Firal the level 10 Yeek Archmage by malathor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
Stone Wardens DLC Class 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution12 (base 14)
Magic32 (base 32)
Willpower22 (base 16)
Cunning15 (base 11)

Resources

Life132/132
Mana223/223
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage14
Accuracy2
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower20.7
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Blight+4%
Arcane+10%
Fire+10%
Cold+10%

Defense: Base

Armour (hardiness)6 (30%)
Defense1.3
Ranged Defense1.3
Fatigue0
Physical Save12.65
Spell Save18.9
Mental Save16.95

Defense: Resistances

Darkness+ 6%( 70%)
Light+ 5%( 70%)
Fire+ 6%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Silence Resistance12%
Instadeath Resistance100%
Confusion Resistance47%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Firal the Yeek Archmage level 10
1st Mirth 122nd year of Ascendancy at 19:25
see stats

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Skeleton archer shoots!

Ran for 3 turns (stop reason: taken damage).


Skeleton archer hits Firal for 48 physical damage.
Skeleton archer shoots!

Skeleton archer hits Firal for 52 physical damage.

Skeleton archer shoots!

Skeleton archer hits Firal for 44 physical damage.
Skeleton archer killed Firal!
Firal the level 10 yeek archmage was mutilated to death by a skeleton archer on level 4 of Ruined halfling complex.
You have 3 life(s) left.
Firal deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Saving done.

Saving done.

Saving game...