Havex the level 7 Cornac Summoner by zozamex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp7 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution18 (base 16)
Magic12 (base 10)
Willpower29 (base 21)
Cunning26 (base 22)

Resources

Life232/232
Equilibrium0
Healing Factor1.2766717499055
Regeneration0.95750381242913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7

Offense: Mainhand

Damage7
Accuracy22
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower27.85
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense8.35
Ranged Defense8.35
Fatigue1
Physical Save22.4
Spell Save25.675
Mental Save38.871239622559

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance22%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance20%
Knockback Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.50
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
1/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:01.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: interesting terrain).


There is a next level here (press '' or right click to use).

There is a next level here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 14-16.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21 block).
You gain 2.55 gold from the transmogrification of
Mayara (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.99 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, physical element).
You gain 4.85 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, lightning element).
You gain 1.36 gold from the transmogrification of
rough leather sling of power.
You gain 2.63 gold from the transmogrification of
manaburning iron mace (12.5-17.5 power, 2 apr).
You gain 2.50 gold from the transmogrification of
Breezeorder the iron greatmaul (18.5-27.75 power, 1 apr).
You gain 1.68 gold from the transmogrification of
vision rune (radius 9; dur 14; see demon).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 101 over 5 turns).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 101 over 5 turns).
You gain 0.74 gold from the transmogrification of
regeneration infusion (heal 81 over 5 turns).
You gain 1.45 gold from the transmogrification of
insidious poison infusion (12 nature damage, 20% healing reduction).
There is a previous level here (press '' or right click to use).