Dormhan the level 12 Cornac Berserker by shippledough

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp12 / 10%
Sizebig
Lifes / Deaths

Primary Stats

Strength53 (base 34)
Dexterity23 (base 21)
Constitution25 (base 20)
Magic10 (base 10)
Willpower16 (base 10)
Cunning10 (base 10)

Resources

Life394/394
Stamina128/128
Equilibrium8
Healing Factor1.1245178243369
Regeneration0.28112945608422

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage97
Accuracy44
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+15%
All0%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)33.723073231957 (96.438666929426%)
Defense20
Ranged Defense20
Fatigue28
Physical Save23
Spell Save22
Mental Save15

Defense: Resistances

Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Lightning+ 32%( 70%)
Light+ 10%( 70%)
Temporal+ 9%( 70%)
Darkness+ 13%( 70%)
Fire+ 3%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Bleed Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.50
1/5
5/5
2/5
1/5
Technique / Two-handed assault1.30
3/5
1/5
3/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
4/5
5/5
0/5

Effects

talent

Quests

failed
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Dormhan the Cornac Berserker level 10
8th Mirth 122nd year of Ascendancy at 16:54
see stats
The Arena Unlocked Arena mode.
By Dormhan the Cornac Berserker level 10
2nd Summertide 122nd year of Ascendancy at 20:15
see stats

Log


Dormhan picks up (c.):
iron greatsword (16-25 power, 1 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
quiver of ash arrows (20/20, 20-27 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 42.5 block).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.55 gold from the transmogrification of
clarifying linen wizard hat of lightning (+16%) (1 def, 0 armour).
You gain 8.15 gold from the transmogrification of
Searresolve (0 def, 1 armour).
You gain 1.35 gold from the transmogrification of
spellwoven woollen robe of lightning (+16%) (0 def, 0 armour).
You gain 2.94 gold from the transmogrification of
murderer's cashmere cloak (2 def, 0 armour).
You gain 0.47 gold from the transmogrification of
rough leather belt of the mystic.
You gain 5.09 gold from the transmogrification of
balanced dwarven-steel waraxe of paradox (21-29 power, 4 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (13-18 power, 2 apr).
You gain 3.82 gold from the transmogrification of
shimmering yew vilestaff of might (20-24 power, 4 apr, fire element).
You gain 2.45 gold from the transmogrification of
potent ash starstaff of might (19-23 power, 3 apr, darkness element).
You gain 2.36 gold from the transmogrification of
creative mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 2.42 gold from the transmogrification of
steel mace of vileness (14-20 power, 3 apr).
You gain 2.67 gold from the transmogrification of
iron longsword of crippling (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-41 power, 2 apr).
You gain 0.59 gold from the transmogrification of
shatter afflictions rune (absorb 33; cd 21).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.