Edlrw the level 7 Higher Arcane Blade by elio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp7 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 20)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life195/195
Mana141/141
Stamina100/100
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage47
Accuracy27
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save13
Spell Save12
Mental Save9

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 22 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Edlrw wears (replacing
brass lantern): Summertide Phial.

You gain 0.02 gold from the transmogrification of
brass lantern.
Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 100] (15 cooldown).
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of temporal resistance (0 def, 13 armour).
You gain 2.62 gold from the transmogrification of
hateful iron longsword of erosion (12-17 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.