Borylin the level 5 Ghoul Berserker by Nathan008

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceGhoul
ClassBerserker
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 20)
Dexterity12 (base 11)
Constitution42 (base 23)
Magic10 (base 10)
Willpower23 (base 10)
Cunning22 (base 10)

Resources

Life317/317
Stamina94/94
Healing Factor1.233988003127
Regeneration6.4923771581736

Speed

Mental-10%
Attack0%
Movement+20%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage55
Accuracy26
Crit Chance11%
APR2
Speed1.11

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+11%
Fire+5%
Cold+35%

Defense: Base

Armour (hardiness)12.335093952971 (47.857809501309%)
Defense5
Ranged Defense5
Fatigue19
Physical Save28
Spell Save17
Mental Save21

Defense: Resistances

Nature+ 14%( 70%)
Blight+ 15%( 70%)
Fire+ 18%( 70%)
Cold+ 28%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
4/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.05 gold from the transmogrification of rough leather belt.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16-23 power, 2 apr).
You gain 2.23 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.41 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 1.23 gold from the transmogrification of
flaming iron mace of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 2.75 gold from the transmogrification of
steady elm longbow of lightning.
You gain 3.23 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 4.16 gold from the transmogrification of
balanced steel greatsword of erosion (23-37 power, 2 apr).
You gain 2.46 gold from the transmogrification of
thought-forged iron greatmaul of massacre (28-43 power, 1 apr).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


There is a Zigur (Town) here (press '' or right click to use).