Harcher the level 7 Cornac Adventurer by spitonastranger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp7 / 26%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity14 (base 12)
Constitution12 (base 12)
Magic27 (base 27)
Willpower12 (base 12)
Cunning18 (base 18)

Resources

Life181/181
Paradox300
Psi102/102
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy33
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+4%
Acid+14%

Defense: Base

Armour (hardiness)4 (30%)
Defense12
Ranged Defense12
Fatigue7
Physical Save15
Spell Save13
Mental Save10

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.00
2/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
1/5
1/5
0/5
0/5
Chronomancy / Flux1.00
3/5
2/5
0/5
0/5
Chronomancy / Blade Threading1.00
2/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.00
3/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active

Equipment

Quiver
Psionic focus
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You are yanked out of this place!
Ran for 20 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.15 gold from the melting of
thought-forged pouch of iron shots (22/22, 15-18 power, 1 apr).
You gain 0.02 gold from the melting of
brass lantern.
You collect a new ingredient:
lump of iron (1).
You gain 1.30 gold from the melting of
flaming iron steamsaw of cold resistance (+15%) (9-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.38 gold from the melting of
steady iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 4.00 gold from the melting of
Unerring Scalpel (15-20 power, 25 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Harcher switches his weapons to:
iron longsword
iron dagger
acidic iron battleaxe of massacre.

Harcher switches his weapons to:
mighty elm longbow of acid
elm longbow
quiver of elm arrows.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 11 turns (stop reason: didn't move).


Saving done.

Shady cornac man says: 'Hey you. Come here.'