Aspect of the Dragon the level 12 Dwarf Wyrmic by A Unique Username

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp12 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 32)
Dexterity11 (base 10)
Constitution19 (base 11)
Magic8 (base 10)
Willpower49 (base 32)
Cunning16 (base 10)

Resources

Life561/593
Stamina242/242
Equilibrium84
Healing Factor1.0791723257555
Regeneration8.2085686608307

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage48
Accuracy35
Crit Chance8%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance3%
Speed1

Offense: Mind

Mindpower43
Crit Chance9%
Speed1

Offense: Damage Bonus

Mind+9%
Fire+5%
Light+11%

Offense: Damage Penetration

Lightning+5%
Mind+15%
Cold+5%

Defense: Base

Armour (hardiness)45.646685701603 (72.903125182002%)
Defense14
Ranged Defense14
Fatigue23
Physical Save25
Spell Save19
Mental Save26

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 6%( 70%)
Physical+ 2%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Lightning+ 28%( 70%)
Light+ 25%( 70%)
Temporal+ 3%( 70%)
Fire+ 12%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
2/5
0/5
0/5
Wild-gift / Fungus1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
detrimental effect
detrimental effect

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Aspect of the Dragon the Dwarf Wyrmic level 10
1st Acquisition 122nd year of Ascendancy at 17:51
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Aspect of the Dragon the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 11:07
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Aspect of the Dragon the Dwarf Wyrmic level 8
29th Voratun 122nd year of Ascendancy at 15:14
see stats

Log

Aspect of the Dragon hits Betyra the brown mold for 50 physical, 4 nature, 25 physical (79 total damage).
Aspect of the Dragon hits Dread for 57 physical, 3 nature, 26 physical (85 total damage).
Dread activates
Blur Sight.
Betyra the brown mold rearms.


Betyra the brown mold uses
Nature's Touch.
Betyra the brown mold receives 149 healing.
Dread is less vulnerable.

Dread speeds up.

Dread casts
Empathic Hex.
Aspect of the Dragon is hexed.


Aspect of the Dragon tries to swallow Betyra the brown mold!
Aspect of the Dragon damages himself through Martyrdom!
Aspect of the Dragon hits Betyra the brown mold for 83 nature, 4 nature, 35 nature (121 total damage).
Betyra the brown mold hits Aspect of the Dragon for 2 nature, 0 nature, 1 nature, 31 healing (3 total damage) [31 healing].
Aspect of the Dragon killed Betyra the brown mold!

Aspect of the Dragon picks up (b.):
Isynn the elm vilestaff (10-12 power, 2 apr, darkness element).
The demonic soul releases a burst of fire around dread!
Aspect of the Dragon damages himself through Martyrdom!
Dread hits Aspect of the Dragon for 11 physical, 0 nature, 0 fire, 0 cold (12 total damage).
Melee retaliation hits Dread for
3 nature, 16 cold (19 total damage).
Demonic Soul hits Dread for
3 fire damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (dread)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (dread)).