Flimp the level 20 Shalore Archmage by Gus Greebus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp20 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic74 (base 48)
Willpower55 (base 43)
Cunning14 (base 11)

Resources

Life-3/263
Mana194/458
Healing Factor1.0500003099962
Regeneration3.4125010074876

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage28
Accuracy20
Crit Chance14%
APR7
Speed1.00

Offense: Spell

Spellpower61
Crit Chance32%
Speed1

Offense: Mind

Mindpower40
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+11%
Lightning+41%
Cold+21%
Arcane+13%
Fire+11%
All+7%

Offense: Damage Penetration

Mind+5%
Arcane+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save6
Spell Save32
Mental Save22

Defense: Resistances

Lightning+ 24%( 70%)
Darkness+ 12%( 70%)
Cold+ 18%( 70%)
Blight+ 14%( 70%)
Acid+ 12%( 70%)
Fire+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
5/5
1/5
4/5
Spell / Storm1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
2/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
4/5
0/5

Effects

Quests

done
done
done
done
done
done
active
active
active
failed
active
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Flimp the Shalore Archmage level 11
16th Dusk 122nd year of Ascendancy at 21:51
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Flimp the Shalore Archmage level 18
3rd Haze 122nd year of Ascendancy at 09:39
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Flimp the Shalore Archmage level 19
5th Haze 122nd year of Ascendancy at 08:08
see stats
Level 10 (Roguelike) Got a character to level 10.
By Flimp the Shalore Archmage level 10
10th Flare 122nd year of Ascendancy at 15:31
see stats
Level 20 (Roguelike) Got a character to level 20.
By Flimp the Shalore Archmage level 20
27th Haze 122nd year of Ascendancy at 18:28
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Flimp the Shalore Archmage level 14
47th Dusk 122nd year of Ascendancy at 23:06
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Flimp the Shalore Archmage level 11
22nd Dusk 122nd year of Ascendancy at 11:38
see stats

Log


Resting starts...

Rested for 1 turns (stop reason: taken damage).

Flimp slows down.

Deadly Poison from Assassin Lord hits
Flimp for 51 nature damage.

Flimp casts
Rune: Shielding.
A shield forms around Flimp.

Resting starts...

Flimp is no longer out of phase.

Flimp is no longer poisoned.

Talent Chain Lightning is ready to use.
The shield around Flimp crumbles.

Talent Rune: Shielding is ready to use.
Talent Secrets of the Eternals is ready to use.
Flimp activates
Secrets of the Eternals.
Talent Rune: Shielding is ready to use.
Talent Aegis is ready to use.
Flimp's spell attains critical power!
Flimp is surging arcane power.

Rested for 21 turns (stop reason: taken damage).

Something performs a melee critical strike against Flimp!
Flimp vanishes from sight.

Flimp deactivates
Secrets of the Eternals.
Flimp is dazed!

Something hits
Flimp for 126 darkness, 20 darkness, 112 darkness, 7 nature (266 total damage).
Flimp the level 20 shalore archmage was splurged to death by Assassin Lord on level 2 of Unknown tunnels.
The furious lightning storm around Flimp calms down and disappears.
You carry too much--you are encumbered!
Drop some of your items.