Cellia the level 6 Cornac Writhing One by Weavera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassWrithing One
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 19)
Dexterity10 (base 10)
Constitution16 (base 13)
Magic25 (base 25)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-7/243
Insanity10/100
Healing Factor1.0545771506545
Regeneration3.4273757396271

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage35
Accuracy22
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+3%
Light+15%
All0%

Defense: Base

Armour (hardiness)24.413408721348 (65.897138898113%)
Defense3
Ranged Defense3
Fatigue20
Physical Save21
Spell Save12
Mental Save7

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 10%( 70%)
Physical+ 5%( 70%)
Darkness+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
2/5
1/5
0/5
0/5
Demented / Slow death1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
2/5
0/5

Effects

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You gain 1.48 gold from the transmogrification of elm vilestaff of fate (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 3.38 gold from the transmogrification of
elm longbow 'Boltwrecker'.
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-30 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (20-30 power, 1 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-42 power, 6 apr).
You gain 1.40 gold from the transmogrification of
flaming steel dagger of massacre (16-20 power, 6 apr).
There is a way to the previous level here (press '' or right click to use).
Cellia deactivates
Chaos Orbs.
Cellia activates
Chaos Orbs.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (Forest Troll Hedge-Wizard)).


Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.

Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard's spell attains critical power!

Forest Troll Hedge-Wizard reflects damage back to Cellia!
Cellia hits Forest Troll Hedge-Wizard for (40 absorbed), 0 physical, (37 absorbed), 0 lightning, (38 absorbed), 0 darkness (0 total damage).
Forest Troll Hedge-Wizard's Manathrust hits
Cellia for 134 arcane damage.
Forest Troll Hedge-Wizard hits Cellia for 40 reflected, 37 reflected, 38 reflected (116 total damage).
Cellia the level 6 cornac writhing one was imploded to death by Forest Troll Hedge-Wizard on level 2 of Trollmire.