Positive the level 4 Skeleton Rogue by Adrian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassRogue
Level / Exp4 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 11)
Dexterity31 (base 25)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life142/142
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-999
Infravision7
Stealth5.95

Offense: Mainhand

Damage24
Accuracy38
Crit Chance8%
APR10
Speed1.00

Offense: Offhand

Damage21
Accuracy38
Crit Chance8%
APR10
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%

Defense: Base

Armour (hardiness)3 (30%)
Defense10.35
Ranged Defense12.35
Fatigue7
Physical Save8.4
Spell Save7
Mental Save14.75

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance21%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
3/5

Effects

talent

Quests

active
done

Equipment

Tool
On fingers
Quiver
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Positive picks up (s.):
supercharged elm wand of detection [power 6] (22 cooldown).
There is a next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Positive wears:
Tooth of the Mouth (dig speed 12 turns).

Positive wears(replacing):
Wintertide Phial.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.30 gold from the transmogrification of
supercharged elm wand of detection [power 6] (22 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 10.5-12.6 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (7/7, 10-14 power, 5 apr).
You gain 0.85 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.70 gold from the transmogrification of
enveloping linen cloak (6 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (6-8.4 power, 2 apr).
You gain 1.16 gold from the transmogrification of
potent elm vilestaff (13-15.6 power, 2 apr, blight damage).
You gain 1.60 gold from the transmogrification of
iron mace of banishment (6.5-9.1 power, 2 apr).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You feel very confident walking into this place.