Glorfidia the level 12 Orc Gunslinger by erinye2000

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassGunslinger
Level / Exp12 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity35 (base 34)
Constitution14 (base 11)
Magic9 (base 10)
Willpower16 (base 10)
Cunning28 (base 27)

Resources

Life-29/260
Healing Factor1.1
Regeneration0.935

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage22
Accuracy44
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage22
Accuracy44
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance15%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense24
Ranged Defense25
Fatigue4
Physical Save25
Spell Save8
Mental Save25

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
4/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

active
done
active
done
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Glorfidia the Orc Gunslinger level 10
17th Retaking 124th year of Ascendancy at 00:41
see stats

Log


Talent Strafe is ready to use.

Glorfidia picks up (n.):
steel dagger (13-16.9 power, 6 apr).

Glorfidia picks up (r.):
steel longsword of massacre (20.5-28.7 power, 3 apr).

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Glorfidia uses Double Shots.

Sun-mage casts Sun Flare.

Glorfidia loses sight!

Something hits
Glorfidia for (12 resist armour), 35 light (35 total damage).

Glorfidia recovers sight.

Glorfidia uses a frost salve.

Glorfidia strafes with her steamguns!

Sun-mage casts Searing Light.

Sun-mage hits Glorfidia for (12 resist armour), 101 light (101 total damage).
Sun-mage is knocked back!

Glorfidia's Strafe hits Sun-mage for
66 physical, 5 temporal, 5 nature, 22 physical, 19 physical (117 total damage).
Glorfidia's Strafe hits Sun-mage for
63 physical, 5 temporal, 5 nature, 42 physical (115 total damage).
Sun-mage's light area effect hits
Glorfidia for (12 resist armour), 35 light (35 total damage).

Sun-mage casts Firebeam.

Sun-mage's spell attains critical power!
Glorfidia receives 131 healing.
Sun-mage hits Glorfidia for (12 resist armour), 217 fire (217 total damage).
Saving game...