Seirsendar Aceryth the level 2 Skeleton Archmage by nagyhal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp2 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-21/99
Mana72/72
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.695911627476
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2.1885260320055
Ranged Defense2.1885260320055
Fatigue0
Physical Save8.8385260320055
Spell Save11.9
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Seirsendar Aceryth picks up (c.):
reinforced iron shield (4 def, 7 armour, 44.5 block).
Seirsendar Aceryth picks up (c.):
mighty rough leather sling.
Ran for 8 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the north (degenerated skeleton warrior)).


Seirsendar Aceryth casts Lightning.

Seirsendar Aceryth hits Degenerated skeleton warrior for 74 lightning damage.
Seirsendar Aceryth killed Degenerated skeleton warrior!

Resting starts...

Talent Lightning is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Seirsendar Aceryth picks up (c.):
iron mace (7.5-10.5 power, 2 apr).
Seirsendar Aceryth picks up (e.):
iron plate armour (3 def, 7 armour).
Ran for 2 turns (stop reason: taken damage).

Seirsendar Aceryth is on fire!

Skeleton mage's Flame hits
Seirsendar Aceryth for 44 fire damage.
Saving game...