Saleldaba the level 23 Cornac Doombringer by mgru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassDoombringer
Level / Exp23 / 5%
Sizebig
Lifes / Deaths

Primary Stats

Strength71 (base 48)
Dexterity21 (base 10)
Constitution36 (base 12)
Magic57 (base 41)
Willpower35 (base 10)
Cunning28 (base 11)

Resources

Life673/673
Stamina217/274
Vim103/103
Healing Factor1.3479202340233
Regeneration7.2113732520246

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+106.30414946264%

Vision

Sight10
Lite5

Offense: Mainhand

Damage132
Accuracy49
Crit Chance19%
APR9
Speed1.00

Offense: Spell

Spellpower47
Crit Chance6%
Speed1

Offense: Mind

Mindpower35
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+12%
Physical+23%
Fire-10%
Arcane+6%
Cold+10%
All0%

Offense: Damage Penetration

Lightning+25%
Mind+20%
Physical+7%

Defense: Base

Armour (hardiness)45.723073231957 (45%)
Defense17
Ranged Defense22
Fatigue18
Physical Save41
Spell Save32
Mental Save30

Defense: Resistances

Darkness+ 18%( 70%)
Physical+ 25%( 70%)
Temporal+ 14%( 70%)
Lightning+ 14%( 70%)
Arcane+ 12%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance32%
Stun Resistance0%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
5/5
1/5
5/5
Corruption / Wrath1.30
2/5
1/5
1/5
0/5
Corruption / Fearfire1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
1/5
Corruption / Heart of Fire1.30
1/5
1/5
1/5
1/5
Corruption / Brutality1.30
2/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
5/5
5/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
1/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
failed
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Saleldaba the Cornac Doombringer level 20
46th Dusk 122nd year of Ascendancy at 22:31
see stats
Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Saleldaba the Cornac Doombringer level 6
78th Pyre 122nd year of Ascendancy at 14:56
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Saleldaba the Cornac Doombringer level 10
8th Mirth 122nd year of Ascendancy at 07:12
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Saleldaba the Cornac Doombringer level 20
36th Dusk 122nd year of Ascendancy at 05:48
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Saleldaba the Cornac Doombringer level 20
46th Dusk 122nd year of Ascendancy at 20:50
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Saleldaba the Cornac Doombringer level 8
6th Mirth 122nd year of Ascendancy at 04:07
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Saleldaba the Cornac Doombringer level 14
5th Dusk 122nd year of Ascendancy at 20:39
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Saleldaba the Cornac Doombringer level 17
26th Dusk 122nd year of Ascendancy at 13:20
see stats

Log

Saleldaba hits Water imp for 283 physical, 14 light, 8 fire, 261 physical (566 total damage).
Saleldaba killed Water imp!

Ran for 2 turns (stop reason: suffocating).


The shield around Saleldaba crumbles.


Talent Burning Sacrifice is ready to use.

Talent Draining Assault is ready to use.
Saleldaba's weapon stops glowing.

Saleldaba's is no longer blazing.


You don't see how to get there...

You don't see how to get there...

Talent Voracious Blade is ready to use.

Ran for 5 turns (stop reason: suffocating).

Talent Rune: Shielding is ready to use.

Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Saleldaba picks up (o.):
slime-covered dwarven-steel mace of erosion (26-37 power, 4 apr).