. the level 5 Cornac Shadowblade by fyva

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassShadowblade
Level / Exp5 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity15 (base 13)
Constitution10 (base 10)
Magic22 (base 19)
Willpower10 (base 10)
Cunning22 (base 22)

Resources

Life168/168
Mana9/84
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth30.874562107655
See Invisible32.977149249434

Offense: Mainhand

Damage10
Accuracy13
Crit Chance16%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance7%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save8
Spell Save17
Mental Save18

Defense: Resistances

Cold+ 16%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
2/5
0/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Spell / Phantasm1.00
3/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
1/5

Effects

talent

Quests

active
active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

. casts Arcane Eye.
Resting starts...

Talent Arcane Eye is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You do not have enough Mana to use Arcane Eye.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).