MaNrHa the level 1 Higher Anorithil by strubbi77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassAnorithil
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic17 (base 16)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-39/102
Positive21/50
Negative9/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+3%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.4
Spell Save9.8
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sun1.30
2/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.
Ran for 40 turns (stop reason: interesting terrain).


There is a Entrance to an underwater cave here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

MaNrHa casts Searing Light.

Water imp casts Phase Door.

Water imp casts Phase Door.


MaNrHa casts Twilight.

MaNrHa's light area effect hits Squid for
16 light damage.

MaNrHa casts Moonlight Ray.

MaNrHa hits Squid for 44 darkness damage.

Talent Moonlight Ray is ready to use.

MaNrHa casts Moonlight Ray.

MaNrHa hits Squid for 44 darkness damage.
Talent Searing Light is ready to use.

Squid hits MaNrHa for 65 physical damage.
MaNrHa hits Squid for 6 darkness damage.
MaNrHa casts Healing Light.

MaNrHa receives 97 healing.
Saving game...