Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Steamtech UI 1.1.4 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 2 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
| Strength | 14 (base 14) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 120/120 |
| Mana | 104/104 |
| Stamina | 102/103 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 39 |
| Crit Chance | 4% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 8.55 (60.452380952381%) |
| Defense | 2.7 |
| Ranged Defense | 2.7 |
| Fatigue | 12 |
| Physical Save | 9.3258784448488 |
| Spell Save | 7.8525041087052 |
| Mental Save | 7.1733604116001 |
Defense: Resistances
| Nature | 0%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In main hand | iron battleaxe (10.5-15.75 power, 1 apr) iron battleaxe (10.5-15.75 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 10.5 - 15.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.5% Attack speed: 100% Massive two-handed battleaxes. |
Inventory
Achievements
Log
Thief hits Lanfre for 15 physical, 4 nature, 4 temporal, 7 physical (30 total damage).
Poison from Thief hits Lanfre for 10 nature damage.
Lanfre casts Channel Staff.
Lanfre's Channel Staff hits Thief for 9 physical damage.
Golem (servant of Lanfre) hits Thief for 27 physical damage.
Thief hits Lanfre for 12 physical, 4 nature, 4 temporal, 6 physical (26 total damage).
Poison from Thief hits Lanfre for 10 nature damage.
Thief uses Infusion: Wild.
Thief lessens the pain.
Golem (servant of Lanfre) hits Thief for 29 physical damage.
Character control switched to golem (servant of Lanfre).
Poison from Thief hits Lanfre for 10 nature damage.
Poison from Thief killed Lanfre!
Thief hits golem (servant of Lanfre) for (9 absorbed), 0 physical, (3 absorbed), 0 nature, (4 absorbed), 0 temporal, (6 absorbed), 0 physical (0 total damage).
Talent Knockback is ready to use.
golem (servant of Lanfre) hits Thief for 28 physical damage.
golem (servant of Lanfre) killed Thief!
The shield around golem (servant of Lanfre) crumbles.
You pickup 0.85 gold pieces.
You pickup 0.65 gold pieces.
There is an item here: totem
There is an item here: totem
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southwest (brown mold)).
