Sneeznerb the level 4 Dwarf Summoner by Fulgore

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution16 (base 11)
Magic8 (base 10)
Willpower22 (base 19)
Cunning17 (base 17)

Resources

Life156/156
Equilibrium0
Healing Factor1.1026951956844
Regeneration0.2756737989211

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy16
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy16
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower22.1
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense4.65
Ranged Defense6.65
Fatigue6
Physical Save10.5
Spell Save10.5
Mental Save22.725293009274

Defense: Resistances

Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sneeznerb picks up (c.):
fungal rough leather sling.
Sneeznerb picks up (p.):
citrine.
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (22/22, 10.5-12.6 power, 1 apr).
You gain 1.41 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (4 def, 7 armour, 40.5 block).
You gain 1.85 gold from the transmogrification of
iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (16-22.4 power, 3 apr).
You gain 2.19 gold from the transmogrification of
elm vilestaff of warding (10-12 power, 2 apr, darkness damage).
You gain 2.48 gold from the transmogrification of
mighty rough leather sling of lightning.
You gain 0.90 gold from the transmogrification of
fungal rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.49 gold from the transmogrification of
iron battleaxe of erosion (9.5-14.25 power, 1 apr).
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.