Zidmun the level 2 Drem Archmage by Klootje

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassArchmage
Level / Exp2 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic20 (base 18)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life103/103
Mana117/117
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Dendritic hemospinner shares damage with his oozes!
Zidmun hits Dendritic hemospinner for 26 light damage.

Zidmun casts
Illuminate.
Dendritic hemospinner shares damage with his oozes!
Zidmun hits Dendritic hemospinner for 26 light damage.
Zidmun hits Bloated ooze for 46 light damage.
Dendritic hemospinner hits Zidmun for (3 absorbed), 0 nature (0 total damage).

Zidmun casts
Pulverizing Auger.
Dendritic hemospinner shares damage with his oozes!
Zidmun hits Dendritic hemospinner for 26 physical damage.
Zidmun killed Dendritic hemospinner!

Zidmun casts
Flame.
Resting starts...

The shield around Zidmun crumbles.

Talent Pulverizing Auger is ready to use.
Talent Rune: Shielding is ready to use.
Talent Illuminate is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Frenzy is ready to use.
Zidmun picks up (g.):
ametrine.
Lore found:
a new threat (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).