Drug the level 2 Shalore Summoner by zelnar12

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSummoner
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic16 (base 10)
Willpower22 (base 19)
Cunning19 (base 13)

Resources

Life100/100
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage6
Accuracy16
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy16
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Arcane+4%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save13
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Tool
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a ladder to the next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron battleaxe (115% power, 1 apr).
You gain 1.24 gold from the transmogrification of
iron battleaxe of erosion (113% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (98% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (104% power, 2 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
There is a ladder to the previous level here (press '' or right click to use).
Drug picks up (e.):
rough leather armour of acid resistance (3 def, 2 armour).

There is nothing to pick up here.


You gain 1.79 gold from the transmogrification of
elm longbow of dampening.
You gain 0.43 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.83 gold from the transmogrification of
warrior's copper amulet of strength (+2).
You gain 0.55 gold from the transmogrification of
copper amulet of magic (+2).
Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because of the generosity of
namG1998, so thank them and look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15+ recommended.