Steel the level 5 Ogre Sun Paladin by anacia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic30 (base 23)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life184/203
Positive32/32
Healing Factor1
Regeneration3.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth15
See Invisible7

Offense: Mainhand

Damage27
Accuracy17
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save14
Spell Save23
Mental Save14

Defense: Resistances

Acid+ 7%( 70%)
Cold+ 7%( 70%)
Lightning+ 7%( 70%)
Fire+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log


Lore found:
research journal part 4
There is a ladder to the previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Steel wears:
restful copper amulet.

Steel wears (replacing
iron mail armour (2 def, 4 armour)): rejuvenating rough leather armour of resilience (3 def, 2 armour).

You gain 0.96 gold from the transmogrification of
flaming quiver of elm arrows (19/19, 12-17 power, 5 apr).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 22; cd 22).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.