Summoner the level 12 Cornac Summoner by ikarriks

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSummoner
Level / Exp12 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 37)
Dexterity40 (base 37)
Constitution47 (base 37)
Magic39 (base 37)
Willpower41 (base 37)
Cunning49 (base 37)

Resources

Life438/438
Stamina180/180
Equilibrium18
Healing Factor1.8664778185772
Regeneration0.4666194546443

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth62.681079374108
See Invisible62.681079374108

Offense: Mainhand

Damage50
Accuracy55
Crit Chance27%
APR23
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower29
Crit Chance13%
Speed1

Offense: Mind

Mindpower36
Crit Chance18%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+3%

Defense: Base

Armour (hardiness)43.36174050493 (81.898876157654%)
Defense27
Ranged Defense27
Fatigue27
Physical Save35
Spell Save33
Mental Save36

Defense: Resistances

Nature+ 44%( 70%)
Lightning+ 15%( 70%)
Darkness+ 58%( 70%)
Cold+ 70%( 70%)
Blight+ 42%( 70%)
Acid+ 24%( 70%)
Fire+ 19%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
5/5
1/5
Wild-gift / Summoning (utility)1.30
5/5
5/5
5/5
1/5
Technique / Combat techniques1.00
5/5
5/5
5/5
1/5
Wild-gift / Summoning (melee)1.30
5/5
5/5
5/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
5/5
5/5
5/5
1/5
Wild-gift / Mindstar mastery1.30
5/5
5/5
5/5
1/5
Cunning / Survival1.00
5/5
5/5
5/5
1/5
Technique / Combat training1.00
4/5
4/5
4/5
4/5
4/5
5/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Summoner the Cornac Summoner level 11
2nd Summertide 122nd year of Ascendancy at 14:01
see stats
Level 10 Got a character to level 10.
By Summoner the Cornac Summoner level 10
8th Mirth 122nd year of Ascendancy at 11:19
see stats
The Arena Unlocked Arena mode.
By Summoner the Cornac Summoner level 8
3rd Mirth 122nd year of Ascendancy at 07:50
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Summoner the Cornac Summoner level 11
3rd Summertide 122nd year of Ascendancy at 02:58
see stats

Log

Ran for 73 turns (stop reason: at exit).

Summoner wears (replacing
insulating copper amulet of constitution (+3)): Fanged Collar.

You gain 10.25 gold from the transmogrification of
powerful ash totem of stinging [power 212] (9 cooldown).
You gain 0.25 gold from the transmogrification of
quiver of ash arrows (23/23, 20-29 power, 7 apr).
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 9.61 gold from the transmogrification of
ash magestaff 'Ichorspawner' (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5-6 power, 18 apr, mind damage).
You gain 3.53 gold from the transmogrification of
balanced steel greatsword of massacre (30-48 power, 2 apr).
You gain 1.12 gold from the transmogrification of
manasurge rune of the sneak (regen 1139% over 10 turns; mana 57; cd 14).
You gain 1.76 gold from the transmogrification of
blink rune (range 4; phase 15; cd 16).
You gain 1.55 gold from the transmogrification of
regeneration infusion of the titan (heal 346; 13 cd).
There is a way to the previous level here (press '' or right click to use).

Resting starts...

Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 14 turns (stop reason: all resources and life at maximum).


Summoner picks up (i.):
cleansing steel plate armour of fire resistance (0 def, 9 armour).
Ran for 5 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (wolf - offscreen)).

Saving game...

Saving done.