rd year of Ascendancy at 05:38 Killed by Velulaith the Fearsome at level 33 on the 47th Dusk 123rd year of Ascendancy at 10:00 Killed by Aeromira the Neverdead at level 33 on the 48th Dusk 123rd year of Ascendancy at 03:16 Killed by Islikira the orc cryomancer at level 33 on the 52nd Dusk 123rd year of Ascendancy at 09:24 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 04:05 Killed by elven corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 05:50 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 07:49 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 10:02 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 13:00 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 16:09 Killed by Grand Corruptor at level 33 on the 58th Dusk 123rd year of Ascendancy at 18:53 Killed by Adenor the elven cultist at level 34 on the 71st Dusk 123rd year of Ascendancy at 07:11 Killed by Adenor the elven cultist at level 34 on the 71st Dusk 123rd year of Ascendancy at 09:39 Killed by elven cultist at level 34 on the 71st Dusk 123rd year of Ascendancy at 19:08 Killed by elven cultist at level 34 on the 71st Dusk 123rd year of Ascendancy at 20:15 Killed by elven blood mage at level 34 on the 72nd Dusk 123rd year of Ascendancy at 09:01 |
Primary Stats
| Strength | 85.742305735974 (base 46) |
| Dexterity | 59.742305735974 (base 19) |
| Constitution | 54 (base 38) |
| Magic | 18 (base 12) |
| Willpower | 71 (base 48) |
| Cunning | 68 (base 11) |
Resources
| Life | 1030/1030 |
| Hate | 16/107 |
| Healing Factor | 0.68189727597606 |
| Regeneration | 0.17047431899401 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 115 |
| Accuracy | 51 |
| Crit Chance | 34% |
| APR | 30 |
| Speed | 0.90 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 21.5 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 67.942788216997 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +4% |
| Physical | +28% |
| Light | +16% |
| All | 0% |
Offense: Damage Penetration
| Mind | +3% |
| Physical | +15% |
Defense: Base
| Armour (hardiness) | 92.92 (100%) |
| Defense | 39.304903503795 |
| Ranged Defense | 44.536602335864 |
| Fatigue | 46 |
| Physical Save | 48.561602335864 |
| Spell Save | 30.9625 |
| Mental Save | 44.808333333333 |
Defense: Resistances
| Acid | + 60%( 72%) |
| Blight | + 25%( 72%) |
| Physical | + 33%( 75%) |
| Cold | + 24%( 72%) |
| All | + 6%( 72%) |
| Lightning | + 30%( 72%) |
| Light | + 48%( 72%) |
| Mind | + 17%( 72%) |
| Fire | + 30%( 72%) |
| Darkness | + 25%( 72%) |
Defense: Immunities
| Stun Resistance | 15% |
| Bleed Resistance | 100% |
| Confusion Resistance | 97% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 147 with a minimum range of 15. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 537 damage for 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 434.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Cursed / Gloom | 1.50 |
| 5/5 |
| 3/5 |
| 4/5 |
| 5/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Cursed / Endless hunt | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.20 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.30 |
| 1/5 |
| 3/5 |
| 4/5 |
| 3/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Gloom |
| talent | Cleave |
| talent | Stalk |
| beneficial effect | You feel your grip on reality slipping. Curse of Madness (power 5.0)Penalty : Fractured Sanity: -13% Mind Resistance, -18% Confusion Immunity Power 1+: Unleashed: +15% critical damage, +20% off-hand weapon damage Power 2+: -1 Luck, +9 Dexterity Power 3+: Conspirator: When you are confused, any foe that hits you or that you hit in melee becomes confused. Power 4+: Mania: Any time you lose more than 13.0% of your life over a single turn, the remaining cooldown of one of your talents is reduced by 1. |
| beneficial effect | An aura of death surrounds you. Curse of Corpses (power 3.0)Penalty : Fear of Death: -5% resistance against damage from the undead. Power 1+: Power over Death: +8% damage against the undead. Power 2+: -1 Luck, +3 Strength, +3 Magic Power 3+: Corpselight: Each death you cause leaves behind a trace of itself, an eerie light of radius 4. Power 4+: Reprieve from Death: Humanoids you slay have a 35% chance to rise to fight beside you as ghouls for 6 turns. |
| beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
| beneficial effect | Horrible visions fill your mind. Curse of Nightmares (power 3.0)Penalty : Plagued by Visions: Your mental save has a 20% chance to be reduced by 16% when tested. Power 1+: Removed from Reality: +4 Physical Resistance, +3 Maximum Physical Resistance Power 2+: -1 Luck, +5 Willpower Power 3+: Suffocate: Your touch instills a horror that suffocates any weak, non-elite foe that hits you or that you hit in melee. At 3 levels below yours they lose 11 air and an additional 5 air for each level below that. Power 4+: Nightmare: Each time you are damaged by a foe there is a chance (currently 0%) of triggering a radius 5 nightmare (slow effects, hateful whispers, and summoned Terrors) for 8 turns. This chance grows each time you are struck but fades over time. |
| beneficial effect | Mayhem and destruction seem to follow you. Curse of Misfortune (power 5.0)Penalty : Lost Fortune: You seem to find less gold in your journeys. Power 1+: Missed Opportunities: +10 Defense, +5 Ranged Defense Power 2+: -1 Luck, +9 Cunning Power 3+: Devious Mind: You have an affinity for seeing the devious plans of others (+42% chance to avoid traps). Power 4+: Unfortunate End: There is a 33% chance that the damage you deal will increase by 34% if the increase would be enough to kill your opponent. |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest. Aporia Fold LysYou only have 0 minutes and 0 seconds to find it! | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. | active |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Willpower by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell. Escort: lost anorithil (level 8 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Strength by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Scintillating Caves. Escort: lost sun paladin (level 3 of Scintillating Caves)As a reward you improved Strength by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Charm Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past. You have destroyed the merchant caravan that you once considered family. Seek out Kyless' cave in the northern part of the meadow and end him. Perhaps the curse will end with him. | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth has completed an elixir of avoidance without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Unbreakable Greaves (8 def, 20 armour) (Madness) Unbreakable Greaves (8 def, 20 armour) (Madness)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 Armour: +20 Armour Hardiness: +20% Defense: +8 Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% physical / +15% acid Changes damage: +15% physical Knockback immunity: +100% Curse of Madness These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
| Quiver | Quiver of Domination (14/14, 24-33.6 power, 8 apr) Quiver of Domination (14/14, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 14 Special effect when this weapon crits: dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | dragonslayer's voratun helm of knowledge (0 def, 5 armour) (Corpses) dragonslayer's voratun helm of knowledge (0 def, 5 armour) (Corpses)Requires: - Talent Armour Training Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +3 Cun / +5 Wil Changes resistances: +9% fire / +13% cold / +7% lightning / +9% acid Mindpower: +4 Curse of Corpses A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | archer's drakeskin leather gloves of sorrow (0 def, 3 armour) (Misfortune) archer's drakeskin leather gloves of sorrow (0 def, 3 armour) (Misfortune)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +7 Armour penetration: +9 Armour: +3 Changes stats: +5 Cun / +3 Dex Damage when the wearer hits(melee): 38 mind / 32 darkness Mental save: -14 Mindpower: +6 Curse of Misfortune It can be used to activate talent Steady Shot, placing all other charms into a 18 cooldown : Effective talent level: 3.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | voratun torque of mindblast 'Xenne' [power 349] (6 cooldown) voratun torque of mindblast 'Xenne' [power 349] (6 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Changes stats: +4 Cun / +3 Mag Infravision radius: +2 It can be used to fire a blast of psionic energies in a beam (dam 174-349), placing all other charms into a 6 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | solipsist's copper ring of misery (Nightmares) solipsist's copper ring of misery (Nightmares)Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +6 Cun / +4 Wil Damage when the wearer hits(melee): 21 bleed / 10 gloom Hate when firing a critical mind attack: +1.00 Maximum hate: +7.00 Mindpower: +7 Curse of Nightmares It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 4.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. |
| On fingers | sneakthief's voratun ring of blinding strikes (Madness) sneakthief's voratun ring of blinding strikes (Madness)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 Changes stats: +7 Cun / +7 Dex Damage when the wearer hits(melee): 8 physical / 7 blinding / 9 lightning Damage when the wearer is hit: 7 physical / 6 blinding / 9 lightning Curse of Madness Rings can have magical properties. |
| Around neck | protective stralite amulet of seduction protective stralite amulet of seductionCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +5 Defense: +6 Changes stats: +2 Cun Changes resistances cap: +2% all Changes resistances penetration: +3% mind Changes damage: +4% mind Physical save: +10 Stamina when hit: +0.40 Mana when hit: +1.10 Equilibrium when hit: +0.80 Psi when hit: +0.80 Hate when hit: +0.20 It can be used to forces nearby enemies to attack you (rad 7), placing all other charms into a 14 cooldown. Amulets can have magical properties. |
| In main hand | HandMade (43.5-60.9 power, 6 apr) (Nightmares) HandMade (43.5-60.9 power, 6 apr) (Nightmares)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 43.5 - 60.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 111% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +20 nature / +20 darkness / +19 temporal Burst (radius 1) on hit: +8 darkness Burst (radius 2) on crit: +8 darkness When wielded/worn: Accuracy: +11 Armour penetration: +15 Physical crit. chance: +14.0% Changes stats: +7 Dex Damage when the wearer hits(melee): 6 light Changes resistances penetration: +15% physical Changes damage: +13% physical / +6% light Light radius: +3 Curse of Nightmares Sharp, long, and deadly. |
| Around waist | skylord's hardened leather belt of dampening (Misfortune) skylord's hardened leather belt of dampening (Misfortune)Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Str / +5 Dex / +4 Wil / +4 Cun Changes resistances: +6% fire / +6% cold / +8% lightning / +8% acid Physical save: +13 Spell save: +12 Mental save: +16 Curse of Misfortune A belt that goes around your waist. |
| In off hand | Piercing Gaze (5 def, 25 armour, 100 block) (Madness) Piercing Gaze (5 def, 25 armour, 100 block) (Madness)Requires: - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +25 Defense: +5 Ranged Defense: +10 Fatigue: +12% Changes resistances: +10% physical / +10% fire / +10% lightning / +10% acid Talent granted: +4 Block When you block an attack, there is a 30% of petrifying the attacker. Curse of Madness This gigantic shield has a stone eye embedded in it. |
| Cloak | Cloak of Deception (Corpses) Cloak of Deception (Corpses)Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 Spellpower: +5 Mindpower: +5 Curse of Corpses A black cloak, with subtle illusion enchantments woven in its very fabric. |
| Main armor | Plate of the Blackened Mind (15 def, 20 armour) (Madness) Plate of the Blackened Mind (15 def, 20 armour) (Madness)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +17% Changes stats: +6 Wil / +4 Cun / +3 Con Damage when the wearer is hit: 14 gloom Changes resistances: +15% acid / +20% blight / +15% light / +20% darkness / +25% mind Talent mastery: +0.20 Cursed / Gloom Physical save: +15 Mental save: +25 Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 Light radius: -2 Infravision radius: +4 Curse of Madness It can be used to activate talent Dominate (costing 14 power out of 25/25) : Effective talent level: 2.6 Power cost: 14 out of 25/25. Range: 2.5 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 13 Armour, 19 Defense and your attacks will gain 43% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Inventory
heroism infusion (+6 for 10 turns, die at -455) heroism infusion (+6 for 10 turns, die at -455)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 28 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 10 turns. Also while Heroism is active, you will only die when reaching -455 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the sneak (905% speed; 6 turns) movement infusion of the sneak (905% speed; 6 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 905% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of Reflection (absorb and reflect 190 for 5 turns) Rune of Reflection (absorb and reflect 190 for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 127 damage for 5 turns. The effect will scale with your magic stat. It can be used to inscribe your skin with the rune.. You can see your own image mirrored in the surface of this silvery rune. |
acid wave rune (178 acid damage; power 11; dur 3) acid wave rune (178 acid damage; power 11; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 4, doing 178.00 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 11 for 3 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
acid wave rune of the sneak (250 acid damage; power 17; dur 3) acid wave rune of the sneak (250 acid damage; power 17; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 250.40 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 17 for 3 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
acid wave rune of the wizard (108 acid damage; power 12; dur 3) acid wave rune of the wizard (108 acid damage; power 12; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 2, doing 108.40 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 12 for 3 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
frozen spear rune of the psychic (309 cold damage) frozen spear rune of the psychic (309 cold damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6.0 Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 308.80 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
frozen spear rune of the sneak (314 cold damage) frozen spear rune of the sneak (314 cold damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6.0 Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 314.40 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune (96 fire damage) heat beam rune (96 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6.0 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 96.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune of the sneak (290 fire damage) heat beam rune of the sneak (290 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.0 Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 290.40 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
heat beam rune of the titan (157 fire damage) heat beam rune of the titan (157 fire damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.0 Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 157.20 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
lightning rune (278 lightning damage) lightning rune (278 lightning damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7.0 Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 92.67 to 278.00 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
lightning rune (303 lightning damage) lightning rune (303 lightning damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.0 Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 101.00 to 303.00 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
lightning rune of the sneak (353 lightning damage) lightning rune of the sneak (353 lightning damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6.0 Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 117.80 to 353.40 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the warrior (range 15; power 41; dur 5) phase door rune of the warrior (range 15; power 41; dur 5)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 15. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 41%, your defense is increased by 41 and all your resistances by 41%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 245 for 5 turns) shielding rune (absorb 245 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 245 damage for 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the duelist (range 92) teleportation rune of the duelist (range 92)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 92 with a minimum range of 15. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the titan (range 82) teleportation rune of the titan (range 82)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 82 with a minimum range of 15. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the warrior (range 142) teleportation rune of the warrior (range 142)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 142 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
vision rune (radius 10; dur 12; see undead) vision rune (radius 10; dur 12; see undead)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 12) for 12 turns. Your mind will become more receptive for 12 turns, allowing you to sense any undead around. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10.0 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint.. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Blazewither the gold amulet Blazewither the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +2 Fatigue: -4% Changes stats: +6 Str / +3 Con Damage when the wearer is hit: 8 fire Changes resistances: +2% physical Maximum life: +10.00 Amulets can have magical properties. |
Earthen Beads Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Wil Damage affinity(heal): +15% nature Life regen: +0.20 Mindpower: +5 Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 36 power out of 40/40) : Effective talent level: 2.0 Power cost: 36 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 326 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in the Age of Dusk, in an attempt to enhance their connection with Nature. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Fiery Choker Fiery ChokerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +5 Mag / +4 Wil / +3 Cun Changes resistances: +20% fire / -20% cold Changes damage: +10% fire / -5% cold Damage affinity(heal): +30% fire Blindness immunity: +40% Spellpower: +7 Spell crit. chance: +8% Talent on hit(spell): Volcano (10% chance level 3). A choker made of pure flame, forever shifting patterns around the neck of its wearer. Its fire seems to not harm the wearer. |
Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 54 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
Turatir the gold amulet Turatir the gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Damage when the wearer hits(melee): 2 acid Changes resistances: +5% arcane Changes resistances penetration: +10% acid Changes damage: +3% arcane / +9% acid Life regen: +2.90 Amulets can have magical properties. |
clarifying copper amulet clarifying copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% mind Confusion immunity: +20% Amulets can have magical properties. |
grounding steel amulet of cunning (+3) grounding steel amulet of cunning (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Cun Changes resistances: +14% lightning Stun/Freeze immunity: +26% Amulets can have magical properties. |
grounding stralite amulet of mastery (0.34 Cursed / Predator) grounding stralite amulet of mastery (0.34 Cursed / Predator)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +10% lightning Talent mastery: +0.34 Cursed / Predator Stun/Freeze immunity: +31% Amulets can have magical properties. |
grounding stralite amulet of willpower (+6) grounding stralite amulet of willpower (+6)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +6 Wil Changes resistances: +14% lightning Stun/Freeze immunity: +28% Amulets can have magical properties. |
protective stralite amulet of murder protective stralite amulet of murderCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 Armour penetration: +5 Physical crit. chance: +5.0% Armour: +5 Defense: +5 Changes resistances cap: +4% all Critical mult.: +13.00% Physical save: +13 Amulets can have magical properties. |
restful gold amulet of cunning (+4) restful gold amulet of cunning (+4)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -4% Changes stats: +4 Cun Life regen: +1.50 Amulets can have magical properties. |
restful stralite amulet of murder restful stralite amulet of murderCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 Armour penetration: +4 Physical crit. chance: +4.0% Fatigue: -6% Critical mult.: +11.00% Life regen: +2.80 Amulets can have magical properties. |
savior's stralite amulet of teleportation savior's stralite amulet of teleportationPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Physical save: +16 Spell save: +21 Mental save: +19 Teleport immunity: +50% It can be used to teleports you randomly (rad 47), placing all other charms into a 14 cooldown. Amulets can have magical properties. |
serendipitous gold amulet of constitution (+7) serendipitous gold amulet of constitution (+7)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +5 Defense: +7 Changes stats: +7 Lck / +4 Con Amulets can have magical properties. |
serendipitous stralite amulet of mastery (0.34 Cursed / Endless hunt) serendipitous stralite amulet of mastery (0.34 Cursed / Endless hunt)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 Defense: +13 Changes stats: +11 Lck Talent mastery: +0.34 Cursed / Endless hunt Amulets can have magical properties. |
serendipitous stralite amulet of seduction serendipitous stralite amulet of seductionInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 Defense: +13 Changes stats: +4 Cun / +11 Lck Changes resistances penetration: +5% mind Changes damage: +6% mind Stamina when hit: +1.10 Mana when hit: +0.70 Equilibrium when hit: +1.30 Psi when hit: +0.80 Hate when hit: +0.10 It can be used to forces nearby enemies to attack you (rad 9), placing all other charms into a 14 cooldown. Amulets can have magical properties. |
starlit copper amulet of the fish starlit copper amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% cold / +10% darkness / +10% light Allows you to breathe in: water Blindness immunity: +20% Amulets can have magical properties. |
starlit gold amulet of vision starlit gold amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +10% darkness / +11% light Blindness immunity: +40% Infravision radius: +4 Sight radius: +2 See invisible: +5 Amulets can have magical properties. |
starlit steel amulet starlit steel amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% darkness / +12% light Blindness immunity: +24% Amulets can have magical properties. |
Elemental Fury (Shrouds) Elemental Fury (Shrouds)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% arcane / +12% fire / +12% cold / +12% lightning All your damage is converted and split into arcane, fire, cold and lightning. Curse of Shrouds This ring shines with many colors. |
Nightsong (Misfortune) Nightsong (Misfortune)Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 Maximum stamina: +25.00 Curse of Misfortune It can be used to activate talent Dark Tendrils (costing 36 power out of 50/50) : Effective talent level: 2.0 Power cost: 36 out of 50/50. Range: 6.0 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 42 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Vargh Redemption (Corpses) Vargh Redemption (Corpses)Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 Curse of Corpses It can be used to summon a tidal wave, costing 54 power out of 60/60. This azure ring seems to be always moist to the touch. |
copper ring of darkness (+20%) (Corpses) copper ring of darkness (+20%) (Corpses)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% darkness Changes damage: +10% darkness Curse of Corpses Rings can have magical properties. |
gladiator's gold ring of power (Misfortune) gladiator's gold ring of power (Misfortune)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +14 Changes stats: +5 Str / +5 Con Spellpower: +8 Mindpower: +7 Curse of Misfortune Rings can have magical properties. |
gladiator's gold ring of tenacity (Misfortune) gladiator's gold ring of tenacity (Misfortune)Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 Changes stats: +5 Str / +6 Con Disarm immunity: +22% Pinning immunity: +29% Knockback immunity: +20% Maximum life: +23.00 Curse of Misfortune Rings can have magical properties. |
gladiator's stralite ring (Corpses) gladiator's stralite ring (Corpses)Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +9 Changes stats: +6 Str / +6 Con Curse of Corpses Rings can have magical properties. |
gladiator's stralite ring of blinding strikes (Corpses) gladiator's stralite ring of blinding strikes (Corpses)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +9 Changes stats: +6 Str / +6 Con Damage when the wearer hits(melee): 5 physical / 7 blinding / 7 lightning Damage when the wearer is hit: 8 physical / 5 blinding / 6 lightning Curse of Corpses Rings can have magical properties. |
gold ring (Corpses) gold ring (Corpses)0.10 Encumbrance. Type: jewelry / ring ; tier 3 Curse of Corpses Rings can have magical properties. |
marksman's gold ring of lightning (+22%) (Nightmares) marksman's gold ring of lightning (+22%) (Nightmares)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Changes resistances: +22% lightning Changes damage: +11% lightning Curse of Nightmares Rings can have magical properties. |
marksman's steel ring of lightning (+24%) (Corpses) marksman's steel ring of lightning (+24%) (Corpses)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Changes resistances: +24% lightning Changes damage: +12% lightning Curse of Corpses Rings can have magical properties. |
mule's copper ring of darkness (+20%) (Shrouds) mule's copper ring of darkness (+20%) (Shrouds)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Fatigue: -4% Changes resistances: +20% darkness Changes damage: +10% darkness Maximum encumbrance: +21 Curse of Shrouds Rings can have magical properties. |
onyx ring (Shrouds) onyx ring (Shrouds)0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Curse of Shrouds Rings can have magical properties. |
rogue's stralite ring of arcana(+0.11/turn) (Corpses) rogue's stralite ring of arcana(+0.11/turn) (Corpses)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Defense: +10 Changes stats: +5 Cun Silence immunity: +36% Mana each turn: +0.11 Curse of Corpses Rings can have magical properties. |
stralite ring (Nightmares) stralite ring (Nightmares)0.10 Encumbrance. Type: jewelry / ring ; tier 4 Curse of Nightmares Rings can have magical properties. |
stralite ring 'Layebrewen' (Madness) stralite ring 'Layebrewen' (Madness)Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances: +6% mind / +9% acid / +3% fire Poison immunity: +10% Stun/Freeze immunity: +43% Teleport immunity: +20% Life regen: +4.00 Curse of Madness Rings can have magical properties. |
stralite ring of blinding strikes (Misfortune) stralite ring of blinding strikes (Misfortune)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when the wearer hits(melee): 7 physical / 6 blinding / 7 lightning Damage when the wearer is hit: 6 physical / 7 blinding / 7 lightning Curse of Misfortune Rings can have magical properties. |
stralite ring of blinding strikes (Misfortune) stralite ring of blinding strikes (Misfortune)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when the wearer hits(melee): 4 physical / 4 blinding / 6 lightning Damage when the wearer is hit: 8 physical / 13 blinding / 11 lightning Curse of Misfortune Rings can have magical properties. |
titan's stralite ring of clarity (Nightmares) titan's stralite ring of clarity (Nightmares)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Con Physical save: +8 Mental save: +9 Confusion immunity: +30% Curse of Nightmares Rings can have magical properties. |
titan's stralite ring of clarity (Shrouds) titan's stralite ring of clarity (Shrouds)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Con Physical save: +10 Mental save: +7 Confusion immunity: +32% Curse of Shrouds Rings can have magical properties. |
titan's stralite ring of frost (+34%) (Corpses) titan's stralite ring of frost (+34%) (Corpses)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Con Changes resistances: +34% cold Changes damage: +17% cold Physical save: +12 Curse of Corpses Rings can have magical properties. |
titan's stralite ring of perseverance (Shrouds) titan's stralite ring of perseverance (Shrouds)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Con Physical save: +10 Stun/Freeze immunity: +26% Life regen: +2.70 Curse of Shrouds Rings can have magical properties. |
treant's gold ring of corrosion (+7%) (Corpses) treant's gold ring of corrosion (+7%) (Corpses)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +7% nature / +24% acid Changes damage: +12% acid Physical save: +12 Poison immunity: +12% Disease immunity: +12% Curse of Corpses Rings can have magical properties. |
voratun ring 'Gorydin' (Shrouds) voratun ring 'Gorydin' (Shrouds)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +30% light Changes damage: +15% light Critical mult.: +10.00% Equilibrium when hit: +0.12 Hate when firing a critical mind attack: +1.00 Life regen bonus (wilder-summons): +3.00 Curse of Shrouds Rings can have magical properties. |
warrior's voratun ring of corrosion (+22%) (Corpses) warrior's voratun ring of corrosion (+22%) (Corpses)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +18 Changes stats: +9 Str Changes resistances: +22% acid Changes damage: +11% acid Curse of Corpses Rings can have magical properties. |
warrior's voratun ring of darkness (+28%) (Corpses) warrior's voratun ring of darkness (+28%) (Corpses)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour: +10 Changes stats: +5 Str Changes resistances: +28% darkness Changes damage: +14% darkness Curse of Corpses Rings can have magical properties. |
wizard's steel ring of pilfering (Shrouds) wizard's steel ring of pilfering (Shrouds)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +11 Armour penetration: +7 Defense: +8 Changes stats: +4 Mag Spell save: +8 Curse of Shrouds It can be used to activate talent Disengage, placing all other charms into a 27 cooldown : Effective talent level: 2.0 Power cost: 27 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Khulmanar's Wrath (70-105 power, 8 apr) (Shrouds) Khulmanar's Wrath (70-105 power, 8 apr) (Shrouds)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. Curse of Shrouds It can be used to activate talent Infernal Breath (costing 32 power out of 35/35) : Effective talent level: 3.0 Power cost: 32 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 152.75 fire damage, and flames will be left dealing a further 35.51 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
The Gaping Maw (72-108 power, 4 apr) (Misfortune) The Gaping Maw (72-108 power, 4 apr) (Misfortune)Requires: - Strength 60 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 72.0 - 108.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% Damage when this weapon hits: +50 nature slow / +50 acid When wielded/worn: Talents cooldown: Mana Clash (-2 turns) Ice Claw (-1 turn) Swallow (-2 turns) Curse of Misfortune This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
Shantiz the Stormblade (30-39 power, 20 apr) (Shrouds) Shantiz the Stormblade (30-39 power, 20 apr) (Shrouds)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 30.0 - 39.0 Uses stat: 100% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +18.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to strike and destroy any projectiles in a radius of 10, dealing damage and stunning enemies around the projectile. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Curse of Shrouds This surreal dagger crackles with the intensity of a vicious storm. |
Shinepython the voratun dagger (38-49.4 power, 9 apr) (Nightmares) Shinepython the voratun dagger (38-49.4 power, 9 apr) (Nightmares)Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to put talents on cooldown Damage when this weapon hits: +13 mind Burst (radius 2) on crit: +8 lightning When wielded/worn: Physical power: +8 Changes stats: +4 Con Damage when the wearer hits(melee): 2 lightning Damage when the wearer is hit: 10 mind Changes resistances: +3% light Changes resistances penetration: +8% physical / +5% light Changes damage: +3% light Disarm immunity: +14% Curse of Nightmares It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. Sharp, short and deadly. |
Spellblaze Shard (20-26 power, 10 apr) (Misfortune) Spellblaze Shard (20-26 power, 10 apr) (Misfortune)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage when this weapon hits: +10 fire burn / +10 blight Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Curse of Misfortune This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Warmaster Gnarg's Murderblade (60-96 power, 19 apr) (Madness) Warmaster Gnarg's Murderblade (60-96 power, 19 apr) (Madness)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +19 Physical crit. chance: +10.0% Attack speed: 100% Special effect when this weapon hits: 10% chance to send the wielder into a killing frenzy When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Con Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons See invisible: +25 Curse of Madness It can be used to activate talent Unstoppable (costing 54 power out of 60/60) : Effective talent level: 1.0 Power cost: 54 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: You enter a battle frenzy for 3 turns. During that time, you can not use items, healing has no effect, and your health cannot drop below 1. At the end of the frenzy, you regain 3% of your health per foe slain during the frenzy. A blood-etched greatsword, it has seen many foes. From the inside. |
Merkul's Second Eye (Madness) Merkul's Second Eye (Madness)Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage when the wearer hits(ranged): 25 arcane Light radius: +2 Curse of Madness This bow is said to be the tool of an infamous dwarven spy, rumours said it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Blade of Distorted Time (40-56 power, 10 apr) (Misfortune) Blade of Distorted Time (40-56 power, 10 apr) (Misfortune)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal Curse of Misfortune It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 38.17 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2.3. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Firecut (30.5-42.7 power, 5 apr) (Madness) Firecut (30.5-42.7 power, 5 apr) (Madness)Requires: - Strength 35 Infused by nature Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Damage conversion: 37% nature When wielded/worn: Armour penetration: +10 Physical crit. chance: +9.0% Changes stats: +1 Str / +1 Dex / +1 Wil / +2 Con Changes resistances: +7% all Changes resistances penetration: +9% nature / +10% mind / +9% darkness / +10% fire Critical mult.: +14.00% Light radius: +2 See invisible: +9 Curse of Madness Sharp, long, and deadly. |
Isludhema the Heatbolt (44-61.6 power, 6 apr) (Shrouds) Isludhema the Heatbolt (44-61.6 power, 6 apr) (Shrouds)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +4 fire Damage conversion: 10% fire When wielded/worn: Physical crit. chance: +11.0% Grants telepathy: Dragon Curse of Shrouds Sharp, long, and deadly. |
Pusobeisance (48-67.2 power, 5 apr) (Nightmares) Pusobeisance (48-67.2 power, 5 apr) (Nightmares)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 48.0 - 67.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +16 nature slow When wielded/worn: Damage when the wearer is hit: 4 nature Changes resistances: +3% temporal / +3% darkness / +3% acid Spell save: +6 Curse of Nightmares Sharp, long, and deadly. |
balanced voratun longsword of gravity (45-63 power, 6 apr) (Shrouds) balanced voratun longsword of gravity (45-63 power, 6 apr) (Shrouds)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 25% chance to crush the target Damage when this weapon hits: +11 gravity When wielded/worn: Accuracy: +9 Defense: +9 Changes damage: +8% physical Curse of Shrouds Sharp, long, and deadly. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) (Corpses) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) (Corpses)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 Curse of Corpses This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Neira's Memory (Misfortune) Neira's Memory (Misfortune)Powered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +2 Cun / +5 Wil Confusion immunity: +30% Stun/Freeze immunity: +30% Mana when firing critical spell: +3.00 Curse of Misfortune It can be used to generate a personal shield, costing 18 power out of 20/20. Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
Thunderrazor (Corpses) Thunderrazor (Corpses)Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 2 lightning Changes resistances: +13% lightning / +11% temporal Changes damage: +9% lightning Curse of Corpses A belt that goes around your waist. |
nightruned rough leather belt of the mystic (Nightmares) nightruned rough leather belt of the mystic (Nightmares)Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% darkness / +6% light Mental save: +5 Spellpower: +3 Curse of Nightmares A belt that goes around your waist. |
Wind's Whisper (4 def, 0 armour) (Madness) Wind's Whisper (4 def, 0 armour) (Madness)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Curse of Madness It can be used to activate talent Evasion (costing 45 power out of 50/50) : Effective talent level: 2.0 Power cost: 45 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 31% chance to completely evade them and granting you 20 defense for 12 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
battlemaster's elven-silk cloak of fog (9 def, 0 armour) (Misfortune) battlemaster's elven-silk cloak of fog (9 def, 0 armour) (Misfortune)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +9 Changes stats: +5 Str / +3 Dex / +3 Con Changes resistances: +14% fire / +15% light Talent mastery: +0.30 Technique / Combat training Stealth bonus: +15 Spell save: -18 Stamina each turn: +1.00 Mana each turn: -0.37 Curse of Misfortune A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Evermoss Robe (12 def, 0 armour) (Madness) Evermoss Robe (12 def, 0 armour) (Madness)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 Changes stats: +5 Wil Damage when the wearer is hit: 35 nature slow Changes resistances: +25% nature Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.10 Wild-gift / Moss Physical save: +15 Life regen: +0.20 Mindpower: +12 Mental crit. chance: +5% Healing mod.: +15% Curse of Madness This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Obsidianqueller (3 def, 0 armour) (Nightmares) Obsidianqueller (3 def, 0 armour) (Nightmares)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 Damage when the wearer is hit: 8 darkness Changes resistances: +3% blight Changes resistances penetration: +12% mind / +10% blight / +10% darkness Changes damage: +13% mind Psi each turn: +0.74 Maximum psi: +24.00 Mindpower: +9 Mental crit. chance: +4% Curse of Nightmares A cloth vestment. It offers no intrinsic protection but can be enchanted. |
The Calm (15 def, 0 armour) (Corpses) The Calm (15 def, 0 armour) (Corpses)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. Curse of Corpses This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Berostir the Brightvault (0 def, 4 armour) (Madness) Berostir the Brightvault (0 def, 4 armour) (Madness)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +4 Physical crit. chance: +3.0% Physical power: +5 Armour: +4 Fatigue: +3% Changes stats: +5 Cun / +7 Con Damage when the wearer hits(melee): 2 blight Damage when the wearer is hit: 4 blight / 12 fire Changes resistances: +6% fire Changes resistances penetration: +5% blight Changes damage: +9% fire Physical save: +31 Mental save: +32 Curse of Madness Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Gloves of the Firm Hand (0 def, 8 armour) (Shrouds) Gloves of the Firm Hand (0 def, 8 armour) (Shrouds)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% Curse of Shrouds These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
Sludgegrip (0 def, 0 armour) (Misfortune) Sludgegrip (0 def, 0 armour) (Misfortune)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 Curse of Misfortune These gloves are coated with a thick, green liquid. |
Corrupted Gaze (4 def, 8 armour) (Madness) Corrupted Gaze (4 def, 8 armour) (Madness)Requires: - Magic 16 - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 Armour: +8 Defense: +4 Fatigue: +6% Changes stats: +5 Mag / +3 Wil / +4 Cun Changes resistances: +10% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.10 Corruption / Vim Disease immunity: +40% See stealth: +12 See invisible: +12 Curse of Madness It can be used to activate talent Vimsense (costing 23 power out of 32/32) : Effective talent level: 3.0 Power cost: 23 out of 32/32. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 6 turns, in a radius of 10. The evil touch will reduce their blight resistance by 11%, but also make them aware of you. The resistance reduction will improve with your Spellpower. This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
Lavagasher the cashmere wizard hat (2 def, 0 armour) (Madness) Lavagasher the cashmere wizard hat (2 def, 0 armour) (Madness)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +5 Cun / +10 Wil Changes resistances: +6% fire / +6% cold / +9% lightning / +19% acid / +3% light / +6% darkness Changes damage: +13% acid Physical save: +10 Mindpower: +5 Curse of Madness A pointy cloth hat, very wizardly... |
Malslek the Accursed's Hat (2 def, 0 armour) (Shrouds) Malslek the Accursed's Hat (2 def, 0 armour) (Shrouds)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 Damage when the wearer hits(melee): 30 gloom Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 Mindpower: +15 Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). Curse of Shrouds This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
Steel Helm of Garkul (0 def, 6 armour) (Shrouds) Steel Helm of Garkul (0 def, 6 armour) (Shrouds)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 Curse of Shrouds A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
Summertide (17 def, 5 armour, 260 block) (Shrouds) Summertide (17 def, 5 armour, 260 block) (Shrouds)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +5 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +12% mind / +20% light / +15% darkness / +10% fire Changes resistances penetration: +10% mind / +10% light / +10% fire Changes damage: +15% mind / +15% light / +10% fire Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 Curse of Shrouds It can be used to send out a beam of light, costing 11 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
Quiver of the Sun (10/10, 34-47.6 power, 15 apr) Quiver of the Sun (10/10, 34-47.6 power, 15 apr)Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 34.0 - 47.6 Uses stats: 50% Str, 70% Dex Damage type: Bright light Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +15 Physical crit. chance: +2.0% Capacity: 10 Travel speed: +300% Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
inquisitor's quiver of ash arrows (1/11, 19.5-27.3 power, 7 apr) inquisitor's quiver of ash arrows (1/11, 19.5-27.3 power, 7 apr)Requires: - Dexterity 16 Infused by arcane disrupting forces 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 19.5 - 27.3 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 11 Special effect when this weapon crits: burns latent spell energy Damage when this weapon hits(ranged): +12 manaburn arcane Arrows are used with bows to pierce your foes to death. |
quiver of elven-wood arrows 'Shockvice' (12/12, 46.5-65.1 power, 14 apr) quiver of elven-wood arrows 'Shockvice' (12/12, 46.5-65.1 power, 14 apr)Requires: - Dexterity 35 Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 46.5 - 65.1 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 12 Damage when this weapon hits(ranged): +9 darkness / +8 lightning Burst (radius 1) on hit: +8 lightning Damage conversion: 40% lightning Damage against: +12% Humanoid Arrows are used with bows to pierce your foes to death. |
11 agate 11 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli 9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
6 sapphire 6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Mummified Egg-sac of Ungolรซ Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 72 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
8 jade 8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough. |
Guidance GuidanceInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes resistances: +20% blight Changes resistances cap: +10% blight Talent masteries: +0.20 Wild-gift / Call of the wild +0.10 Wild-gift / Antimagic Physical save: +6 Spell save: +6 Mental save: +6 Light radius: +4 Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics. It seems somebody well versed in antimagic could use it to its fullest potential. |
Wintertide Phial Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +6 It can be used to cleanse your mind (remove a few detrimental mental effects), costing 36 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Zubeldavea ZubeldaveaInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 2 blight / 2 acid Changes resistances: +6% blight Changes damage: +6% acid Mental save: +8 Light radius: +3 See stealth: +11 See invisible: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
alchemist's lamp of the moons alchemist's lamp of the moonsPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +8% light Changes damage: +7% darkness Damage affinity(heal): +5% darkness Light radius: +3 Infravision radius: +2 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 76.59 damage. The damage dealt will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
alchemist's lamp of the sun alchemist's lamp of the sunPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +8% darkness Changes damage: +7% light Damage affinity(heal): +5% light Light radius: +4 It can be used to activate talent Sun Flare, placing all other charms into a 27 cooldown : Effective talent level: 3.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6). At level 3 it will also do 20.25 light damage within radius 3. The damage done will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
void-walker's dwarven lantern of focus void-walker's dwarven lantern of focusPowered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +4 Wil Changes resistances: +7% cold / +5% temporal Changes damage: +11% mind Light radius: +4 Defense after a teleport: +18 Resist all after a teleport: +16% New effects duration reduction after a teleport: +21% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 17 power out of 35/35) : Effective talent level: 2.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 31 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
4 bloodstone 4 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
5 garnet 5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/2) Rod of Recall (1/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 180 power out of 281/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Dazzlepall [power 213] (6 cooldown) Dazzlepall [power 213] (6 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 When wielded/worn: Damage when the wearer hits(melee): 2 light Changes resistances: +5% arcane Changes resistances penetration: +10% arcane Talent cooldown: Telekinetic Blast (+5 turn) Talent granted: +3 Telekinetic Blast It can be used to fire a blast of psionic energies in a beam (dam 106-213), placing all other charms into a 6 cooldown. Torques are made by powerful psionics to store psionic powers. |
Greenmight [power 45] (18 cooldown) Greenmight [power 45] (18 cooldown)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +3 Cun Changes damage: +12% nature Talent granted: +3 Rushing Claws Light radius: +1 It can be used to harden the skin for 6 turns increasing armour by 45 and armour hardiness by 60%, placing all other charms into a 18 cooldown. When used: 200% chance to regenerate 8 equilibrium. Natural totems are made by powerful wilders to store nature power. |
Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
Iron Acorn Iron AcornCrafted by a master 0.00 Encumbrance. [Plot Item] Type: misc / trinket ; tier 1 A small acorn, crafted crudely out of iron. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
warded dragonbone wand of trap destruction [power 98] (14 cooldown) warded dragonbone wand of trap destruction [power 98] (14 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Maximum wards: +3 fire / +2 cold / +3 lightning / +3 blight / +3 temporal Talent granted: +1 Ward It can be used to try to disarm traps in a line (disarm power 98), placing all other charms into a 14 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 27 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
2 moonstone 2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Miran_SkelCursed the Skeleton Cursed level 20
49th Haze 122nd year of Ascendancy at 11:58 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Miran_SkelCursed the Skeleton Cursed level 23
43rd Regrowth 123rd year of Ascendancy at 04:09 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Miran_SkelCursed the Skeleton Cursed level 23
36th Regrowth 123rd year of Ascendancy at 12:50 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Miran_SkelCursed the Skeleton Cursed level 33
57th Dusk 123rd year of Ascendancy at 17:57 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Miran_SkelCursed the Skeleton Cursed level 16
18th Haze 122nd year of Ascendancy at 05:35 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Miran_SkelCursed the Skeleton Cursed level 21
10th Regrowth 123rd year of Ascendancy at 11:20 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Miran_SkelCursed the Skeleton Cursed level 15
71st Dusk 122nd year of Ascendancy at 23:20 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Miran_SkelCursed the Skeleton Cursed level 34
24th Haze 123rd year of Ascendancy at 13:57 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Miran_SkelCursed the Skeleton Cursed level 30
76th Pyre 123rd year of Ascendancy at 18:09 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Miran_SkelCursed the Skeleton Cursed level 32
27th Dusk 123rd year of Ascendancy at 21:54 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Miran_SkelCursed the Skeleton Cursed level 10
10th Dusk 122nd year of Ascendancy at 11:23 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Miran_SkelCursed the Skeleton Cursed level 20
47th Haze 122nd year of Ascendancy at 12:56 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Miran_SkelCursed the Skeleton Cursed level 30
75th Pyre 123rd year of Ascendancy at 19:03 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Miran_SkelCursed the Skeleton Cursed level 28
58th Pyre 123rd year of Ascendancy at 06:30 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Miran_SkelCursed the Skeleton Cursed level 13
66th Dusk 122nd year of Ascendancy at 17:08 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Miran_SkelCursed the Skeleton Cursed level 17
31st Haze 122nd year of Ascendancy at 04:43 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Miran_SkelCursed the Skeleton Cursed level 22
10th Regrowth 123rd year of Ascendancy at 12:42 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Miran_SkelCursed the Skeleton Cursed level 5
2nd Summertide 122nd year of Ascendancy at 17:51 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Miran_SkelCursed the Skeleton Cursed level 33
45th Dusk 123rd year of Ascendancy at 12:57 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Miran_SkelCursed the Skeleton Cursed level 34
19th Haze 123rd year of Ascendancy at 16:45 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Miran_SkelCursed the Skeleton Cursed level 11
14th Dusk 122nd year of Ascendancy at 09:27 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Miran_SkelCursed the Skeleton Cursed level 33
54th Dusk 123rd year of Ascendancy at 18:13 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Miran_SkelCursed the Skeleton Cursed level 30
76th Pyre 123rd year of Ascendancy at 19:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Miran_SkelCursed the Skeleton Cursed level 21
9th Regrowth 123rd year of Ascendancy at 03:41 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Miran_SkelCursed the Skeleton Cursed level 19
47th Haze 122nd year of Ascendancy at 12:56 see stats
Log
You don't see how to get there...
Space around you starts to dissolve...
Ran for 12 turns (stop reason: didn't move).
Ran for 10 turns (stop reason: didn't move).
You don't see how to get there...
Ran for 3 turns (stop reason: interesting terrain).
You are yanked out of this place!
Ran for 11 turns (stop reason: saving).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Ran for 1 turns (stop reason: didn't move).
Saving game...
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Today is the 56th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.
Today is the 57th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Saving done.
Today is the 58th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
