Elendil the level 1 Higher Doombringer by Diesel Jerry

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic14 (base 13)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life128/128
Stamina102/102
Vim100/100
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Burning from Demonic clerk hits Elendil for 4 fire damage.

Burning from Demonic clerk hits
Elendil for 4 fire damage.

Burning from Demonic clerk hits
Elendil for 4 fire damage.
Demonic clerk is on fire!

Elendil hits Demonic clerk for 30 physical, 3 fire (33 total damage).
Demonic clerk hits Elendil for 3 fire damage.
Burning from Elendil hits Demonic clerk for
1 fire damage.
Elendil the level 1 higher doombringer was roasted to death by a demonic clerk on level 1 of Searing Halls.
Elendil stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Demonic clerk killed Elendil!
Saving game...


Saving done.

Ran for 3 turns (stop reason: interesting character).


You are sent back to the material plane!
Elendil's weapon surges with fire!

Investigator is stunned by the burning flame!

Elendil hits Demonic clerk for 44 physical damage.
Elendil killed Demonic clerk!

You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.

Burning Shock from Elendil hits Investigator for
12 fire damage.

Elendil's is no longer blazing.