Natt the Rogue Halfling the level 7 Halfling Rogue by HeWhoTots

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp7 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution16 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning22 (base 19)

Resources

Life212/232
Stamina108/108
Healing Factor1.0545771506546
Regeneration0.26364428766364

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage24
Accuracy27
Crit Chance13%
APR9
Speed1.00

Offense: Offhand

Damage18
Accuracy27
Crit Chance13%
APR9
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+9%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save9
Spell Save7
Mental Save18

Defense: Resistances

Darkness+ 3%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

failed
done
active

Equipment

Tool
On fingers
On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Natt the Rogue Halfling picks up (j.): spinel.
You pickup 0.70 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.80 gold pieces.

Natt the Rogue Halfling picks up (i.):
iron plate armour (0 def, 7 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Natt the Rogue Halfling wears:
Deepspanic.

You gain 2.99 gold from the transmogrification of
tundral pouch of iron shots of wind (15/15, 16-19 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.22 gold from the transmogrification of
mighty rough leather sling of acid.
You gain 2.62 gold from the transmogrification of
hateful iron longsword of erosion (10-15 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 18%; magical; dur 4; cd 16).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 17 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.