











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Drem |
Class | Writhing One |
Level / Exp | 50 / 2412% |
Size | big |
Lifes / Deaths | Killed by The Spinal Cord at level 2 on the 17th Voratun 122nd year of Ascendancy at 19:01 / 455Killed by degenerated skeleton warrior at level 5 on the 20th Voratun 122nd year of Ascendancy at 05:43 Killed by cutpurse at level 5 on the 20th Voratun 122nd year of Ascendancy at 06:50 Killed by Wrathroot at level 11 on the 1st Profit 122nd year of Ascendancy at 11:25 Killed by giant venus flytrap at level 12 on the 1st Profit 122nd year of Ascendancy at 14:00 Killed by Layyma the luminous horror at level 12 on the 2nd Profit 122nd year of Ascendancy at 09:54 Killed by Velatha the netherworm mass at level 12 on the 2nd Profit 122nd year of Ascendancy at 12:18 Killed by Velatha the netherworm mass at level 12 on the 2nd Profit 122nd year of Ascendancy at 16:42 Killed by umbral horror at level 12 on the 2nd Profit 122nd year of Ascendancy at 18:51 Killed by Horned Horror at level 14 on the 6th Profit 122nd year of Ascendancy at 23:20 Killed by Adota the grannor'vin at level 14 on the 7th Profit 122nd year of Ascendancy at 08:56 Killed by Betywyn the bloated horror at level 15 on the 10th Profit 122nd year of Ascendancy at 21:49 Killed by luminous horror at level 15 on the 10th Profit 122nd year of Ascendancy at 23:06 Killed by luminous horror at level 15 on the 11st Profit 122nd year of Ascendancy at 00:03 Killed by Kop'li's Inner Demon at level 15 on the 11st Profit 122nd year of Ascendancy at 02:53 Killed by nightmare horror at level 15 on the 11st Profit 122nd year of Ascendancy at 04:34 Killed by nightmare horror at level 15 on the 11st Profit 122nd year of Ascendancy at 05:55 Killed by nightmare horror at level 15 on the 11st Profit 122nd year of Ascendancy at 07:07 Killed by nightmare horror at level 15 on the 11st Profit 122nd year of Ascendancy at 08:01 Killed by Weirdling Beast at level 15 on the 11st Profit 122nd year of Ascendancy at 17:09 Killed by Weirdling Beast at level 15 on the 11st Profit 122nd year of Ascendancy at 18:12 Killed by Weirdling Beast at level 15 on the 11st Profit 122nd year of Ascendancy at 20:39 Killed by storm drake hatchling at level 15 on the 18th Profit 122nd year of Ascendancy at 06:09 Killed by snow giant boulder thrower at level 15 on the 18th Profit 122nd year of Ascendancy at 07:12 Killed by fire drake at level 16 on the 19th Profit 122nd year of Ascendancy at 20:05 Killed by snow giant boulder thrower at level 17 on the 20th Profit 122nd year of Ascendancy at 01:46 Killed by Neruthra the snow giant chieftain at level 17 on the 20th Profit 122nd year of Ascendancy at 02:50 Killed by Xanyvena the dredge at level 17 on the 20th Profit 122nd year of Ascendancy at 23:12 Killed by armoured skeleton warrior at level 17 on the 20th Profit 122nd year of Ascendancy at 23:12 Killed by snow giant boulder thrower at level 18 on the 24th Profit 122nd year of Ascendancy at 20:16 Killed by worm that walks at level 19 on the 25th Profit 122nd year of Ascendancy at 01:31 Killed by Lisidhera the sandworm at level 20 on the 36th Profit 122nd year of Ascendancy at 21:40 Killed by yellow jelly at level 20 on the 37th Profit 122nd year of Ascendancy at 02:51 Killed by Poltergeist Mayilaith the steel greatmaul at level 21 on the 28th Wealth 122nd year of Ascendancy at 23:57 Killed by Moving plaguebringer's dwarven-steel dagger at level 21 on the 30th Wealth 122nd year of Ascendancy at 10:44 Killed by emperor wight at level 22 on the 1st Dearth 122nd year of Ascendancy at 07:08 Killed by Poltergeist Spellblaze Shard at level 22 on the 1st Dearth 122nd year of Ascendancy at 11:35 Killed by Animated short yew vilestaff of channeling at level 22 on the 1st Dearth 122nd year of Ascendancy at 11:48 Killed by Animated projecting thorny mindstar at level 22 on the 1st Dearth 122nd year of Ascendancy at 12:42 Killed by orc necromancer at level 23 on the 23rd Dearth 122nd year of Ascendancy at 02:54 Killed by Xerimira the giant netherworm at level 23 on the 23rd Dearth 122nd year of Ascendancy at 20:07 Killed by Xerimira the giant netherworm at level 23 on the 23rd Dearth 122nd year of Ascendancy at 20:48 Killed by shadow at level 24 on the 40th Dearth 122nd year of Ascendancy at 20:30 Killed by Grand Corruptor at level 24 on the 41st Dearth 122nd year of Ascendancy at 12:35 Killed by Grand Corruptor at level 24 on the 41st Dearth 122nd year of Ascendancy at 13:14 Killed by Grand Corruptor at level 24 on the 41st Dearth 122nd year of Ascendancy at 13:44 Killed by Assassin Lord at level 24 on the 15th Shortage 122nd year of Ascendancy at 08:21 Killed by Inre the human at level 24 on the 40th Steel 123rd year of Ascendancy at 12:48 Killed by void horror at level 25 on the 43rd Steel 123rd year of Ascendancy at 23:52 Killed by Isirekira the elven corruptor at level 26 on the 2nd Gold 123rd year of Ascendancy at 12:42 Killed by onilug at level 26 on the 3rd Gold 123rd year of Ascendancy at 01:14 Killed by Cyralaith the elven warrior at level 26 on the 3rd Gold 123rd year of Ascendancy at 05:29 Killed by Liseriamina the elven warrior at level 26 on the 3rd Gold 123rd year of Ascendancy at 16:02 Killed by elven cultist at level 27 on the 4th Gold 123rd year of Ascendancy at 03:26 Killed by Eilinassra the elven blood mage at level 27 on the 4th Gold 123rd year of Ascendancy at 05:10 Killed by Kryl-Feijan at level 27 on the 4th Gold 123rd year of Ascendancy at 18:03 Killed by elven cultist at level 27 on the 5th Gold 123rd year of Ascendancy at 08:50 Killed by Atkin the krog at level 27 on the 12nd Gold 123rd year of Ascendancy at 03:57 Killed by Zubyrinne the skeleton master archer at level 28 on the 15th Gold 123rd year of Ascendancy at 23:25 Killed by Salarena the skeleton warrior at level 28 on the 18th Gold 123rd year of Ascendancy at 11:00 Killed by Filio Flightfond at level 28 on the 18th Gold 123rd year of Ascendancy at 23:00 Killed by Animated stralite waraxe of rage at level 29 on the 19th Gold 123rd year of Ascendancy at 09:54 Killed by Aletta Soultorn at level 29 on the 21st Gold 123rd year of Ascendancy at 04:21 Killed by luminous horror at level 29 on the 21st Gold 123rd year of Ascendancy at 06:11 Killed by Islutira the skeleton warrior at level 29 on the 21st Gold 123rd year of Ascendancy at 06:45 Killed by wretchling at level 30 on the 21st Gold 123rd year of Ascendancy at 10:26 Killed by dreadmaster at level 30 on the 22nd Gold 123rd year of Ascendancy at 20:41 Killed by dread at level 30 on the 22nd Gold 123rd year of Ascendancy at 22:09 Killed by The Master at level 30 on the 22nd Gold 123rd year of Ascendancy at 23:37 Killed by ghast at level 30 on the 23rd Gold 123rd year of Ascendancy at 01:26 Killed by Guregamira the corrupted plasmic disruptor at level 31 on the 27th Gold 123rd year of Ascendancy at 12:15 Killed by eldritch eye at level 32 on the 23rd Stralite 123rd year of Ascendancy at 17:56 Killed by eldritch eye at level 32 on the 23rd Stralite 123rd year of Ascendancy at 18:35 Killed by Isuremina the scourge drake hatchling at level 32 on the 24th Stralite 123rd year of Ascendancy at 12:06 Killed by Veliratira the giant fire ant at level 33 on the 24th Stralite 123rd year of Ascendancy at 23:24 Killed by Vorowen the slimy ooze at level 33 on the 12nd Profit 123rd year of Ascendancy at 16:47 Killed by Betewen the black ooze at level 33 on the 12nd Profit 123rd year of Ascendancy at 21:10 Killed by Emigaminne the gelatinous cube at level 33 on the 13rd Profit 123rd year of Ascendancy at 01:53 Killed by thought-forged bowman at level 33 on the 13rd Profit 123rd year of Ascendancy at 04:54 Killed by crimson ooze at level 33 on the 13rd Profit 123rd year of Ascendancy at 06:44 Killed by Kop'li's Temporal Clone at level 34 on the 45th Profit 123rd year of Ascendancy at 20:58 Killed by orc grand master assassin at level 34 on the 3rd Wealth 123rd year of Ascendancy at 09:57 Killed by Dahian the krog at level 35 on the 25th Stralite 124th year of Ascendancy at 10:31 Killed by Mategeb the thalore at level 35 on the 42nd Stralite 124th year of Ascendancy at 13:44 Killed by Dulmasa the krog at level 35 on the 6th Voratun 124th year of Ascendancy at 21:43 Killed by treant at level 35 on the 26th Voratun 124th year of Ascendancy at 17:41 Killed by Rireur the halfling at level 35 on the 26th Voratun 124th year of Ascendancy at 17:59 Killed by Eilinybeth the ghoul at level 35 on the 18th Profit 124th year of Ascendancy at 03:32 Killed by Celia at level 35 on the 18th Profit 124th year of Ascendancy at 05:01 Killed by skeleton mage at level 35 on the 18th Profit 124th year of Ascendancy at 05:49 Killed by Celia at level 35 on the 18th Profit 124th year of Ascendancy at 06:38 Killed by thought-forged bowman at level 35 on the 18th Profit 124th year of Ascendancy at 07:06 Killed by Emelasenn the bone giant at level 35 on the 18th Profit 124th year of Ascendancy at 08:01 Killed by shadow at level 35 on the 18th Profit 124th year of Ascendancy at 09:37 Killed by Yvebremina the bone giant at level 35 on the 18th Profit 124th year of Ascendancy at 10:41 Killed by Celia at level 35 on the 18th Profit 124th year of Ascendancy at 11:53 Killed by shadow at level 35 on the 18th Profit 124th year of Ascendancy at 12:55 Killed by Gloruna the heavy bone giant at level 35 on the 18th Profit 124th year of Ascendancy at 14:42 Killed by Mayalewe the eternal bone giant at level 35 on the 18th Profit 124th year of Ascendancy at 16:04 Killed by Gloritha the skeleton master archer at level 35 on the 34th Profit 124th year of Ascendancy at 02:11 Killed by Gloritha the skeleton master archer at level 35 on the 34th Profit 124th year of Ascendancy at 02:42 Killed by Gloritha the skeleton master archer at level 35 on the 34th Profit 124th year of Ascendancy at 04:58 Killed by Gloritha the skeleton master archer at level 35 on the 34th Profit 124th year of Ascendancy at 05:52 Killed by Gloritha the skeleton master archer at level 35 on the 34th Profit 124th year of Ascendancy at 07:50 Killed by Jacelffe the halfling at level 36 on the 28th Wealth 124th year of Ascendancy at 00:44 Killed by Silynne the skeleton master archer at level 36 on the 6th Dearth 124th year of Ascendancy at 00:38 Killed by Kra'Tor the Gluttonous at level 37 on the 1st Shortage 124th year of Ascendancy at 10:22 Killed by ghast at level 37 on the 9th Shortage 124th year of Ascendancy at 17:16 Killed by ghast at level 37 on the 9th Shortage 124th year of Ascendancy at 18:30 Killed by Silodhemima the orc blood mage at level 37 on the 9th Shortage 124th year of Ascendancy at 19:57 Killed by orc corruptor at level 37 on the 10th Shortage 124th year of Ascendancy at 05:34 Killed by ghast at level 37 on the 10th Shortage 124th year of Ascendancy at 11:35 Killed by sanguine horror at level 38 on the 12nd Shortage 124th year of Ascendancy at 05:53 Killed by sanguine horror at level 38 on the 12nd Shortage 124th year of Ascendancy at 07:01 Killed by Rak'shor, Grand Necromancer of the Pride at level 38 on the 12nd Shortage 124th year of Ascendancy at 08:01 Killed by skeleton mage at level 38 on the 12nd Shortage 124th year of Ascendancy at 09:32 Killed by skeleton mage at level 38 on the 12nd Shortage 124th year of Ascendancy at 10:42 Killed by ghoul at level 38 on the 12nd Shortage 124th year of Ascendancy at 11:51 Killed by Rak'shor, Grand Necromancer of the Pride at level 38 on the 12nd Shortage 124th year of Ascendancy at 14:18 Killed by Kop'li at level 38 on the 12nd Shortage 124th year of Ascendancy at 19:07 Killed by orc corruptor at level 38 on the 13rd Shortage 124th year of Ascendancy at 00:16 Killed by orc necromancer at level 38 on the 13rd Shortage 124th year of Ascendancy at 01:17 Killed by onilug at level 38 on the 13rd Shortage 124th year of Ascendancy at 05:21 Killed by daelach at level 38 on the 13rd Shortage 124th year of Ascendancy at 08:14 Killed by luminous horror at level 39 on the 13rd Shortage 124th year of Ascendancy at 16:24 Killed by champion of Urh'Rok at level 39 on the 13rd Shortage 124th year of Ascendancy at 17:29 Killed by eldritch eye at level 39 on the 20th Shortage 124th year of Ascendancy at 04:32 Killed by Zegorot the Invader at level 39 on the 20th Shortage 124th year of Ascendancy at 06:54 Killed by Memora the uruivellas at level 39 on the 20th Shortage 124th year of Ascendancy at 07:58 Killed by Vorovena the sandworm destroyer at level 39 on the 21st Shortage 124th year of Ascendancy at 06:55 Killed by Kop'li at level 40 on the 26th Shortage 124th year of Ascendancy at 19:10 Killed by Kop'li at level 40 on the 26th Shortage 124th year of Ascendancy at 21:13 Killed by Kop'li at level 40 on the 26th Shortage 124th year of Ascendancy at 22:42 Killed by Kop'li at level 40 on the 27th Shortage 124th year of Ascendancy at 00:10 Killed by Kop'li at level 40 on the 27th Shortage 124th year of Ascendancy at 01:38 Killed by Kop'li at level 40 on the 27th Shortage 124th year of Ascendancy at 08:43 Killed by Kop'li at level 40 on the 27th Shortage 124th year of Ascendancy at 10:09 Killed by giant spider at level 41 on the 3rd Iron 125th year of Ascendancy at 17:51 Killed by orc soldier at level 41 on the 3rd Iron 125th year of Ascendancy at 23:27 Killed by Salibrerira the blinkwyrm at level 41 on the 4th Iron 125th year of Ascendancy at 00:45 Killed by Poligavena the blinkwyrm at level 41 on the 4th Iron 125th year of Ascendancy at 02:17 Killed by Poligavena the blinkwyrm at level 41 on the 4th Iron 125th year of Ascendancy at 03:11 Killed by multi-hued drake at level 41 on the 4th Iron 125th year of Ascendancy at 13:14 Killed by Betiwe the orc summoner at level 41 on the 4th Iron 125th year of Ascendancy at 17:58 Killed by Ivumira the ice wyrm at level 41 on the 5th Iron 125th year of Ascendancy at 03:41 Killed by orc mage-hunter at level 42 on the 5th Iron 125th year of Ascendancy at 06:38 Killed by Porylle the greater multi-hued wyrm at level 42 on the 5th Iron 125th year of Ascendancy at 18:41 Killed by Emelawen the blinkwyrm at level 42 on the 5th Iron 125th year of Ascendancy at 20:06 Killed by Emelawen the blinkwyrm at level 42 on the 5th Iron 125th year of Ascendancy at 21:43 Killed by Emelawen the blinkwyrm at level 42 on the 5th Iron 125th year of Ascendancy at 23:01 Killed by Emelawen the blinkwyrm at level 42 on the 6th Iron 125th year of Ascendancy at 00:45 Killed by Elikira the orc mage-hunter at level 42 on the 6th Iron 125th year of Ascendancy at 06:20 Killed by ritch flamespitter at level 42 on the 6th Iron 125th year of Ascendancy at 11:57 Killed by Lisurialle the blinkwyrm at level 42 on the 6th Iron 125th year of Ascendancy at 15:24 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 6th Iron 125th year of Ascendancy at 17:00 Killed by Ce'Noda the grannor'vin at level 42 on the 6th Iron 125th year of Ascendancy at 18:22 Killed by luminous horror at level 42 on the 6th Iron 125th year of Ascendancy at 22:00 Killed by luminous horror at level 42 on the 6th Iron 125th year of Ascendancy at 23:23 Killed by luminous horror at level 42 on the 7th Iron 125th year of Ascendancy at 00:19 Killed by Kop'li's Inner Demon at level 42 on the 7th Iron 125th year of Ascendancy at 01:20 Killed by Emeyath the dremling at level 42 on the 7th Iron 125th year of Ascendancy at 02:01 Killed by Bethaba the giant netherworm at level 42 on the 7th Iron 125th year of Ascendancy at 02:27 Killed by luminous horror at level 42 on the 7th Iron 125th year of Ascendancy at 04:11 Killed by Ce'Nonne the nightmare horror at level 42 on the 7th Iron 125th year of Ascendancy at 04:43 Killed by Bethaba the giant netherworm at level 42 on the 7th Iron 125th year of Ascendancy at 05:51 Killed by Kop'li's Inner Demon at level 42 on the 7th Iron 125th year of Ascendancy at 07:18 Killed by necrotic abomination at level 42 on the 7th Iron 125th year of Ascendancy at 09:26 Killed by bursting entropic shard at level 43 on the 7th Iron 125th year of Ascendancy at 11:14 Killed by luminous horror at level 43 on the 7th Iron 125th year of Ascendancy at 11:48 Killed by Adawe the temporal stalker at level 43 on the 7th Iron 125th year of Ascendancy at 16:51 Killed by The One That Writes at level 43 on the 7th Iron 125th year of Ascendancy at 20:47 Killed by Kop'li's Inner Demon at level 43 on the 7th Iron 125th year of Ascendancy at 23:06 Killed by luminous horror at level 43 on the 8th Iron 125th year of Ascendancy at 00:47 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 02:38 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 03:57 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 05:30 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 07:26 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 11:40 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 13:36 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 15:32 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 17:47 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 19:24 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 21:35 Killed by The One That Writes at level 43 on the 8th Iron 125th year of Ascendancy at 23:15 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 01:44 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 03:01 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 04:45 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 06:10 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 07:30 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 09:18 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 10:55 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 12:48 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 13:54 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 15:26 Killed by netherworm mass at level 43 on the 9th Iron 125th year of Ascendancy at 16:07 Killed by ravaging entropic rip at level 43 on the 9th Iron 125th year of Ascendancy at 19:10 Killed by Xerethra the blade horror at level 43 on the 9th Iron 125th year of Ascendancy at 22:05 Killed by The One That Writes at level 43 on the 9th Iron 125th year of Ascendancy at 23:52 Killed by Kop'li at level 43 on the 10th Iron 125th year of Ascendancy at 01:06 Killed by The One That Writes at level 43 on the 10th Iron 125th year of Ascendancy at 02:24 Killed by Xerethra the blade horror at level 43 on the 10th Iron 125th year of Ascendancy at 05:39 Killed by The One That Writes at level 43 on the 10th Iron 125th year of Ascendancy at 10:55 Killed by The One That Writes at level 43 on the 10th Iron 125th year of Ascendancy at 12:42 Killed by The One That Writes at level 43 on the 10th Iron 125th year of Ascendancy at 16:01 Killed by The One That Writes at level 43 on the 10th Iron 125th year of Ascendancy at 17:38 Killed by ritch flamespitter at level 44 on the 10th Iron 125th year of Ascendancy at 21:46 Killed by Xaneba the greater multi-hued wyrm at level 44 on the 10th Iron 125th year of Ascendancy at 22:44 Killed by Nereseth the blinkwyrm at level 44 on the 11st Iron 125th year of Ascendancy at 00:40 Killed by Nereseth the blinkwyrm at level 44 on the 11st Iron 125th year of Ascendancy at 02:07 Killed by Lisurialle the blinkwyrm at level 44 on the 11st Iron 125th year of Ascendancy at 03:06 Killed by ritch flamespitter at level 44 on the 11st Iron 125th year of Ascendancy at 05:04 Killed by Xaneba the greater multi-hued wyrm at level 44 on the 11st Iron 125th year of Ascendancy at 06:48 Killed by Lisurialle the blinkwyrm at level 44 on the 11st Iron 125th year of Ascendancy at 08:38 Killed by Xaneba the greater multi-hued wyrm at level 44 on the 11st Iron 125th year of Ascendancy at 10:25 Killed by stone golem at level 44 on the 11st Iron 125th year of Ascendancy at 12:00 Killed by Aerann the greater multi-hued wyrm at level 44 on the 11st Iron 125th year of Ascendancy at 13:39 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 11st Iron 125th year of Ascendancy at 14:59 Killed by Xaneba the greater multi-hued wyrm at level 44 on the 11st Iron 125th year of Ascendancy at 16:44 Killed by Xaneba the greater multi-hued wyrm at level 44 on the 11st Iron 125th year of Ascendancy at 18:38 Killed by ritch flamespitter at level 44 on the 11st Iron 125th year of Ascendancy at 20:34 Killed by rimebark (wild summon) at level 44 on the 11st Iron 125th year of Ascendancy at 22:01 Killed by Kop'li at level 44 on the 11st Iron 125th year of Ascendancy at 23:38 Killed by Gorbat, Supreme Wyrmic of the Pride at level 44 on the 12nd Iron 125th year of Ascendancy at 01:12 Killed by Polylaith the spire dragon at level 44 on the 12nd Iron 125th year of Ascendancy at 10:51 Killed by minotaur at level 45 on the 14th Iron 125th year of Ascendancy at 04:14 Killed by Beastmaster Islyrabeth at level 45 on the 14th Iron 125th year of Ascendancy at 05:59 Killed by minotaur at level 45 on the 14th Iron 125th year of Ascendancy at 08:08 Killed by Vorotta the Storm Terror at level 45 on the 14th Iron 125th year of Ascendancy at 11:42 Killed by dragonsfire trap at level 45 on the 14th Iron 125th year of Ascendancy at 14:15 Killed by dragonsfire trap at level 45 on the 14th Iron 125th year of Ascendancy at 15:46 Killed by Zubadhekira the Flame Terror at level 45 on the 14th Iron 125th year of Ascendancy at 19:06 Killed by Glokira the Caustic Terror at level 45 on the 14th Iron 125th year of Ascendancy at 22:08 Killed by Glokira the Caustic Terror at level 45 on the 14th Iron 125th year of Ascendancy at 23:16 Killed by blood lich at level 46 on the 30th Iron 125th year of Ascendancy at 06:50 Killed by Grushnak, Battlemaster of the Pride at level 47 on the 31st Iron 125th year of Ascendancy at 05:46 Killed by orc necromancer at level 48 on the 18th Steel 125th year of Ascendancy at 20:59 Killed by ritch flamespitter at level 48 on the 18th Steel 125th year of Ascendancy at 22:22 Killed by shade of orc pyromancer at level 48 on the 20th Gold 125th year of Ascendancy at 04:33 Killed by orc pyromancer at level 48 on the 25th Gold 125th year of Ascendancy at 04:11 Killed by orc high cryomancer at level 48 on the 25th Gold 125th year of Ascendancy at 05:01 Killed by Xerille the orc cryomancer at level 48 on the 25th Gold 125th year of Ascendancy at 10:11 Killed by Ce'Nedana the orc pyromancer at level 48 on the 25th Gold 125th year of Ascendancy at 14:22 Killed by Ce'Nedana the orc pyromancer at level 48 on the 25th Gold 125th year of Ascendancy at 15:47 Killed by Poreda the orc cryomancer at level 48 on the 25th Gold 125th year of Ascendancy at 16:49 Killed by minotaur at level 49 on the 26th Gold 125th year of Ascendancy at 14:43 Killed by Layitha the orc cryomancer at level 49 on the 27th Gold 125th year of Ascendancy at 01:45 Killed by Neryldawen the orc pyromancer at level 49 on the 27th Gold 125th year of Ascendancy at 03:55 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 27th Gold 125th year of Ascendancy at 20:44 Killed by Islerin the orc high pyromancer at level 50 on the 27th Gold 125th year of Ascendancy at 23:55 Killed by orc high pyromancer at level 50 on the 28th Gold 125th year of Ascendancy at 16:03 Killed by Xoma the Invoker at level 50 on the 29th Gold 125th year of Ascendancy at 00:56 Killed by Eilinidhevea the Flamebringer at level 50 on the 29th Gold 125th year of Ascendancy at 02:05 Killed by Gloruth the Invoker at level 50 on the 29th Gold 125th year of Ascendancy at 03:15 Killed by orc pyromancer at level 50 on the 3rd Voratun 125th year of Ascendancy at 00:43 Killed by orc pyromancer at level 50 on the 19th Voratun 125th year of Ascendancy at 07:22 Killed by overpowered greater multi-hued wyrm at level 50 on the 19th Voratun 125th year of Ascendancy at 08:32 Killed by orc grand master assassin at level 50 on the 19th Voratun 125th year of Ascendancy at 12:34 Killed by luminous horror at level 50 on the 19th Voratun 125th year of Ascendancy at 17:33 Killed by Kop'li at level 50 on the 20th Voratun 125th year of Ascendancy at 02:32 Killed by wretchling at level 50 on the 9th Profit 125th year of Ascendancy at 11:40 Killed by Glivena the eternal bone giant at level 50 on the 31st Profit 125th year of Ascendancy at 22:27 Killed by forge-giant at level 50 on the 32nd Profit 125th year of Ascendancy at 20:04 Killed by orc cryomancer at level 50 on the 32nd Profit 125th year of Ascendancy at 22:21 Killed by champion of Urh'Rok at level 50 on the 33rd Profit 125th year of Ascendancy at 01:59 Killed by onilug at level 50 on the 33rd Profit 125th year of Ascendancy at 20:53 Killed by onilug at level 50 on the 34th Profit 125th year of Ascendancy at 08:34 Killed by luminous horror at level 50 on the 34th Profit 125th year of Ascendancy at 09:49 Killed by champion of Urh'Rok at level 50 on the 34th Profit 125th year of Ascendancy at 11:04 Killed by lava floor at level 50 on the 34th Profit 125th year of Ascendancy at 13:30 Killed by radiant horror at level 50 on the 34th Profit 125th year of Ascendancy at 15:54 Killed by worm that walks at level 50 on the 34th Profit 125th year of Ascendancy at 19:46 Killed by radiant horror at level 50 on the 34th Profit 125th year of Ascendancy at 21:57 Killed by searing horror at level 50 on the 34th Profit 125th year of Ascendancy at 22:53 Killed by radiant horror at level 50 on the 35th Profit 125th year of Ascendancy at 00:01 Killed by radiant horror at level 50 on the 35th Profit 125th year of Ascendancy at 02:05 Killed by multi-hued drake at level 50 on the 35th Profit 125th year of Ascendancy at 11:33 Killed by Ureslak the Prismatic at level 50 on the 35th Profit 125th year of Ascendancy at 12:17 Killed by champion of Urh'Rok at level 50 on the 36th Profit 125th year of Ascendancy at 00:18 Killed by orc pyromancer at level 50 on the 37th Profit 125th year of Ascendancy at 02:23 Killed by luminous horror at level 50 on the 38th Profit 125th year of Ascendancy at 05:35 Killed by daelach at level 50 on the 38th Profit 125th year of Ascendancy at 08:26 Killed by multi-hued drake at level 50 on the 38th Profit 125th year of Ascendancy at 23:14 Killed by Arurilravena the worm that walks at level 50 on the 39th Profit 125th year of Ascendancy at 07:33 Killed by Eilinakira the orc mage-hunter at level 50 on the 40th Profit 125th year of Ascendancy at 20:31 Killed by Ce'Noriana the orc cryomancer at level 50 on the 41st Profit 125th year of Ascendancy at 10:55 Killed by Argoniel at level 50 on the 41st Profit 125th year of Ascendancy at 16:52 Killed by Argoniel at level 50 on the 41st Profit 125th year of Ascendancy at 19:11 Killed by Elandar at level 50 on the 41st Profit 125th year of Ascendancy at 20:49 Killed by Argoniel at level 50 on the 41st Profit 125th year of Ascendancy at 21:16 Killed by Argoniel at level 50 on the 41st Profit 125th year of Ascendancy at 22:01 Killed by Elandar at level 50 on the 41st Profit 125th year of Ascendancy at 23:19 Killed by Elandar at level 50 on the 42nd Profit 125th year of Ascendancy at 00:19 Killed by Elandar at level 50 on the 42nd Profit 125th year of Ascendancy at 01:23 Killed by Kop'li at level 50 on the 37th Steel 126th year of Ascendancy at 00:34 Killed by Kop'li at level 50 on the 37th Steel 126th year of Ascendancy at 02:04 Killed by Kop'li at level 50 on the 37th Steel 126th year of Ascendancy at 03:34 Killed by master vampire at level 50 on the 1st Acquisition 126th year of Ascendancy at 05:05 Killed by Glorann the poison ooze at level 50 on the 28th Profit 126th year of Ascendancy at 21:35 Killed by Polynne the crimson ooze at level 50 on the 29th Profit 126th year of Ascendancy at 08:26 Killed by Velanne the poison ooze at level 50 on the 29th Profit 126th year of Ascendancy at 10:08 Killed by Salariawen the gelatinous cube at level 50 on the 29th Profit 126th year of Ascendancy at 11:59 Killed by Lisoriawen the crimson ooze at level 50 on the 29th Profit 126th year of Ascendancy at 21:12 Killed by Silunn the gelatinous cube at level 50 on the 29th Profit 126th year of Ascendancy at 23:37 Killed by Silunn the gelatinous cube at level 50 on the 30th Profit 126th year of Ascendancy at 01:12 Killed by Gladama the crimson ooze at level 50 on the 30th Profit 126th year of Ascendancy at 05:18 Killed by Poruriatta the poison ooze at level 50 on the 30th Profit 126th year of Ascendancy at 07:31 Killed by Poruriatta the poison ooze at level 50 on the 30th Profit 126th year of Ascendancy at 08:37 Killed by Adyrakira the poison ooze at level 50 on the 30th Profit 126th year of Ascendancy at 11:38 Killed by Xanudheriamira the crimson ooze at level 50 on the 30th Profit 126th year of Ascendancy at 15:45 Killed by Isavea the crimson ooze at level 50 on the 30th Profit 126th year of Ascendancy at 17:48 Killed by Ivorath the crimson ooze at level 50 on the 30th Profit 126th year of Ascendancy at 20:31 Killed by Neryvea the poison ooze at level 50 on the 30th Profit 126th year of Ascendancy at 21:37 Killed by Emyrin the slimy ooze at level 50 on the 30th Profit 126th year of Ascendancy at 23:06 Killed by Ivogabeth the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 01:42 Killed by Nerann the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 08:50 Killed by Xalle the crimson ooze at level 50 on the 31st Profit 126th year of Ascendancy at 11:30 Killed by Xalle the crimson ooze at level 50 on the 31st Profit 126th year of Ascendancy at 12:29 Killed by Veleremira the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 14:01 Killed by Adussra the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 14:58 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 16:43 Killed by Lisann the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 17:27 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 18:22 Killed by Lisann the poison ooze at level 50 on the 31st Profit 126th year of Ascendancy at 19:00 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 20:16 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 21:20 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 22:20 Killed by shadow at level 50 on the 31st Profit 126th year of Ascendancy at 23:23 Killed by Ce'Nelaith the gelatinous cube at level 50 on the 32nd Profit 126th year of Ascendancy at 00:32 Killed by shadow at level 50 on the 32nd Profit 126th year of Ascendancy at 01:54 Killed by shadow at level 50 on the 32nd Profit 126th year of Ascendancy at 02:40 Killed by Bethalerin the slimy ooze at level 50 on the 32nd Profit 126th year of Ascendancy at 05:04 Killed by Eilinymitha the brittle clear ooze at level 50 on the 32nd Profit 126th year of Ascendancy at 06:49 Killed by giant spider at level 50 on the 32nd Profit 126th year of Ascendancy at 07:55 Killed by Kop'li at level 50 on the 32nd Profit 126th year of Ascendancy at 12:06 Killed by Betunne the poison ooze at level 50 on the 32nd Profit 126th year of Ascendancy at 13:00 Killed by Mayethra the poison ooze at level 50 on the 32nd Profit 126th year of Ascendancy at 19:45 Killed by Bethisewyn the crimson ooze at level 50 on the 32nd Profit 126th year of Ascendancy at 22:24 Killed by Nerada the crimson ooze at level 50 on the 33rd Profit 126th year of Ascendancy at 01:50 Killed by Aeraletha the gelatinous cube at level 50 on the 33rd Profit 126th year of Ascendancy at 09:21 Killed by Yvoda the poison ooze at level 50 on the 33rd Profit 126th year of Ascendancy at 16:24 Killed by Lisirama the slimy ooze at level 50 on the 33rd Profit 126th year of Ascendancy at 22:20 Killed by Belytta the crimson ooze at level 50 on the 34th Profit 126th year of Ascendancy at 00:39 Killed by ritch flamespitter at level 50 on the 34th Profit 126th year of Ascendancy at 03:43 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 19th Gold 127th year of Ascendancy at 19:48 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 19th Gold 127th year of Ascendancy at 21:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 19th Gold 127th year of Ascendancy at 22:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 19th Gold 127th year of Ascendancy at 23:31 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 00:13 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 01:22 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 02:33 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 03:09 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 04:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 05:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 06:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 07:56 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 09:07 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 11:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 12:39 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 13:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 15:08 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 16:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 17:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 19:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 21:00 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 22:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Gold 127th year of Ascendancy at 23:47 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 01:22 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 02:49 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 04:12 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 05:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 07:03 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 08:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 09:40 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 11:05 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 12:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 13:22 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 14:41 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 16:01 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 16:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 17:20 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 18:26 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 20:29 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 21:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 21st Gold 127th year of Ascendancy at 23:47 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 01:23 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 02:29 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 04:05 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 05:25 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 06:06 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 07:20 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 08:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 09:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 11:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 12:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 13:37 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 14:45 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 16:16 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 17:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 18:44 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 19:57 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 22nd Gold 127th year of Ascendancy at 23:33 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 00:21 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 02:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 03:36 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 05:08 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 06:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 08:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 09:27 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 10:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 12:00 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 13:29 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 14:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 16:15 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 17:37 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 18:50 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 20:24 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 21:49 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 23rd Gold 127th year of Ascendancy at 23:02 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 24th Gold 127th year of Ascendancy at 06:00 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 24th Gold 127th year of Ascendancy at 11:52 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 24th Gold 127th year of Ascendancy at 12:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 24th Gold 127th year of Ascendancy at 17:30 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 24th Gold 127th year of Ascendancy at 23:09 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 25th Gold 127th year of Ascendancy at 04:44 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 25th Gold 127th year of Ascendancy at 10:19 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 25th Gold 127th year of Ascendancy at 15:57 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 25th Gold 127th year of Ascendancy at 21:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 26th Gold 127th year of Ascendancy at 03:18 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 26th Gold 127th year of Ascendancy at 08:56 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 26th Gold 127th year of Ascendancy at 14:38 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 26th Gold 127th year of Ascendancy at 17:46 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 26th Gold 127th year of Ascendancy at 20:32 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 27th Gold 127th year of Ascendancy at 02:11 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 27th Gold 127th year of Ascendancy at 03:48 Killed by Ekanlar the dwarf at level 50 on the 17th Profit 127th year of Ascendancy at 18:57 Killed by Bidar the thalore at level 50 on the 20th Dearth 127th year of Ascendancy at 18:30 Killed by Izietfla the champion of Urh'Rok at level 50 on the 16th Iron 128th year of Ascendancy at 16:06 Killed by venom drake at level 50 on the 16th Iron 128th year of Ascendancy at 16:06 Killed by armoured skeleton warrior at level 50 on the 17th Iron 128th year of Ascendancy at 06:27 Killed by Velariwe the elven guard at level 50 on the 17th Iron 128th year of Ascendancy at 11:35 Killed by Porakira the cold drake at level 50 on the 17th Iron 128th year of Ascendancy at 17:09 Killed by luminous horror at level 50 on the 18th Iron 128th year of Ascendancy at 09:11 Killed by searing horror at level 50 on the 18th Iron 128th year of Ascendancy at 09:52 Killed by Belorialaith the grave wight at level 50 on the 18th Iron 128th year of Ascendancy at 12:58 Killed by Cyraba the headless horror at level 50 on the 18th Iron 128th year of Ascendancy at 18:50 Killed by champion of Urh'Rok at level 50 on the 19th Iron 128th year of Ascendancy at 01:14 Killed by giant spider at level 50 on the 19th Iron 128th year of Ascendancy at 04:15 Killed by Porywe the large white snake at level 50 on the 19th Iron 128th year of Ascendancy at 06:31 Killed by Cyreta the elven cultist at level 50 on the 20th Iron 128th year of Ascendancy at 06:12 Killed by Cyreta the elven cultist at level 50 on the 20th Iron 128th year of Ascendancy at 07:06 Killed by Cyreta the elven cultist at level 50 on the 20th Iron 128th year of Ascendancy at 08:14 Killed by Cyreta the elven cultist at level 50 on the 20th Iron 128th year of Ascendancy at 10:46 Killed by Xanawen the armoured skeleton warrior at level 50 on the 20th Iron 128th year of Ascendancy at 14:02 Killed by Xanawen the armoured skeleton warrior at level 50 on the 20th Iron 128th year of Ascendancy at 14:11 Killed by Kop'li at level 50 on the 20th Iron 128th year of Ascendancy at 14:15 |
Primary Stats
Strength | 148 (base 60) |
Dexterity | 51 (base 35) |
Constitution | 91 (base 60) |
Magic | 78 (base 60) |
Willpower | 40 (base 10) |
Cunning | 50 (base 10) |
Resources
Life | 1875/1875 |
Insanity | 99/100 |
Vim | 296/296 |
Healing Factor | 1.1357453763917 |
Regeneration | 16.184371613582 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -43.48496486277% |
Spell | 0% |
Global | +101.92255432478% |
Vision
Sight | 10 |
Lite | 11 |
Infravision | 4 |
See Stealth | 12 |
See Invisible | 12 |
Offense: Mainhand
Damage | 224 |
Accuracy | 69 |
Crit Chance | 38% |
APR | 40 |
Speed | 1.00 |
Offense: Spell
Spellpower | 64 |
Crit Chance | 31% |
Speed | 1 |
Offense: Mind
Mindpower | 49 |
Crit Chance | 30% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +66% |
Light | +28% |
Blight | +34% |
Physical | +16% |
Cold | +28% |
All | +13% |
Offense: Damage Penetration
Physical | +5% |
Darkness | +25% |
Mind | +5% |
All | 0% |
Defense: Base
Armour (hardiness) | 62.551211628464 (73.607947236566%) |
Defense | 57 |
Ranged Defense | 57 |
Fatigue | 0 |
Physical Save | 75 |
Spell Save | 49 |
Mental Save | 58 |
Defense: Resistances
Acid | + 67%( 70%) |
Blight | + 70%( 70%) |
Arcane | + 23%( 70%) |
Cold | + 35%( 70%) |
All | + 19%( 70%) |
Lightning | + 24%( 70%) |
Light | + 26%( 70%) |
Temporal | + 55%( 70%) |
Mind | + 50%( 70%) |
Darkness | + 70%( 70%) |
Fire | + 29%( 70%) |
Nature | + 28%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Pinning Resistance | 38% |
Disarm Resistance | 100% |
Confusion Resistance | 100% |
Fear Resistance | 100% |
Stun Resistance | 100% |
Poison Resistance | 22% |
Knockback Resistance | 27% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 350.30 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
Demented / Tentacles | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Demented / Path of horror | 1.30 |
| 5/5 |
| 4/5 |
| 4/5 |
| 5/5 |
Demented / Disfigured face | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Horrific body | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Demented / Controlled horrors | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Slow death | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Vile life | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Parasite | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Beyond sanity | 1.30 |
| 5/5 |
| 1/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the injured seer from death by skeleton archer. Escort: injured seer (level 5 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by skeleton master archer. Escort: lone alchemist (level 8 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by mountain troll thunderer. Escort: lost warrior (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Dreadfell. Escort: lost warrior (level 3 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Dreadfell. Escort: temporal explorer (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 78): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 81): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 338 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 82): Rush Hour (338)Turns left: 181 You completed the challenge and received: Random Artifact: Isoriana | done |
Proceed directly to the next Infinite Dungeon level in less than 248 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 83): Rush Hour (248)Turns left: 105 You completed the challenge and received: Random Artifact: Rainvengeance (0 def, 17 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 84): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 85): Exterminator | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1589. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Light source | ![]() Infused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 393.52 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
On head | Fanged Collar Fanged Collar0.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It's a head... but is it yours? |
Tool | ![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+4 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.6 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+4 eff.) Armour penetration: +16 Defense: +13 (+4 eff.) Damage when hit (Melee): 4 blight Changes stats: +6 Con Changes resistances: +5% arcane / +9% temporal Changes damage: +3% blight Physical save: +12 (+3 eff.) Disarm immunity: +10% Life regen: +16.00 Maximum life: +97.00 Healing mod.: +17% It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
On fingers | ![]() Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +11 (+2 eff.) Defense: +10 (+3 eff.) Changes stats: +9 Str / +7 Con Changes resistances: +6% lightning / +6% temporal / +6% darkness / +10% blight / +3% light / +11% nature / +3% mind Changes resistances penetration: +5% mind / +5% physical Changes damage: +3% physical Critical mult.: +10.00% Physical save: +6 (+2 eff.) Poison immunity: +22% Disease immunity: +21% Disarm immunity: +35% Pinning immunity: +38% Knockback immunity: +27% Maximum life: +38.00 Maximum stamina: +10.00 Rings make your fingers look great! |
Around waist | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+2 eff.) Fatigue: -5% Effects on melee hit: * 10% chance to reduce damage dealt by 25% Maximum encumbrance: +27 Physical save: +13 (+3 eff.) Mental save: +7 (+2 eff.) Hate when firing a critical mind attack: +4.00 Spellpower: +5 (+1 eff.) Mental crit. chance: +1% A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 40 Powered by arcane forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 50.0 - 70.0 Uses stats: 110% Mag, 60% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * deal 44.07 arcane and 64.76 darkness damage (based on Magic) in a radius 1 around the target On weapon kill: * swallows the victim's soul, gaining a new power When wielded/worn: Talent granted: +1 Soul Purge Spellpower: +24 (+6 eff.) Spell crit. chance: +12% It can be used to activate talent Arcane Reconstruction (costing 16 power out of 16/16) : Effective talent level: 3.0 Power cost: 16 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Imbues your body with arcane forces, reconstructing it to a default state, healing for 389 life. The life healed will increase with your Spellpower. This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. This object's appearance was changed to Eclipse. |
On hands | ![]() Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Effects on melee hit: * 20% chance to reduce damage dealt by 25% Damage (Melee): 16 darkness Changes stats: +3 Str / +3 Wil / +6 Con Changes resistances: +16% darkness / +12% fire Changes resistances penetration: +15% darkness Changes damage: +20% darkness Talent mastery: +0.20 Technique / Grappling Physical save: +24 (+6 eff.) Spell save: +8 (+2 eff.) Mental save: +9 (+3 eff.) Disarm immunity: +85% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 27% and provides a 15% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() Requires: - Massive armour training - Strength 48 Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+5 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+4 eff.) Mental save: +25 (+7 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+3 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 7 Armour, 10 Defense and your attacks will gain 16% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This talent will also attack with your shield, if you have one equipped. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
Cloak | ![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Defense: +14 (+4 eff.) Damage (Melee): 30 mind / 30 darkness Damage when hit (Melee): 30 mind / 30 darkness Changes stats: +4 Dex / +8 Wil / +6 Cun Changes resistances: +10% darkness / +10% mind Changes damage: +4% all Talent masteries: +0.30 Cursed / Gloom +0.30 Cursed / Darkness Talent granted: +5 Dark Vision Stealth bonus: +12 Mental save: +10 (+3 eff.) Hate per kill: +5.00 Mindpower: +20 (+7 eff.) Mental crit. chance: +10% Talent on hit(mindpower): Creeping Darkness (10% chance level 3). Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
Around neck | ![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+4 eff.) Spell save: +15 (+5 eff.) Mental save: -7 (-2 eff.) Maximum life: +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Inventory
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour penetration: +2 Fatigue: -8% Effects on melee hit: * 10 arcane resource burn Changes stats: +2 Str / +9 Dex / +8 Cun / +9 Con Changes resistances: +26% fire / +12% darkness / +22% cold Changes damage: +6% physical Physical save: +17 (+4 eff.) Spell save: +22 (+7 eff.) Mental save: +21 (+6 eff.) Life regen: +4.00 Stamina each turn: +1.10 Movement speed: +10% Amulets make your neck look great! |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Powered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +13 (+3 eff.) Effects on melee hit: * 10% chance to reduce all saves and defense by 30 Changes stats: +5 Dex / +3 Mag / +1 Wil / +12 Cun Changes resistances: +6% acid / +28% cold Changes damage: +14% cold Critical mult.: +5.00% Mana each turn: +0.08 Maximum vim: +50.00 Spellpower: +19 (+4 eff.) Rings make your fingers look great! |
![]() Requires: - Level 15 Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Con / +4 Wil Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 17.00 cold and 15.41 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+2 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 6 power out of 6/6) : Effective talent level: 4.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 200.96 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
![]() Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 36.5 - 47.5 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (Melee): +4 blight When wielded/worn: Accuracy: +39 (+10 eff.) Armour penetration: +12 Defense: +14 (+4 eff.) Changes stats: +11 Str / +13 Dex / +12 Mag / +14 Wil / +12 Cun / +11 Con Changes resistances penetration: +15% all Changes damage: +9% arcane Reduces incoming crit damage: 10.00% Disarm immunity: +45% Maximum mana: +20.00 Light radius: +1 Infravision radius: +3 Sharp, short and deadly. |
![]() Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. Potentially it would go with a sword in the future. Base power: 25.0 - 32.5 Uses stats: 100% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +20.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Defense: +10 (+3 eff.) Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spell save: +10 (+3 eff.) Movement speed: +20% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
![]() Requires: - Dexterity 24 Powered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 22% chance to reduce damage dealt by 25% * 22% chance to gain 10% of a turn (3/turn limit) * 25% chance for lightning to strike from the target to a second target dealing 106 damage * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) On weapon crit: * Wound the target dealing 360 physical damage across 5 turns and reducing healing by 50% Damage (radius 1) on hit: +16 darkness When wielded/worn: Physical crit. chance: +11.0% Physical power: +11 (+2 eff.) Effects on melee hit: * 10% chance to reduce damage dealt by 25% Sharp, short and deadly. |
![]() Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Str, 50% Mag, 45% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
![]() Requires: - Willpower 42 Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 30% Wil, 40% Dex, 50% Mag, 30% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +40 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 (+2 eff.) Physical power: +15 (+2 eff.) Changes resistances penetration: +30% physical Talent mastery: +0.20 Psionic / Augmented striking It can be used to fire a bolt of kinetic force (range 8), dealing 150% (physical) weapon damage Activation costs 10 power out of 10/10. A simple, rudely crafted stone hilt, this object manifests a blade of wavering, nearly invisible force, like a heat haze, as you grasp it. Despite its simple appearance, it is capable of shearing through solid granite, in the hands of those with the necessary mental fortitude to use it properly. |
![]() Requires: - Magic 44 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 42.0 - 54.6 Uses stats: 105% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes damage: +15% blight / +15% darkness / +15% acid Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Infravision radius: +2 Talent on hit(spell): Blood Grasp (15% chance level 2). It can be used to activate talent Worm Rot (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a spell Description: Infects the target with parasitic carrion worm larvae for 5 turns. Each turn the disease will remove a beneficial physical effect and deal 15.91 acid and 18.87 blight damage. If not cleared after five turns it will inflict 107.17 blight damage as the larvae hatch, removing the effect but spawning a full grown carrion worm mass near the target's location. Even if this disease is removed early, there is still a 43% chance for the larvae to hatch. You can never have more than 5 worms active from any source at a time. The damage dealt will increase with your Spellpower. Black blood for foul deeds. This dagger serves evil. |
![]() Requires: - Cunning 38 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 40.0 - 52.0 Uses stats: 35% Str, 30% Cun, 50% Mag, 35% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +22.0% Attack speed: 100% When this weapon hits: Poisonous Bite (20% chance level 3). On weapon crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target Damage conversion: 30% darkness When wielded/worn: Armour: +15 Changes stats: +8 Cun / +4 Dex Changes damage: +30% nature / +20% darkness Talent granted: +5 Toxic Death Poison immunity: +100% Light radius: -2 This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
![]() Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Dex, 50% Mag, 45% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +20 blight / +20 fire When wielded/worn: Physical crit. chance: +2.0% Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire Changes damage: +4% all Talent granted: +1 Virulent Disease Spell crit. chance: +2% Mental crit. chance: +2% This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
![]() Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 55% Dex, 50% Mag, 35% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+2 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 50% Mag, 20% Str Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() Requires: - Dexterity 48 Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 47.5 - 61.8 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 10 arcane resource burn * 10% chance to slow global speed by 58% Damage (radius 2) on crit: +31 acid / +43 nature / +12 lightning When wielded/worn: Armour penetration: +27 Physical crit. chance: +12.0% Changes resistances: +9% nature / +9% temporal Changes resistances penetration: +11% acid / +25% nature Critical mult.: +31.00% Sharp, short and deadly. |
![]() Requires: - Dexterity 35 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 4 Base power: 36.0 - 46.8 Uses stats: 50% Str, 50% Mag, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * Create an explosion dealing 106 fire damage (1/turn) When wielded/worn: Accuracy: +17 (+4 eff.) Armour penetration: +10 Armour: +4 Changes resistances: +6% acid / +12% fire / +6% temporal Changes resistances penetration: +17% fire / +11% physical Changes damage: +17% fire Knockback immunity: +20% Sharp, short and deadly. |
![]() Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 77.5 - 124.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to slow global speed by 58% Damage (radius 2) on crit: +63 lightning / +63 cold When wielded/worn: Accuracy: +26 (+6 eff.) Armour penetration: +19 Changes resistances: +18% fire / +3% cold Changes resistances penetration: +33% lightning / +30% cold / +20% all Spell save: +9 (+3 eff.) Movement speed: +63% Massive two-handed swords. |
![]() Requires: - Willpower 20 - Strength 32 Infused by psionic forces Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 10% Wil, 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +20 Crit. chance: +7.0% Attack speed: 100% On weapon hit: * torments the target with many mental effects On weapon kill: * reduces mental save penalty When wielded/worn: Changes damage: +8% mind Mental save: -30 (-10 eff.) Mindpower: +9 (+3 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
![]() Requires: - Magic 20 - Strength 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 46.0 - 64.4 Uses stats: 60% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 15% chance to animate a bleeding foe's blood Lifesteal (this weapon only): +5% Damage conversion: 50% blight When wielded/worn: Changes damage: +15% blight / +15% physical Grants telepathy: Undead/Blood Maximum vim: +25.00 Spellpower: +21 (+5 eff.) Spell crit. chance: +8% It can be used to activate talent Bleeding Edge (costing 20 power out of 20/20) : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
![]() Requires: - Strength 40 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 48.0 - 67.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On weapon kill: * Enter a Rampage (Shared cooldown). When wielded/worn: Accuracy: +18 (+4 eff.) Changes stats: +10 Str / +10 Wil / +7 Cun Talent masteries: +0.20 Cursed / Rampage +0.20 Cursed / Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
![]() Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +12 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +18.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
![]() Requires: - Magic 18 - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 It is part of a set of items. If the sun doesn't set, dawn's power lasts forever. Base power: 50.0 - 70.0 Uses stats: 75% Mag, 80% Str Damage type: Light Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 100% Damage against: +25% Undead / +25% Demon When wielded/worn: Changes resistances penetration: +25% light Changes damage: +20% light Talent masteries: +0.20 Celestial / Sun +0.20 Celestial / Combat +0.20 Celestial / Light Talents cooldown: Healing Light (-3 turns) Barrier (-5 turns) Providence (-10 turns) Bathe in Light (-5 turns) Spellpower: +10 (+2 eff.) Spell crit. chance: +4% Light radius: +2 It can be used to invoke dawn, inflicting 295.68 light damage in radius 5 (based on Magic) and lighting the area within radius 10 Activation costs 35 power out of 35/35. Said to have been forged in the earliest days of the Sunwall, this longsword shines with the light of daybreak, capable of banishing all shadows. |
![]() Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 38.0 - 53.2 Uses stats: 50% Mag, 100% Str Damage type: Fire Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +18.0% Attack speed: 100% When this weapon hits: Fire Breath (15% chance level 4). When wielded/worn: Changes stats: +7 Str / +7 Wil Changes resistances: +10% nature / +15% fire Changes resistances penetration: +15% fire Changes damage: +20% fire This ornate blade is carved from the wood of a tree said to burn eternally. Its hilt is encrusted with gems, suggesting it once belonged to a figure of considerable status. The flames seem to bend to the will of the sword's holder. |
![]() Requires: - Strength 30 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 46.0 - 64.4 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +20.0% Defense: +40 (+11 eff.) Combat speed: +20% Chance to avoid attacks: +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 4 Base power: 35.0 - 49.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 4). On weapon hit: * 13% chance to reduce strength, dexterity, and constitution by 30 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +15 blight / +16 acid Damage (radius 1) on hit: +8 fire When wielded/worn: Physical crit. chance: +11.0% Changes resistances: +15% acid Changes resistances penetration: +20% acid / +5% fire Disease immunity: +23% Sharp, long, and deadly. |
![]() Requires: - Magic 24 - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. In the past there was a dagger with it. Base power: 28.0 - 39.2 Uses stats: 70% Mag, 80% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 111% Damage (Melee): +5 temporal Damage conversion: 30% temporal When wielded/worn: Changes damage: +5% temporal Talent masteries: +0.10 Chronomancy / Blade Threading +0.10 Chronomancy / Temporal Guardian Spellpower: +5 (+1 eff.) Spell crit. chance: +5% Defense after a teleport: +10 Resist all after a teleport: +5% New effects duration reduction after a teleport: +15% Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
![]() Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 (+3 eff.) Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
![]() Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 3 Base power: 36.5 - 51.1 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +5 darkness Damage against: +10% Living When wielded/worn: Changes resistances: +1% physical / +6% fire Stun/Freeze immunity: +20% Sharp, long, and deadly. |
![]() Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Base power: 15.0 - 21.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 106 damage Damage (Melee): +8 temporal Damage (radius 1) on hit: +6 fire When wielded/worn: Changes stats: +1 Wil Changes resistances: +7% temporal Changes resistances penetration: +15% mind Mindpower: +10 (+3 eff.) Sharp, long, and deadly. |
![]() Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 5 Base power: 43.5 - 60.9 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +29 (+7 eff.) Armour: +2 Defense: +25 (+7 eff.) Effects on melee hit: * 20% chance to slow global speed by 58% Changes stats: +6 Str Changes resistances: +9% lightning / +6% darkness Changes damage: +10% physical Disarm immunity: +75% Stun/Freeze immunity: +20% Sharp, long, and deadly. |
![]() Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 55.5 - 77.7 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +8.0% Physical power: +15 (+2 eff.) Effects on melee hit: * 20% chance to slow global speed by 58% Changes stats: +2 Con Changes resistances: +15% nature Changes resistances penetration: +15% nature / +8% physical Disarm immunity: +22% Blunt and deadly. |
![]() Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 4 Base power: 36.5 - 51.1 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +13 darkness Damage against: +17% Living When wielded/worn: Physical crit. chance: +13.0% Changes resistances: +3% blight / +1% physical Changes damage: +6% physical Psi when hit: +0.16 Mindpower: +15 (+5 eff.) Blunt and deadly. |
![]() Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 46.5 - 65.1 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% Damage (radius 1) on hit: +38 fire When wielded/worn: Physical power: +13 (+2 eff.) Changes stats: +5 Con Changes resistances penetration: +11% physical / +25% light / +15% cold Changes damage: +6% light Disarm immunity: +22% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Blunt and deadly. |
![]() Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Wound the target dealing 360 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +14 temporal / +30 cold When wielded/worn: Physical crit. chance: +14.0% Physical power: +8 (+1 eff.) Damage when hit (Melee): 4 cold Changes resistances: +6% mind / +19% temporal Changes damage: +18% mind / +9% cold Blunt and deadly. |
![]() Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 1 Base power: 13.5 - 18.9 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +8 cold Damage (radius 1) on hit: +7 fire When wielded/worn: Armour penetration: +6 Physical crit. chance: +7.0% Physical power: +10 (+1 eff.) Changes stats: +1 Str / +3 Dex / -3 Con Changes resistances: +12% fire Changes resistances penetration: +15% fire Critical mult.: +14.00% Stamina each turn: +2.00 Blunt and deadly. |
![]() Requires: - Dexterity 30 - Strength 45 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 It is part of a set of items. What would happen if more of Ureslak's remains were reunited? Base power: 52.0 - 72.8 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 10% chance to shimmer to a different hue and gain powers A shortened femur of the mighty prismatic dragon Ureslak, this erratic club still resonates with his volatile nature. |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 180% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
![]() Requires: - Magic 24 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 Base power: 20.0 - 24.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +3 Con Changes resistances penetration: +40% darkness Changes damage: +6% darkness / +20% blight Talent granted: +1 Command Staff Life regen: +0.80 Spellpower: +14 (+3 eff.) Spell crit. chance: +3% Light radius: +4 Healing mod.: +13% It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 155.55 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 2 Base power: 15.0 - 18.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+1 eff.) Physical crit. chance: +6.0% Physical power: +7 (+1 eff.) Damage when hit (Melee): 2 light Changes damage: +15% blight / +6% light Talent granted: +1 Command Staff Critical mult.: +10.00% Spell save: +3 (+1 eff.) Maximum pos.energy: +10.00 Maximum neg.energy: +10.00 Spellpower: +12 (+3 eff.) Spell crit. chance: +10% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+2 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
![]() Requires: - Dexterity 24 - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 3 Base power: 33.0 - 46.2 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Ice Breath (15% chance level 2). Damage conversion: 50% ice When wielded/worn: Armour: +20 Changes resistances penetration: +20% cold Ice block penetration: +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
![]() Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 5 Base power: 52.5 - 73.5 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When this weapon hits: Curse of Vulnerability (20% chance level 5). Damage (radius 1) on hit: +16 cold When wielded/worn: Accuracy: +19 (+5 eff.) Armour penetration: +13 Changes resistances: +6% cold Changes resistances penetration: +5% temporal / +12% all Changes damage: +15% temporal One-handed war axes. |
![]() Requires: - Strength 55 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 4 Base power: 40.0 - 48.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 100% When this weapon hits: Curse of Death (10% chance level 3). When this weapon hits: Curse of Vulnerability (10% chance level 3). Damage (radius 1) on hit: +25 blight When wielded/worn: Changes damage: +20% blight Spellpower: +20 (+5 eff.) Talent on hit(spell): Curse of Impotence (10% chance level 3). Talent on hit(spell): Curse of Defenselessness (10% chance level 3). The land withers and crumbles wherever this cursed axe rests. |
![]() Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stats: 50% Mag, 100% Str Damage type: Physical bleed Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +16 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +40 (+10 eff.) Armour penetration: +30 Changes stats: +4 Str / +4 Dex Changes resistances penetration: +30% physical This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
![]() Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 20.5 - 28.7 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +5.5% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (Melee): +8 darkness Damage against: +6% Living When wielded/worn: Accuracy: +13 (+3 eff.) Armour penetration: +7 Armour: +6 Changes resistances: +3% darkness / +6% acid Changes resistances penetration: +5% all One-handed war axes. |
![]() Requires: - Strength 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. |
![]() Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 26.0 - 36.4 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 177 damage over 5 turns and reducing armor and accuracy by 23 Damage (Melee): +8 light / +8 physical Damage against: +10% Undead When wielded/worn: Accuracy: +7 (+2 eff.) Defense: +8 (+3 eff.) Changes stats: +2 Str Changes resistances penetration: +10% temporal Disarm immunity: +23% One-handed war axes. |
![]() Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 34.0 - 47.6 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 106 damage Damage (radius 1) on hit: +12 mind Damage (radius 2) on crit: +8 mind When wielded/worn: Accuracy: +34 (+8 eff.) Armour penetration: +13 Changes stats: +5 Dex / +2 Mag Changes resistances penetration: +11% physical Critical mult.: +5.00% Hate when firing a critical mind attack: +2.00 Mental crit. chance: +3% Combat speed: +10% One-handed war axes. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 50 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 3 random arcane explosions in the target area. Each explosion does 113.81 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
![]() Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 5 When wielded/worn: Armour: +4 Defense: +4 (+2 eff.) Effects on melee hit: * 10% chance to slow global speed by 58% * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 4 temporal Changes stats: +8 Con Changes resistances: +3% nature / +17% darkness / +14% mind / +15% all Changes damage: +29% nature / +3% temporal Physical save: +39 (+9 eff.) Spell save: +18 (+6 eff.) Mental save: +40 (+10 eff.) Poison immunity: +47% Disease immunity: +50% The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Plate of the Blackened Mind. |
![]() Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed by 45% (based on Cunning) Activation costs 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
![]() Requires: - Heavy armour training Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +15 Defense: +5 (+2 eff.) Fatigue: +4% Changes stats: +1 Mag / +13 Wil / +12 Cun / +2 Con Changes resistances: +25% acid / +15% cold / +15% fire / +3% mind / +14% lightning Physical save: +31 (+7 eff.) Spell save: +30 (+10 eff.) Mental save: +30 (+8 eff.) Infravision radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. This object's appearance was changed to Unbreakable Greaves. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+1 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+3 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +9 Str / +9 Mag / +3 Cun Talent masteries: +0.20 Corruption / Shadowflame +0.20 Corruption / Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 12% It can be used to activate talent Darkfire (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 109.40 fire damage and 160.75 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throw a huge boulder, dealing 237.05 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
![]() Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Accuracy: +30 (+7 eff.) Physical crit. chance: +4.0% Armour: +16 Fatigue: +5% Changes stats: +9 Str / +9 Dex / +4 Wil / +5 Cun Stamina each turn: +2.00 Maximum stamina: +35.50 Mindpower: +6 (+2 eff.) Infravision radius: +7 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 391.8 Physical damage. If the attack hits, the target is confused (39% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Defense: +2 (+1 eff.) Changes stats: +2 Dex / +7 Mag Changes resistances: +15% blight / +4% physical / +15% mind Changes damage: +15% mind / +15% blight Spell save: +23 (+7 eff.) Mana when firing critical spell: +2.00 Vim when firing critical spell: +1.00 Spellpower on spell critical (stacks up to 3 times): +4 Spell crit. chance: +1% A pointy cloth hat, very wizardly... |
![]() Requires: - Strength 18 Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour penetration: +11 Physical crit. chance: +7.0% Armour: +7 Defense: +28 (+8 eff.) Fatigue: +8% Changes stats: +7 Str / +7 Dex / +2 Wil Changes resistances: +27% lightning Changes damage: +12% blight Physical save: +12 (+3 eff.) Stamina each turn: +1.00 Equilibrium when hit: +0.12 Spellpower: +10 (+2 eff.) Mental crit. chance: +2% Activating this item is instant. It can be used to activate talent Second Wind, placing all other charms into a 35 cooldown : Effective talent level: 4.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Take a deep breath to recover 209 stamina. The stamina recovery improves with your Strength and Willpower. A suit of armour made of leather. |
![]() Blackbreacher the stralite plate armour (0 def, 13 armour) Requires: - Massive armour training - Strength 48 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Fatigue: +22% Effects on melee hit: * 26% chance to reduce damage dealt by 25% Changes stats: +7 Dex / +11 Mag / +7 Cun Changes resistances: +21% cold / +27% fire Changes damage: +12% lightning Reduces incoming crit damage: 19.56% Spell save: +23 (+8 eff.) A suit of armour made of metal plates. |
![]() barbed quiver of elven-wood arrows of grasping (21/21, 64-89 power, 14 apr) Requires: - Dexterity 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 63.5 - 88.9 Uses stats: 70% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +22.5% Capacity: 21 On weapon hit: * 20% chance to create vines that bind the target to the ground dealing 196 nature damage and pinning them for 3 turns On weapon crit: * Wound the target dealing 360 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-6 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+2 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+4 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+1 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(96 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Requires: - Level 15 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. This item has been sent to the Item's Vault. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 30 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 2 When wielded/worn: Changes stats: +8 Wil Changes damage: +12% mind Mindpower: +10 (+3 eff.) It can be used to convince all non arcane users in radius 10 to turn on their spellcasting friends for 6 turns (chance increases with your Mindpower) Activation costs 25 power out of 25/25. During the Age of Dusk a rash of anti-magic activities took place in the Nargol Kingdom immediately after the Spellblaze. Citizens would turn on those with magical powers, burning them alive on stakes of wood. When the authorities found the perpetrators they executed them and planted their heads on stakes throughout their capital city. Despite this however, the citizenry continued to burn alive the enemies of nature. Unbeknownst to the authorities, the heads of the dead perpetrators continued to spread their message long after their deaths. This stake of wood appears to one of those used to prop up one of the executed heads. It has seemingly absorbed the will of the head it propped up, and holding it you can hear the Ziguranth's message echo through your mind. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 4 When wielded/worn: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% See invisible: +20 When carried: Light radius: +2 When used to imbue an object: Changes resistances: +50% light / +50% fire Damage affinity(heal): +20% light / +20% fire Blindness immunity: +100% Light radius: +4 See invisible: +20 Latent Damage Type: Light This is all that's left of the Searing Horror. Even after its death, the object in your hand glows just as brightly as it did before. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
By Kop'li the Drem Writhing One level 33
43rd Profit 123rd year of Ascendancy at 01:31 see stats
By Kop'li the Drem Writhing One level 50
28th Gold 125th year of Ascendancy at 07:56 see stats
By Kop'li the Drem Writhing One level 50
12nd Stralite 125th year of Ascendancy at 18:54 see stats
By Kop'li the Drem Writhing One level 50
19th Voratun 125th year of Ascendancy at 07:06 see stats
By Kop'li the Drem Writhing One level 50
31st Voratun 126th year of Ascendancy at 15:41 see stats
By Kop'li the Drem Writhing One level 44
10th Iron 125th year of Ascendancy at 18:24 see stats
By Kop'li the Drem Writhing One level 37
4th Shortage 124th year of Ascendancy at 19:26 see stats
By Kop'li the Drem Writhing One level 50
32nd Profit 125th year of Ascendancy at 12:51 see stats
By Kop'li the Drem Writhing One level 48
20th Gold 125th year of Ascendancy at 23:13 see stats
By Kop'li the Drem Writhing One level 24
25th Loss 122nd year of Ascendancy at 17:19 see stats
By Kop'li the Drem Writhing One level 39
20th Shortage 124th year of Ascendancy at 07:55 see stats
By Kop'li the Drem Writhing One level 34
4th Wealth 123rd year of Ascendancy at 03:56 see stats
By Kop'li the Drem Writhing One level 50
27th Stralite 127th year of Ascendancy at 04:10 see stats
By Kop'li the Drem Writhing One level 50
32nd Profit 126th year of Ascendancy at 16:15 see stats
By Kop'li the Drem Writhing One level 45
14th Iron 125th year of Ascendancy at 12:46 see stats
By Kop'li the Drem Writhing One level 50
42nd Profit 125th year of Ascendancy at 03:11 see stats
By Kop'li the Drem Writhing One level 50
27th Shortage 126th year of Ascendancy at 16:18 see stats
By Kop'li the Drem Writhing One level 17
22nd Profit 122nd year of Ascendancy at 07:51 see stats
By Kop'li the Drem Writhing One level 35
17th Iron 124th year of Ascendancy at 11:58 see stats
By Kop'li the Drem Writhing One level 50
31st Profit 125th year of Ascendancy at 16:12 see stats
By Kop'li the Drem Writhing One level 50
11st Stralite 126th year of Ascendancy at 14:44 see stats
By Kop'li the Drem Writhing One level 50
32nd Profit 126th year of Ascendancy at 12:29 see stats
By Kop'li the Drem Writhing One level 15
12nd Profit 122nd year of Ascendancy at 01:25 see stats
By Kop'li the Drem Writhing One level 50
19th Voratun 125th year of Ascendancy at 10:05 see stats
By Kop'li the Drem Writhing One level 50
34th Profit 126th year of Ascendancy at 05:08 see stats
By Kop'li the Drem Writhing One level 50
18th Iron 128th year of Ascendancy at 05:10 see stats
By Kop'li the Drem Writhing One level 10
25th Voratun 122nd year of Ascendancy at 02:10 see stats
By Kop'li the Drem Writhing One level 20
36th Profit 122nd year of Ascendancy at 21:16 see stats
By Kop'li the Drem Writhing One level 30
21st Gold 123rd year of Ascendancy at 07:59 see stats
By Kop'li the Drem Writhing One level 40
22nd Shortage 124th year of Ascendancy at 04:29 see stats
By Kop'li the Drem Writhing One level 50
27th Gold 125th year of Ascendancy at 22:20 see stats
By Kop'li the Drem Writhing One level 50
30th Profit 126th year of Ascendancy at 17:45 see stats
By Kop'li the Drem Writhing One level 50
14th Voratun 126th year of Ascendancy at 15:51 see stats
By Kop'li the Drem Writhing One level 50
27th Gold 127th year of Ascendancy at 02:11 see stats
By Kop'li the Drem Writhing One level 33
13rd Profit 123rd year of Ascendancy at 08:06 see stats
By Kop'li the Drem Writhing One level 49
27th Gold 125th year of Ascendancy at 22:20 see stats
By Kop'li the Drem Writhing One level 50
25th Gold 127th year of Ascendancy at 15:55 see stats
By Kop'li the Drem Writhing One level 39
22nd Shortage 124th year of Ascendancy at 04:16 see stats
By Kop'li the Drem Writhing One level 24
15th Shortage 122nd year of Ascendancy at 11:01 see stats
By Kop'li the Drem Writhing One level 50
14th Voratun 126th year of Ascendancy at 16:13 see stats
By Kop'li the Drem Writhing One level 32
23rd Stralite 123rd year of Ascendancy at 22:43 see stats
By Kop'li the Drem Writhing One level 16
18th Profit 122nd year of Ascendancy at 07:52 see stats
By Kop'li the Drem Writhing One level 36
5th Dearth 124th year of Ascendancy at 21:08 see stats
By Kop'li the Drem Writhing One level 50
29th Profit 126th year of Ascendancy at 00:50 see stats
By Kop'li the Drem Writhing One level 50
27th Profit 126th year of Ascendancy at 04:25 see stats
By Kop'li the Drem Writhing One level 50
42nd Profit 125th year of Ascendancy at 03:10 see stats
By Kop'li the Drem Writhing One level 35
7th Stralite 124th year of Ascendancy at 13:53 see stats
By Kop'li the Drem Writhing One level 41
4th Iron 125th year of Ascendancy at 00:42 see stats
By Kop'li the Drem Writhing One level 47
31st Iron 125th year of Ascendancy at 00:37 see stats
By Kop'li the Drem Writhing One level 16
18th Profit 122nd year of Ascendancy at 13:27 see stats
By Kop'li the Drem Writhing One level 38
13rd Shortage 124th year of Ascendancy at 00:03 see stats
By Kop'li the Drem Writhing One level 15
8th Profit 122nd year of Ascendancy at 14:34 see stats
By Kop'li the Drem Writhing One level 39
20th Shortage 124th year of Ascendancy at 23:55 see stats
By Kop'li the Drem Writhing One level 50
8th Voratun 126th year of Ascendancy at 02:13 see stats
By Kop'li the Drem Writhing One level 24
17th Shortage 122nd year of Ascendancy at 11:32 see stats
By Kop'li the Drem Writhing One level 26
44th Steel 123rd year of Ascendancy at 22:57 see stats
By Kop'li the Drem Writhing One level 18
23rd Profit 122nd year of Ascendancy at 22:27 see stats
By Kop'li the Drem Writhing One level 50
20th Iron 128th year of Ascendancy at 14:15 see stats
By Kop'li the Drem Writhing One level 30
23rd Gold 123rd year of Ascendancy at 02:29 see stats
By Kop'li the Drem Writhing One level 42
6th Iron 125th year of Ascendancy at 17:12 see stats
Log
Melee retaliation hits Xanawen the armoured skeleton warrior for 4 blight, 68 darkness, 19 mind, 31 healing (90 total damage) [31 healing].
Deep Wound from Xanawen the armoured skeleton warrior hits Kop'li for 32 physical damage.
Kop'li misses Xanawen the armoured skeleton warrior.
Kop'li hits Xanawen the armoured skeleton warrior for 226 darkness, 9 mind, 57 darkness (291 total damage).
Xanawen the armoured skeleton warrior uses Mindlash.
Kop'li shrugs off the effect 'Off-balance'!
Xanawen the armoured skeleton warrior hits Kop'li for 168 physical damage.
Ultimate shivgoroth's glacial vapour area effect hits Xanawen the armoured skeleton warrior for 38 cold damage.
Ultimate shivgoroth's glacial vapour area effect hits Kop'li for 52 cold damage.
Kop'li's tentacle fails to move Xanawen the armoured skeleton warrior!
Tentacle Constriction from Kop'li performs a melee critical strike against Xanawen the armoured skeleton warrior!
Xanawen the armoured skeleton warrior is free from the tendril.
Xanawen the armoured skeleton warrior warms up.
Kop'li receives 32 healing from Blood Splash.
Tentacle Constriction from Kop'li hits Xanawen the armoured skeleton warrior for 457 darkness, 22 mind, 104 darkness (582 total damage).
Melee retaliation hits Xanawen the armoured skeleton warrior for 6 blight, 65 darkness, 10 mind, 31 healing (81 total damage) [31 healing].
Black Blood Bleeding from Kop'li hits Xanawen the armoured skeleton warrior for 23 darkness damage.
Xanawen the armoured skeleton warrior's Beyond the Flesh hits Kop'li for 169 physical damage.
Kop'li the level 50 drem writhing one was maimed to death by Xanawen the armoured skeleton warrior on level 85 of Infinite Dungeon.
Xanawen the armoured skeleton warrior is free from the tentacle constriction.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Xanawen the armoured skeleton warrior's Beyond the Flesh killed Kop'li!
Saving game...
Saving done.
Talent Tendrils Eruption is ready to use.
Kop'li's spell attains critical power!
Personal New Achievement: Utterly Destroyed (Exploration mode)!