Scope the level 2 Cornac Archer by PrometheusDark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity19 (base 19)
Constitution12 (base 12)
Magic10 (base 10)
Willpower13 (base 10)
Cunning17 (base 12)

Resources

Life130/130
Stamina110/110
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.500146650446
See Invisible19.500146650446

Offense: Mainhand

Damage24
Accuracy25
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense23
Ranged Defense23
Fatigue0
Physical Save13
Spell Save8
Mental Save10

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
Around waist
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Ran for 3 turns (stop reason: didn't move).

Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Ran for 17 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Ran for 8 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


There is a way to the next level here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


You gain 5.25 gold from the transmogrification of
focusing elm totem of stinging [power 110] (15 cooldown).
You gain 1.76 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 10 armour).
You gain 0.49 gold from the transmogrification of
stabilizing iron helm (0 def, 3 armour).
You gain 1.02 gold from the transmogrification of
horrifying mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.95 gold from the transmogrification of
acidic iron mace of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.