




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 25 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 22 (base 22) |
| Dexterity | 12 (base 12) |
| Constitution | 16 (base 16) |
| Magic | 52 (base 52) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 396/477 |
| Hate | 100/100 |
| Vim | 176/196 |
| Healing Factor | 0.55457715065451 |
| Regeneration | 7.2095029585086 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +36.09386761032% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 14 |
| Accuracy | 47 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 8 |
| Accuracy | 47 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 53 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | -60% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 0 |
| Physical Save | 18 |
| Spell Save | 24 |
| Mental Save | 10 |
Defense: Resistances
| Acid | +100%(100%) |
| Temporal | + 14%(100%) |
| Blight | +100%(100%) |
| Physical | + 25%(100%) |
| Fire | -39%(100%) |
| All | + 7%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 2/5 |
| 2/5 |
| 2/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
Equipment
| In off hand | iron waraxe (12-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
| Main armor | Robe of the Worm (0 def, 0 armour)2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Must level Worm that Walks talent on the master to take it off. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | iron waraxe (10-14 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 10.0 - 14.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Inventory
truestriking steel longsword of amnesia (15-21 power, 3 apr)Requires: - Strength 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 15.5 - 21.7 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 2 turns (checks Confusion immunity) When wielded/worn: Accuracy: +6 (+2 eff.) Armour penetration: +5 Changes resistances penetration: +9% physical Sharp, long, and deadly. |
dwarven-steel waraxe 'Nerytha' (20-28 power, 18 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +13% Damage (radius 1) on hit: +8 temporal When wielded/worn: Changes resistances: +9% temporal Changes damage: +15% blight Spell save: +12 (+6 eff.) One-handed war axes. |
steel mail armour of Eyal (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Life regen: +2.00 Maximum life: +27.00 Healing mod.: +10% A suit of armour made of mail. |
steel mail armour of the deep (2 def, 8 armour)Requires: - Heavy armour training - Strength 20 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +8 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +7% acid / +6% cold Allows you to breathe in: water A suit of armour made of mail. |
Rootdredge the steel plate armour (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Damage when hit (Melee): 2 nature Changes stats: +5 Str Changes resistances: +8% physical / +18% darkness / +12% nature Changes resistances penetration: +5% darkness / +15% fire Changes damage: +12% fire Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 10 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)Powered by unknown forces 0.00 Encumbrance. [Plot Item] Type: mirror / mirror It can be used to change your appearance Activation costs 1 power out of 1/1. A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
Achievements
Log
Skeleton warrior hits Worm that walks (servant of jjkjjl) for 67 physical damage.
Worm that walks (servant of jjkjjl) casts Virulent Strike.
Skeleton warrior is afflicted by a weakness disease!
Worm that walks (servant of jjkjjl) hits Skeleton warrior for 6 physical, 3 physical, 1 blight, 1 blight (13 total damage).
Skeleton warrior hits Worm that walks (servant of jjkjjl) for 53 physical damage.
Weakness Disease from Worm that walks (servant of jjkjjl) hits Skeleton warrior for 7 blight damage.
Worm that walks (servant of jjkjjl) uses Infusion: Regeneration.
Worm that walks (servant of jjkjjl) starts regenerating health quickly.
Weakness Disease from Worm that walks (servant of jjkjjl) hits Skeleton warrior for 7 blight damage.
Worm that walks (servant of jjkjjl) casts Epidemic.
Skeleton warrior is afflicted by an epidemic!
Skeleton warrior is afflicted by a decrepitude disease!
Worm that walks (servant of jjkjjl) hits Skeleton warrior for 2 blight, 1 blight (4 total damage).
jjkjjl performs a melee critical strike against Skeleton warrior!
jjkjjl hits Skeleton warrior for 108 physical, 6 mind, 10 light, 0 arcane, 29 light, 287 darkness (442 total damage).
jjkjjl killed Skeleton warrior!
Worm that walks (servant of jjkjjl) stops regenerating health quickly.
Worm that walks (servant of jjkjjl) uses Infusion: Regeneration.
Worm that walks (servant of jjkjjl) starts regenerating health quickly.
Character control switched to worm that walks (servant of jjkjjl).
Worm that walks (servant of jjkjjl) deactivates Worm that Walks Link.
Worm that walks (servant of jjkjjl) activates Worm that Walks Link.

































