Chesus Lives the level 19 Skeleton Temporal Warden by Klootje

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp19 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 12)
Dexterity40 (base 30)
Constitution14 (base 14)
Magic47 (base 40)
Willpower31 (base 15)
Cunning27 (base 15)

Resources

Life483/483
Mana256/256
Paradox280
Healing Factor1.1872895330003
Regeneration4.3336067954511

Speed

Mental0%
Attack0%
Movement+25.000000000001%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth16.462006559679
See Invisible17.462006559679

Offense: Mainhand

Damage70
Accuracy36
Crit Chance9%
APR6
Speed1.00

Offense: Offhand

Damage28
Accuracy36
Crit Chance10%
APR8
Speed1.00

Offense: Spell

Spellpower43
Crit Chance6%
Speed1

Offense: Mind

Mindpower42
Crit Chance9%
Speed1

Offense: Damage Bonus

Mind+5%
Darkness+10%
Light+10%
All0%

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)34.522593642275 (77.32946707186%)
Defense36
Ranged Defense36
Fatigue10
Physical Save27
Spell Save25
Mental Save32

Defense: Resistances

Cold+ 6%( 70%)
Acid+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 12%( 70%)
Nature+ 9%( 70%)
Physical+ 6%( 70%)
Mind+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Stasis1.00
1/5
3/5
0/5
0/5
Chronomancy / Speed Control1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
3/5
3/5
2/5
0/5
Chronomancy / Temporal Guardian1.30
4/5
3/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
3/5
1/5
3/5
Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
2/5
1/5
1/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Chesus Lives the Skeleton Temporal Warden level 13
63rd Dusk 122nd year of Ascendancy at 05:13
see stats
Exterminator Killed 1000 creatures.
By Chesus Lives the Skeleton Temporal Warden level 17
9th Regrowth 123rd year of Ascendancy at 05:50
see stats
Impossible Death Got killed by your future self.
By Chesus Lives the Skeleton Temporal Warden level 17
9th Regrowth 123rd year of Ascendancy at 14:28
see stats
Level 10 Got a character to level 10.
By Chesus Lives the Skeleton Temporal Warden level 10
19th Dusk 122nd year of Ascendancy at 07:10
see stats
The Arena Unlocked Arena mode.
By Chesus Lives the Skeleton Temporal Warden level 7
5th Mirth 122nd year of Ascendancy at 19:40
see stats
The secret city Discovered the truth about mages.
By Chesus Lives the Skeleton Temporal Warden level 7
7th Mirth 122nd year of Ascendancy at 06:23
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Chesus Lives the Skeleton Temporal Warden level 18
9th Regrowth 123rd year of Ascendancy at 18:16
see stats

Log


There is a Temporal Rift here (press '' or right click to use).

This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.

This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.

This rift in time has been created by the paradox. You dare not enter it; it could make things worse. Another Warden will have to fix your mess.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.