HackNSlash the level 2 Ghoul Berserker by confusedCryptid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhoul
ClassBerserker
Level / Exp2 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 16)
Dexterity15 (base 12)
Constitution26 (base 14)
Magic12 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life192/192
Stamina98/98
Healing Factor1.1316586254954
Regeneration0.28291465637386

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage41
Accuracy29
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue13
Physical Save18
Spell Save7
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Sanguine experiment misses HackNSlash.

HackNSlash hits Sanguine experiment for 60 physical damage.
HackNSlash killed Sanguine experiment!
Talent Stunning Blow is ready to use.

Resting starts...

Talent Rush is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 5.25 gold from the transmogrification of
powerful iron torque of clear mind [power 1] (25 cooldown).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the psychic (heal 103; 14 cd).
There is a next level here (press '' or right click to use).
Saving game...

Saving done.